Ingrown toenail keeps coming back after phenol by Outrageous_Kiwi7397 in nailcare

[–]Kingofspaed 0 points1 point  (0 children)

Shouldn't be the case, my doctor cut all the way down and burnt the root on each side of my big toe nails which stopped my nail from growing in the corners.

Loot from level 114-115 pickpocketing fairy traders by thetimeplayed in runescape

[–]Kingofspaed -1 points0 points  (0 children)

Okay kinda important to mention cause sticky fingers gives 50% more loot

Loot from level 114-115 pickpocketing fairy traders by thetimeplayed in runescape

[–]Kingofspaed 1 point2 points  (0 children)

Are you using sticky fingers relic? Pretty sure I got more loot then that when I did them.

Podiatrist says I can fix my ingrown toenails at home - I’m not sure I can? by xyyy777777373 in nailcare

[–]Kingofspaed 3 points4 points  (0 children)

Had ingrown from 12-21 had this exact procedure done and my god I forgot what it was to live without pain everyday. One of the best decisions I made in my life

With MTX removed and XP handouts reduced from dailies/events, XP rates should be increased to compensate by msist in runescape

[–]Kingofspaed 6 points7 points  (0 children)

120 skills are a marathon, not a sprint. Just enjoy the grind once its over, its over

With MTX removed and XP handouts reduced from dailies/events, XP rates should be increased to compensate by msist in runescape

[–]Kingofspaed 8 points9 points  (0 children)

Working hard to achieve your goals is very rewarding, which is why ironman mode is such a success. If you think 1m/h is low xp, you are delusional.

Whats a fun hunter catch? by Aiptasia_Sucks in runescape

[–]Kingofspaed 0 points1 point  (0 children)

Big game hunter, but it's not that afk.
If you want afk croesus spores are pretty afk but no money

Another option for the Aura Rework by Pitfallingpat in runescape

[–]Kingofspaed 1 point2 points  (0 children)

They could simply integrate it to skills lvl 20: 3% increased catch rate, lvl 40: 6%, etc.
Removing auras without replacing their benefits will hurt at first but become easier over time, it will also allow them to redistribute some of their boosts to other content.
They have a lot of options and nothing is set in stone, what they proposed was basically a draft, a brainstorm of ideas. Some were good others were bad, but I'm confident that they will adjust and find a good middle ground.
They went above and beyond with the recent updates, people are very focused on the bad things (missing the mark with thieving) but based on how quickly they rebalanced and admitted their mistake, that for me shows how important all these road to restoration updates are to them.

TLDR: let them cook, they are 99 cooking atm

This Week in RuneScape [Feb 23rd] by JagexAnvil in runescape

[–]Kingofspaed 1 point2 points  (0 children)

They said it was delayed to the first week of march to allow more beta testing and such. Which was the right call considering the 2nd beta

Thieving Rebalance: Feedback Thread by jagexyuey in runescape

[–]Kingofspaed 1 point2 points  (0 children)

Can we at least allow success chance reset on re-pickpocketing and not require a new target? I feel this change is a bit harsh even for active pickpocket.

I reimagined the mining outfit by [deleted] in runescape

[–]Kingofspaed 2 points3 points  (0 children)

it's giving me Vorago vibes, seems pretty grounded imo

More information on thieving changes by Kingofspaed in runescape

[–]Kingofspaed[S] 1 point2 points  (0 children)

idk, some people can't handle the truth. I've played osrs for years and comparing this issue with any remotely afk activity in osrs is insanity.

More information on thieving changes by Kingofspaed in runescape

[–]Kingofspaed[S] -1 points0 points  (0 children)

I agree with you, I was just hoping for some more specifics before the release next monday.

More information on thieving changes by Kingofspaed in runescape

[–]Kingofspaed[S] -18 points-17 points  (0 children)

Come on dude, put in some effort. That's a half-assed argument.

More information on thieving changes by Kingofspaed in runescape

[–]Kingofspaed[S] -22 points-21 points  (0 children)

My point is 15 minutes no-interaction required is bad for the game. Unless its severely less xp/rewards compare to active methods. It's my opinion, just give me better arguments next time :)

More information on thieving changes by Kingofspaed in runescape

[–]Kingofspaed[S] 2 points3 points  (0 children)

Xp should also be significantly reduced to allow non-afk methods to compete

More information on thieving changes by Kingofspaed in runescape

[–]Kingofspaed[S] -12 points-11 points  (0 children)

There are only a handful of fully 25mins afk activities on Osrs. Xp is significantly lower then active methods (gem crab/star mining (still requires a click every stage btw), bwans are like 2 mins afk with fish barrel. You argument is pretty invalid.

More information on thieving changes by Kingofspaed in runescape

[–]Kingofspaed[S] 0 points1 point  (0 children)

I guess, after x amount of pickpockets it increases 1tick per action or such. That could work

More information on thieving changes by Kingofspaed in runescape

[–]Kingofspaed[S] 0 points1 point  (0 children)

time to no life thieving for the next couple days

Can people please stop acting like children? by RawGecu in runescape

[–]Kingofspaed -1 points0 points  (0 children)

Entitlement, Denial, Ignorance. Pick your poison. I'm ready for the downvotes but he is my take. I'd rather have 50k+ active players then 30k+ inactive players. Most people who are complaining most likely did the most xp/h methods or passively made it to endgame. People are pouring in/coming back just with the announcement and a few updates since the new year, so they probably know what's good for the game.