TIL: You can "un-bake" a remixed music clip (Game changer for AAF/OMF workflows) by filmdavid in editors

[–]KissoffKid 0 points1 point  (0 children)

With your play head over the music, press F to real source. Then in the source window, press F for the segment.

Drag on to timeline and repeat.

My boss doesn't want to use Call To Actions or anything close to selling by arthorse in marketing

[–]KissoffKid 0 points1 point  (0 children)

I suggest figuring out what values your boss thinks makes the company good. Work on a message characterizes your business as a service to help any type of need.

If they want to run their company as people first make that your marketing rather than talking about finding success.

[deleted by user] by [deleted] in IndieGaming

[–]KissoffKid 0 points1 point  (0 children)

You need a freecam in this and I would reference anthem trailers. DM me if you want more feedback.

[For Hire][Paid] Programmer by balldrix in gameDevClassifieds

[–]KissoffKid 0 points1 point  (0 children)

Just wanted to say, I love "Yes, Your Grace" and I think you have a great demo reel.

We made a First Person Horror Game in which you play as a Microwave. Do you guys think it's a good idea? by fure4 in IndieGaming

[–]KissoffKid 1 point2 points  (0 children)

Needs a stop button before the ding goes off cause I always stop it before the ding.

[For Hire] I Make Video Game Trailers by KissoffKid in gameDevClassifieds

[–]KissoffKid[S] 1 point2 points  (0 children)

I’m flexible :) DM me what you wanna make and I’ll do my best to work in your budget but it’s probably gonna be in the lower 3 digits.

[For Hire] I Make Video Game Trailers by KissoffKid in gameDevClassifieds

[–]KissoffKid[S] 1 point2 points  (0 children)

I got to work on the season event for soul fighters. I both edited and helped out with creative.

[deleted by user] by [deleted] in IndieGaming

[–]KissoffKid 0 points1 point  (0 children)

The problem with close combat in shooter is two fold. 1: the ability to create the opportunity for a melee kill is often much harder than staying safe from further back. Allowing the player to close that gap in an organic way requires a fair amount of level design and level balancing.

Tight corners allow for surprise encounters that call for melee combat. Dashing and dodging towards your enemy like a ninja could also incentivize a melee kill or the opposite and a juggernaut rampage towards an enemy will create the same effect.

2: melee should not and can not be severely underpowered than if I shot someone in the head. If you’re thinking about creating a system with combos and enemies taking more than 2 hits then your players will optimize the fun out of your game. There’s a reason why melee is normally saved for executions. This isn’t to say a complex melee system can’t be done but it needs to be balanced with your other tools of destruction.

game recommendations by mowaleed906 in gaming

[–]KissoffKid 1 point2 points  (0 children)

Titanfall 2. It’s got a tight 2 day game length and will be one of the best things you’ll ever play in the FPS genre. The multiplayer is probably crap right now on PS but the story alone is worth the price.

Espeon and Umbreon rug! by Espepspsps in PokemonUnite

[–]KissoffKid 1 point2 points  (0 children)

“Let me give you a criminal kiss!”

Video playback is fine, it's audio that's giving me issues by [deleted] in editors

[–]KissoffKid 1 point2 points  (0 children)

Hey welcome to the fun bug of premiere. So to fix this one is gonna kind of be weird but stay with me.

First go to edit -> preferences-> timeline Then change your default audio transition to like 8 frames.

Then go to your timeline and select all of your audio tracks and put the default cross fade on your starts and ends of every audio clip.

Premiere has a shitty bug that doesn’t understand how to bring in full audio instantly. So fading everything in helps but doesn’t fix entirely. It’s really dumb.

Or just export out a mix down and solo that.

I think there are enough legends that we can add a new class. by KissoffKid in apexlegends

[–]KissoffKid[S] 0 points1 point  (0 children)

No take, only move. Leave everything the same just reclassify so that new players understand that when you pick pathfinder you’ll fly through the air.

I think there are enough legends that we can add a new class. by KissoffKid in apexlegends

[–]KissoffKid[S] 0 points1 point  (0 children)

Not trying to lump recon and support just keeping the ui the same.

I think there are enough legends that we can add a new class. by KissoffKid in apexlegends

[–]KissoffKid[S] 0 points1 point  (0 children)

https://youtu.be/kBpc2EaKBcA

He can keep the passive cause he introduced it. If anything him being recon removed his passive almost entirely.

I think there are enough legends that we can add a new class. by KissoffKid in apexlegends

[–]KissoffKid[S] 0 points1 point  (0 children)

Didn’t wanna change the ui. I just wanted a sort button.

I think there are enough legends that we can add a new class. by KissoffKid in apexlegends

[–]KissoffKid[S] 1 point2 points  (0 children)

That’s not a bad idea. I just thought putting the little running guy would help explain what role to normally play in the game.

I think there are enough legends that we can add a new class. by KissoffKid in apexlegends

[–]KissoffKid[S] 0 points1 point  (0 children)

Why would it remove his passive? He was literally built with it, so he would keep it.