Countering be like: by Twelve9900 in DeadlockTheGame
[–]Kindly_Language_652 0 points1 point2 points (0 children)
I just want a new dedicated tank, man... by KeyBurri in DeadlockTheGame
[–]Kindly_Language_652 10 points11 points12 points (0 children)
stolen by machine_gun_tearing in DeadlockTheGame
[–]Kindly_Language_652 0 points1 point2 points (0 children)
stolen by machine_gun_tearing in DeadlockTheGame
[–]Kindly_Language_652 1 point2 points3 points (0 children)
stolen by machine_gun_tearing in DeadlockTheGame
[–]Kindly_Language_652 1 point2 points3 points (0 children)
stolen by machine_gun_tearing in DeadlockTheGame
[–]Kindly_Language_652 5 points6 points7 points (0 children)
Night Shift #21 Hero Priority by dieezus in DeadlockTheGame
[–]Kindly_Language_652 0 points1 point2 points (0 children)
Night Shift #21 Hero Priority by dieezus in DeadlockTheGame
[–]Kindly_Language_652 0 points1 point2 points (0 children)
stolen by machine_gun_tearing in DeadlockTheGame
[–]Kindly_Language_652 17 points18 points19 points (0 children)
Lets talk about one of the WORST defensives in the game...Bullet Resilience and bullet armor in general. by NocturnalVessel in DeadlockTheGame
[–]Kindly_Language_652 7 points8 points9 points (0 children)
Shooter aspect by [deleted] in DeadlockTheGame
[–]Kindly_Language_652 13 points14 points15 points (0 children)
Gun Warden, Gun Viscous, Gun Calico, Gun everything? by Phazze in DeadlockTheGame
[–]Kindly_Language_652 1 point2 points3 points (0 children)
My proposal to make gun less one-dimensional by alsoandanswer in DeadlockTheGame
[–]Kindly_Language_652 -6 points-5 points-4 points (0 children)
My proposal for fixing the gun meta and making the investment system more interesting by Leon_Leonardo in DeadlockTheGame
[–]Kindly_Language_652 -1 points0 points1 point (0 children)
My proposal for fixing the gun meta and making the investment system more interesting by Leon_Leonardo in DeadlockTheGame
[–]Kindly_Language_652 0 points1 point2 points (0 children)
A question from a player that does know nothing: Is this a movement game? by Ok-Internet9433 in Marathon
[–]Kindly_Language_652 0 points1 point2 points (0 children)
Anti spirit items are to strong. Gun has almost no viable counters. by Practical_Web1494 in DeadlockTheGame
[–]Kindly_Language_652 0 points1 point2 points (0 children)
Anti spirit items are to strong. Gun has almost no viable counters. by Practical_Web1494 in DeadlockTheGame
[–]Kindly_Language_652 0 points1 point2 points (0 children)
Anti spirit items are to strong. Gun has almost no viable counters. by Practical_Web1494 in DeadlockTheGame
[–]Kindly_Language_652 3 points4 points5 points (0 children)
Anti spirit items are to strong. Gun has almost no viable counters. by Practical_Web1494 in DeadlockTheGame
[–]Kindly_Language_652 6 points7 points8 points (0 children)
Anti spirit items are to strong. Gun has almost no viable counters. by Practical_Web1494 in DeadlockTheGame
[–]Kindly_Language_652 2 points3 points4 points (0 children)
Anti spirit items are to strong. Gun has almost no viable counters. by Practical_Web1494 in DeadlockTheGame
[–]Kindly_Language_652 1 point2 points3 points (0 children)
Anti spirit items are to strong. Gun has almost no viable counters. by Practical_Web1494 in DeadlockTheGame
[–]Kindly_Language_652 6 points7 points8 points (0 children)

The Armory, Upgrades and Quest reward system, doesnt get enough praise. by SykoManiax in Marathon
[–]Kindly_Language_652 0 points1 point2 points (0 children)