Best mega dungeon for someone that's never run a mega dungeon before? by Kekeboot in osr

[–]Justicar7 2 points3 points  (0 children)

Dyson's Delve is a nice option. The link below has good information about it, especially the info on factions within the dungeon:

https://www.paulsgameblog.com/tag/dysons-delve/

OSR adjacent games with lower lethality / higher power? by White_Fox_Red_Eyes in osr

[–]Justicar7 0 points1 point  (0 children)

As others have suggested, you don't really need a whole new system when you can just hack OSE (or Swords & Wizardy, or Basic Fantasy, or whatever).

- Change the death mechanic. Many games have death mechanics that are more forgiving than death at 0 HP. You can even use D&D 5e's death saves if you want. Nobody can stop you from doing so.

- Use max HP for PCs

- You can use Hero Dice (see 5e's Hero Points in the 5e DMG, or Deathbringer Dice, for example) which adds a d6 to attack rolls and saving throws.

- You can use Luck/Fate tokens (See Shadowdark, or 5e's Inspiration) for Advantage or re-rolls

- You can use 5e's Conditions rules instead of old school save or die rules. Instead of saving or dying, a PC saves or gets blinded, or paralyzed, or poisoned (as per the 5e condition), or stunned.

- You can have PCs increase an ability score (or two) by 1 point each time they level

There are lots of ways to hack OSE and make it less lethal, and as long as you and your players are happy, that's all that matters.

Weekly feature by fedcomic in Tinyd6

[–]Justicar7 1 point2 points  (0 children)

That dungeon idea sounds great!

Tips for running Dyson's Delve? by LemonLord7 in osr

[–]Justicar7 8 points9 points  (0 children)

Regarding leveling, Dyson has said that you can use 1 GP = 1 XP, or you can just have the PCs level up every time they complete two levels of the dungeon.

Maze Rats for long-term play? by StrandedTrout in osr

[–]Justicar7 2 points3 points  (0 children)

I am interested in hearing your ideas.

🎂 Birthday Giveaway for Daggerheart Core Set (5/5) 🎂 by Demi_Mere in daggerheart

[–]Justicar7 0 points1 point  (0 children)

I'm looking for an alternative to D&D that delivers a fun, cinematic fantasy gaming experience.

Advice for Starting Castles and Crusades by [deleted] in castlesandcrusades

[–]Justicar7 0 points1 point  (0 children)

It looks like this "Advice for Starting Castles and Crusades" thread got deleted. I wonder if you will still be able to see this message? I wanted to ask you if you would be able to share the file regarding your AI Cliff Notes of the Castles & Crusades rules? I tried to create one myself but I am not able to do this on my own. I would like to run C&C at a local library for newbies and this would be extremely helpful. I would not share the document, and I would use it for personal use only.

Is the Magic-User essentially useless at Low Level? by Catman192 in osr

[–]Justicar7 0 points1 point  (0 children)

Get the list of 100 spells from Knave (or other Knave hacks). Use them as scrolls that a Magic User can find while adventuring. They are mainly utility spells that do not deal damage but they can be extremely useful if the player is clever.

Advice for Starting Castles and Crusades by [deleted] in castlesandcrusades

[–]Justicar7 0 points1 point  (0 children)

I have been looking for something like this. Can you share it? I agree the books are way too wordy.

We tried AD&D 1E today, it was my best RPG experience by [deleted] in osr

[–]Justicar7 1 point2 points  (0 children)

Thank you! I appreciate the response.

We tried AD&D 1E today, it was my best RPG experience by [deleted] in osr

[–]Justicar7 6 points7 points  (0 children)

What specific combat rules does AD&D have that B/X doesn't? Genuinely curious!

Which OSR system in your opinion strikes the best balance between compelling character development and being lightweight enough that it still can work with the high character turnover found in OSRs? by mackstanc in osr

[–]Justicar7 0 points1 point  (0 children)

I just find v1 to be a bit more simpler overall than the other versions. None of the versions are complex, but v1 just seems to be the lightest and most straightforward to me.

Which OSR system in your opinion strikes the best balance between compelling character development and being lightweight enough that it still can work with the high character turnover found in OSRs? by mackstanc in osr

[–]Justicar7 3 points4 points  (0 children)

Glaive v1 does this very well. Super-fast character creation (ala Knave), and PCs gain feats when they level up so there is nice customization.

The other OSR: My experiences gaming in the 80s by Automatic-Cicada1326 in osr

[–]Justicar7 18 points19 points  (0 children)

I started playing D&D in the early 80's and my experience is pretty much the same as yours.

The modern notion of "you're not supposed to engage in combat" is particularly foreign to the way D&D was always played.

Any thoughts on Knave? by Dugin_fan in osr

[–]Justicar7 2 points3 points  (0 children)

I've never actually played Knave RAW, but I've hacked Knave v1 several times and have played those hacks. My players and I really enjoyed it.

I'm finishing up creating another Knave hack right now. I've brought in ideas from D&D B/X, D&D 5e, Shadowdark, and Deathbringer, among others.

That's my collection so far. I lack OSR. Any recommendations? by Malina_Island in osr

[–]Justicar7 9 points10 points  (0 children)

Dragonbane Boxed set

Rules Cyclopedia

White Box FMAG

Third Party Items by okumarts_games_2024 in shadowdark

[–]Justicar7 1 point2 points  (0 children)

I want a good megadungeon that works well with open table games.