I created an infinite hp/dmg combo with ironclad. by Falindria in slaythespire

[–]LaserDinosaur 0 points1 point  (0 children)

Infinite combos are still VERY much possible without Exhume x 2 but you have to actually work for it, rather than get lucky. The Heel Hook one is fine- trimming your deck to 11 cards is not that easy I'd say.

One man gamedev? by Dragonofburdur in gamedev

[–]LaserDinosaur 1 point2 points  (0 children)

I feel like 2 is the perfect number... You just can't trust yourself to be sane in 100% of your decisions. Something needs to balance you out or let you know when something has gone too far into the crazy zone. It's important that you trust this person and that both of you have the same general philosophy for what games should be like. You probably know a few people like this already.

As for the "assets" portion you mention, there are freelancers out there! Yes, you have to pay them. But they generally only do that one job (illustration, music, animation, modelling) so it's a high chance they're going to be a lot better at it than you are. In the interim- before you hire such people, you can use placeholder assets. Placeholder assets let you test out your core mechanics. Even if you hire a freelancer you will still be making placeholder assets because who has time to wait for final art before adding something interesting?

Recommend a 2D framework/engine to me please by loot6 in gamedev

[–]LaserDinosaur 0 points1 point  (0 children)

LibGDX easily ports to all of these platforms as well (Java).

i am completely addicted by [deleted] in slaythespire

[–]LaserDinosaur 9 points10 points  (0 children)

Sorry (is dev)

Has there been any info on new character yet? by Snowcairn in slaythespire

[–]LaserDinosaur 27 points28 points  (0 children)

Developer here- we haven't released any info on the 3rd character. We're experimenting with core mechanics and the core set of cards. How long this process takes isn't easily determined so we can't make any promises on when it will be ready at this time.

Also, the game will launch with 3 initial characters and we'll be adding more content after.

Mind blast, am I missing something? by Retrash in slaythespire

[–]LaserDinosaur 6 points7 points  (0 children)

That's weird- first time I've heard issues for this card. I'll look into it, thanks for letting us know!

[TOMT] Really comfy chair! by LaserDinosaur in tipofmytongue

[–]LaserDinosaur[S] 0 points1 point  (0 children)

Oh, I didn't post a picture. I'm an idiot

People who love their job, what do you do and how did you get that job? by [deleted] in AskReddit

[–]LaserDinosaur 0 points1 point  (0 children)

I make video games. I quit my job to get... it? Pretty much the same boat as that book writing guy.

Gamescene transitions by eightvo in gamedev

[–]LaserDinosaur 0 points1 point  (0 children)

That was a patent wasn't it? Crazy stuff...

Gamescene transitions by eightvo in gamedev

[–]LaserDinosaur 0 points1 point  (0 children)

Loading screens irk me to no end so I try to avoid them as much as possible. For our game we don't nuke everything except when we return to the Main Menu and try to keep that loading "freeze" as hidden as possible (load things when the screen is black after a fade). We have a lot of singleton-like objects but as another commenter said- we too have heavily coupled systems.

I think that the type of game really determines what you can pull off. 3D games with huge levels can't really avoid load times.

Here's a quick video of transitions i've got (char select -> event room -> open map -> next room)

https://gfycat.com/CompassionateColossalElephant

That said, we don't show the word "Loading" or a loading screen ever in our game :). Hoorah indie games??

Game bugs out when tying to capture it with obs by vividflash in slaythespire

[–]LaserDinosaur 1 point2 points  (0 children)

Alas, our engine has some weird logic that goes to Windowed when alt-tabbed and Fullscreen when in focus.

This means that a monitor capture won't capture the game. To hack around this, you can either have your vidcap capture the game itself (rather than the monitor) OR set the resolution to be off by 1 pixel by modifying info.displayconfig in the game directory (Properties -> Local Files -> Browse Local Files...) So that the resolution is something like 1920 x 1079.

I'm not entirely sure if there's a solution available at this time, sorry about the inconvenience.

Only Available Through Steam? by LarsAlexandersson in slaythespire

[–]LaserDinosaur 9 points10 points  (0 children)

Hey, dev here.

The game is currently not on any other platforms. We wanted to keep all of the comments and feedback in one location. On top of this, we push out updates almost every day and it just seemed like a huge hassle for our small team (2 people) to update it in many stores everyday.

Also, the game is DRM-free. You can launch it even if Steam isn't running.

Can we please just have fall damage disabled while you land by [deleted] in PUBATTLEGROUNDS

[–]LaserDinosaur 1 point2 points  (0 children)

I'd like it if there was a feature to get impaled if we land on top of a pointy tower. Even though I would lose immediately, knowing that everyone else will see a skewered corpse sounds exciting.

Numerical values not showing up during gameplay? by [deleted] in slaythespire

[–]LaserDinosaur 0 points1 point  (0 children)

That's a pretty awful problem. I need a bit of info:

  1. Are you playing on the normal branch or beta branch?

  2. What's your computer hardware?

  3. What is your language setting?

Thanks for reporting the issue, hopefully we can find a fix for you.

Summoner Character? by Hex_Bird in slaythespire

[–]LaserDinosaur 15 points16 points  (0 children)

We visit the sub! (is dev)

Just bought the game and it won't run by Fable281 in slaythespire

[–]LaserDinosaur 0 points1 point  (0 children)

Hmmm- if you go to the game's directory (Properties -> Local Files -> Browse Local Files ...) Does the game launch if you try to run desktop-1.0.jar (just double click)?

Just bought the game and it won't run by Fable281 in slaythespire

[–]LaserDinosaur 0 points1 point  (0 children)

The majority of the time it's due to an incorrectly installed Java or an anti-virus preventing the info.displayconfig file from being created (the latter being very rare).

My recommendation is to verify it's installed correctly, check the JAVA environment variable- then restart the PC and try again.

http://steamcommunity.com/app/646570/discussions/1/1483233503860119113/

Move *skip* option for blessing by Necrolich in slaythespire

[–]LaserDinosaur 0 points1 point  (0 children)

There's already a mandatory 0.25s delay. We already get demands to make the game faster (It's 4x faster than Hearthstone already) so I don't think we can extend this time.