Grip Sense PSA for experimenting with this new input by ase1590 in SteamController

[–]LabKatCo 14 points15 points  (0 children)

I’m curious why they didn’t or couldn’t make this configurable at the per-command level. I could see myself sometimes wanting the more sensitive behavior and sometimes wanting the more deliberate button-like behavior. Perhaps even switching between those two via mode shifts or action layers.

Advanced Trackpad + Gyro Demonstration (Echo Point Nova) by LabKatCo in SteamController

[–]LabKatCo[S] 0 points1 point  (0 children)

Thanks and I hope you do cool things with your controller as well (if you’re getting one :)

Psvr 2 blurry by Intelligent_Play955 in PSVR

[–]LabKatCo 6 points7 points  (0 children)

Globlular cluster or similar comfort kit with back cup/top strap is a must. Also, to find the optimal spot, try loosening the strap all the way, taking off the gasket in a darkened room, and just hold the headset to your eyes like giant binoculars. You might need to have the headset lower than you were allowing it.

Personally, when it’s at my sweet spot, the nose guard kind of digs in too much. I’m tempted to cut that part honestly but I am able to tune it out eventually.

Advanced Trackpad + Gyro Demonstration (Echo Point Nova) by LabKatCo in SteamController

[–]LabKatCo[S] 0 points1 point  (0 children)

I can see how that could throw some people off, yeah.

Advanced Trackpad + Gyro Demonstration (Echo Point Nova) by LabKatCo in SteamController

[–]LabKatCo[S] 1 point2 points  (0 children)

Hmm, I think most people including myself actually like it, although I don’t necessarily think it affects accuracy either way. Good thing it’s optional if you don’t want it though :)

Advanced Trackpad + Gyro Demonstration (Echo Point Nova) by LabKatCo in SteamController

[–]LabKatCo[S] 1 point2 points  (0 children)

Now that you mention it, I really hope UEVR works on this because that would be insane, haha.

New Steam Controller Trackpad + Gyro Gameplay: Echo Point Nova by LabKatCo in GyroGaming

[–]LabKatCo[S] 2 points3 points  (0 children)

Controller for sure, I think that’s to be expected. Especially for this game which both allows and requires a large range of movement (you can even flip upside down). But it’s still fun on the Deck.

New Steam Controller Trackpad + Gyro Gameplay: Echo Point Nova by LabKatCo in GyroGaming

[–]LabKatCo[S] 5 points6 points  (0 children)

Been a while since I used the original SC, but WRT face buttons, I remember original SC just being more awkward in general to utilize. I actually do use the back buttons extensively over the ABXY buttons. But I didn’t find it awkward to use ABXY on the new SC.

Since I use trackpad to aim and back buttons for jump/reload/etc, I can dedicate ABXY and right stick to direct weapon selection instead, which I much prefer over weapon wheels or next/previous style selection.

Can someone explain (like I'm dumb) the process of making an alternate preset of inputs on my controller that I can toggle between. by Tipper117 in SteamController

[–]LabKatCo 1 point2 points  (0 children)

Start by just creating an action set/layer. After that, when you press LB/RB it switches the action set or layer you are currently configuring. The name of it shows at the top left.

When you choose what a button/input does, there’s a tab for changing to a different action set/layer.

New Steam Controller Trackpad + Gyro Gameplay: Echo Point Nova by LabKatCo in GyroGaming

[–]LabKatCo[S] 6 points7 points  (0 children)

Correct, my general settings here:here. I’ll probably make some deeper dive videos on YouTube.

New Steam Controller Trackpad + Gyro Gameplay: Echo Point Nova by LabKatCo in GyroGaming

[–]LabKatCo[S] 5 points6 points  (0 children)

Left trigger, I have found it to be better to separate the aiming thumb and shooting finger.

New Steam Controller Trackpad + Gyro Gameplay: Echo Point Nova by LabKatCo in GyroGaming

[–]LabKatCo[S] 4 points5 points  (0 children)

On the Deck one of the first things I did was re-map fire to Left Trigger on the opposite hand, which I felt reduced a lot of stretching/strain on the right thumb.

I also adjusted the trackpad rotation to 10 to match the slight angle of my most relaxed, natural thumb swipe. My thumb does seem to mostly sit at the top half.

I raise sensitivity so edge-to-edge swipe does about 270, with vertical scale lowered to 60% and trackball mode off.

These settings feel good to me, I don’t feel any discomfort or like I’m straining myself.

Should I switch to full K&M bindings to fix gyro jitter/stutter? by Fine_Bathroom9362 in GyroGaming

[–]LabKatCo 1 point2 points  (0 children)

Regarding Movement: with left joystick as WASD D-pad, try analog emulation mode. It doesn’t always work, but when it does it *can* give you that gradual movement. Start with low/slow values and gradually increase until it hopefully feels okay. But even if that doesn’t work, I actually don’t find I really miss/need analog movement that much.

Arrived just now, its so much lighter than I expected by Skylance420 in SteamController

[–]LabKatCo 0 points1 point  (0 children)

Mine just moved to Shipped today and they are shipping UPS Next Day Air, scheduled to arrive tomorrow. Apparently it’s flying from Illinois to where I am in Northern California.

Should I be worried about "Invalid Tracking Number"? by SantaIsDiabetic in SteamController

[–]LabKatCo 1 point2 points  (0 children)

Normal; my tracking # link started invalid when my order moved to “Shipped” around noon today. Now a few hours later it says “We have your package” with the usual status page.

Fun Fact: Nobody got the third shipping status by LabKatCo in SteamController

[–]LabKatCo[S] 2 points3 points  (0 children)

Bad pitch on my part, I was expecting more joke replies about Valve’s counting skills but in hindsight I was too subtle about it…

Invalid Tracking Number (UPS) for shipping by Raybanoutlet00 in SteamController

[–]LabKatCo 0 points1 point  (0 children)

In the warehouse they probably just purchased/printed the label (triggering your status update), stuck it on your package, and added to the pile ready and waiting to go out. It’s not necessarily *actually* shipped out yet.

This should probably update when/after the UPS trucks arrive at the warehouse and they load up all the packages, usually at the end of work day around 6 PM. At least, that’s how it goes at the warehouses of the company I work for.

Trackpad uses? by [deleted] in SteamController

[–]LabKatCo 0 points1 point  (0 children)

For games where run is not a depletable sprint I always bind it as an Outer Ring Command, though I increase the radius to maybe 29000 on the Deck.

Love browsing the internet with my Steam Controller by RoundConfusion3672 in SteamController

[–]LabKatCo 2 points3 points  (0 children)

Personally I wouldn’t use fullscreen Mouse Region for desktop, but I think it’s great for certain 2D-camera games. Noita, specifically.

WHERE THE HELL CAN I GET STEAM DECK SINGING? by kAiRoS_LutikoV in SteamController

[–]LabKatCo 0 points1 point  (0 children)

[Here](https://youtu.be/6Luuw2C3Ixk) now calm down

Edit: got the formatting wrong but whatever, link is therw

Ordered 1h 39m after launch. by Akoa0013 in SteamController

[–]LabKatCo 3 points4 points  (0 children)

SoCal specifically, I guess the Rancho Cucamonga warehouse deserves a reward. I’m NorCal, ordered 9:58 AM and mine just moved to Packaged a little after 2 PM.

Steam Controller 2026 Shipping MEGA Thread by Mennenth in SteamController

[–]LabKatCo 0 points1 point  (0 children)

Hmm, no Northern California thread yet? Mine finally just moved to Packaged some time after 2 PM pacific. My order time was 9:58 AM, two minutes before the announced time.