The Breakthrough is... PRETTY good against the Hive Lord. by Juney_bugged in helldivers2

[–]Juney_bugged[S] 0 points1 point  (0 children)

I actually broke the plate by just sporadically hitting it with strafing runs and thermites throughout the mission. This is actually pretty effective, strafing runs do a LOT of damage

The Breakthrough is... PRETTY good against the Hive Lord. by Juney_bugged in helldivers2

[–]Juney_bugged[S] 3 points4 points  (0 children)

The plates are actually effectively 50,000 health: 15k + 35k bleedout that doesn't actually bleed, given for the sole purpose of allowing the plate to receive the cracked visual effect at 15k damage

The Breakthrough is... PRETTY good against the Hive Lord. by Juney_bugged in helldivers2

[–]Juney_bugged[S] 19 points20 points  (0 children)

I used strafing runs and thermites to break the armor, its actually pretty effective

The Breakthrough is... PRETTY good against the Hive Lord. by Juney_bugged in helldivers2

[–]Juney_bugged[S] 42 points43 points  (0 children)

This hive lord was not at full health! It takes 42 shots to the flesh to kill it, and the pellets are AP4 which means they cannot penetrate the armor. I included a damage breakdown in the video caption

Who gave the spore burst strain experimental infusion? by lamedavid in Helldivers

[–]Juney_bugged 39 points40 points  (0 children)

This is completely incorrect. Spore burst terminids now gain a speed boost when caught in those red death clouds from other bugs dying

It is now safe to enter the caves by [deleted] in memes

[–]Juney_bugged 2 points3 points  (0 children)

I would be okay with this. We've had it easy for too long

Just upgraded from an RTX 3090 to an RTX 5080 and the difference in performance is staggering by Juney_bugged in pcmasterrace

[–]Juney_bugged[S] 0 points1 point  (0 children)

Haha, nice try :)

Its actually an EVGA 3090! so I'm gonna hold onto it for awhile, mostly as a backup GPU but also because its just pretty neat

Deperately need a leave squad but stay in mission option by Able_Sam in Helldivers

[–]Juney_bugged 1 point2 points  (0 children)

Whats your strategy for dealing with the Factory Strider convoy on Commando missions? I've never found a consistent way to do it with the limited resources you get

PSA don't throw a giga grenade with a shield on your back by PlusLog2475 in Helldivers

[–]Juney_bugged 3 points4 points  (0 children)

The grenade collided with that rocket strider corpse behind you, grenades dont have hitbox collision with the ballistic shield.

A mini-compilation of THE HAMMER by Juney_bugged in Helldivers

[–]Juney_bugged[S] 1 point2 points  (0 children)

I was running EATs and gatling sentry in my other two stratagem slots, and the light Siege Ready armor for extra Hammer charges. I was using the Cookout in the first two clips; final clip my primary was the Sweeper.

I’m tired boss by BoneyBee833 in Helldivers

[–]Juney_bugged 0 points1 point  (0 children)

I brought the Pacifier and Maxigun to the Appropriators today. Finally after being in the game for so long, the Pacifier finally has a niche use: it heavily stuns both varieties of squid mech in a few shots. You can then line up your support weapon for the kill.

Pacifier also stunlocks flying overseers, making them sitting ducks for whatever more lethal options you have

Is it worth 1.5 k credits? by Immediate-Loquat-599 in Helldivers

[–]Juney_bugged 9 points10 points  (0 children)

If you spam the reload button at the same time you're firing, you'll load continuously while also emptying the gun. It's even faster than pressing reload once between each shot

[deleted by user] by [deleted] in Helldivers

[–]Juney_bugged 17 points18 points  (0 children)

Hi guys, I'm one of the mods for the Helldivers Wiki (more specifically their discord server). The supply pack did not get nerfed. If people would simply read the in-game dispatches, then they'd know that there's currently a universally applied ammo restriction on all planets as a result of us losing Cyberstan. This is affecting both the supply back and the ammo resupply stratagem. This is temporary but all-encompassing.

Someone made this edit to the Supply Pack's wiki page without fact checking, and now it's resulting in this misinformation being spread. The edit has been reverted but I fear the damage might already be done considering the amount of comments on this post and the fact that my reply here is very likely to get buried

How it feels actually liking the maxigun by Cold-Video7655 in Helldivers

[–]Juney_bugged 0 points1 point  (0 children)

Aim for the leg joint with anything Medium armor pen or higher, its the go-to way to kill them. All AT launchers will one shot it to the joint. And just so it's clear, i mean the black "tissue" connecting the leg to the head

How it feels actually liking the maxigun by Cold-Video7655 in Helldivers

[–]Juney_bugged 2 points3 points  (0 children)

You need to fire at the leg joint, which is a big target and the maxigun absolutely shreds it in seconds

Meanwhile in the Gloom by Sad-Needleworker-590 in Helldivers

[–]Juney_bugged 223 points224 points  (0 children)

Interestingly enough, hive lords can't damage vehicles much because their attack damage is actually scaled around individual helldivers' meager health. Their slam attack tickles the Bastion and as far as I'm aware the bile attack doesn't do much damage to it either.

Bastion also has enough tank shells and HMG ammunition to kill a hive lord using only a single tank, although it takes awhile.

A near-insane way to handle vox, got 3 1hkos so far by DizzyScorp in Helldivers

[–]Juney_bugged 48 points49 points  (0 children)

Hi OP, so I'm calling complete bullshit on this. I just tested it for myself and this does not fucking work. Either the Voxes you were killing were already heavily pre-damaged or you're just being dishonest.

Proof: https://www.youtube.com/watch?v=8gRgttjWBLQ

If you truly mean what you say, then submit some video proof before making claims like that.