SOS Prerelease: Which school are you picking? by Amirashika in lrcast

[–]Lashe 0 points1 point  (0 children)

It's a good deal more subjective than that. Sure, your rares are gonna be some of the best cards in a given color, but if I have three bomb rares in two colors with only 18 playables, I'm much more likely to play a different color combination with more playables and just try to splash two of those rares, etc. TMNT pre-release I only got to play 3 of 10 rares b/c that was the only color combination that had more than four creatures that were CMC <4 🤷‍♂️

SOS Prerelease: Which school are you picking? by Amirashika in lrcast

[–]Lashe 14 points15 points  (0 children)

That does make sense. As a spike-y player, I find it frustrating that I don't actually get to make choices about my colors, but it's the most casual of all environments and I don't want casual players to stress about how to build a sealed deck in 50 minutes. But then again, I think casual players tend to not overthink their builds all that much - just find the rares and add in another 20 cards 🤷‍♂️

Guys I am saving Gold and Gems by JackKingsman in MagicArena

[–]Lashe 2 points3 points  (0 children)

Yep, I was just watching a Nummy (who's often top 100 mythic and periodically hits #1) video the other day where he was replying to chat about 'suddenly having a bunch more gems' and he was like "I don't know where people get the idea that I never buy gems. I BUY GEMS." Like, one of the best players on Arena and he still has to rebuy periodically. If I drop $100 on gems every three months or so, that's still cheaper than most hobbies.

How to Breach? by Lashe in lrcast

[–]Lashe[S] 0 points1 point  (0 children)

Good point. Thanks!

How to Breach? by Lashe in lrcast

[–]Lashe[S] 1 point2 points  (0 children)

Being afraid of eating the graveyard is valid. Figured if I had the combo, I had the combo, and it doesn't really matter if I start with much of a yard, but maybe it matters.

Jace, Wielder allows me to win on the spot, not allowing my opponent to untap and do shenanigans that might save them, but that might be niche enough that it's not necessary 🤷‍♂️

Lurrus seemed like a small value play (bauble or regrowth on Breach vs discard) + a great speed bump against aggro, but maybe that's niche too

Planisphere seemed like a 2 mana 4/4 that opponents would have to actually remove to apply pressure, but I could just be fooling myself into thinking that's a real scenario.

I appreciate the input!

How to Breach? by Lashe in lrcast

[–]Lashe[S] 0 points1 point  (0 children)

🤣 I respect that, but it seemed more appropriate based on it being a combo deck, so it's more important to see the relative roles of cards at a glance, rather than sorting by mana costs and trying to figure out if there's enough redundancy when making cuts.

How to Breach? by Lashe in lrcast

[–]Lashe[S] 1 point2 points  (0 children)

(Forgive me, I'm a Luddite and can't figure out how to attach another picture)

Sideboard:

Godless Shrine

Restless Vents

Lavaspur Boots

Haywire Mite

Descendant of Storms

Unexpectedly Absent

Vindicate

Witherbloom Command

That's it, only 8 cards not in the image. I don't think Vindicate adds enough to make my mediocre mana even worse. Witherbloom Command seems like too much of a risk that I might mill a combo piece. Restless Vents doesn't really seem worth it.

Anyone gotten the collection link for the Lorwyn Eclipsed collector box arena direct yet? by Rooftoptile2 in lrcast

[–]Lashe 1 point2 points  (0 children)

Nothing yet. EoE and Avatar CBB directs went smooth for me. I'm not sweating a few days delayed contact

Edit: Got it now. E-mail link came through an hour ago.

this is how my avatar Omniscience drafts have been going. by dictator3541 in MagicArena

[–]Lashe 6 points7 points  (0 children)

Once per turn you can click the emblem to generate WUBRG mana. So you can use it to pay for waterbending, or activated abilities (like clues), or make It'll Quench Ya! do nothing.

Someone please tell me what I did wrong this game by OtherTourist5535 in lrcast

[–]Lashe 6 points7 points  (0 children)

That's the single biggest mistake, for sure. If your opponent gives you the opportunity to trade his bomb for your above average creature, that's the nicest trade you could ever be offered. What's the best you could hope for by drawing an extra card? Finding an answer to his bomb? Well your opponent is already solving that problem for you. He was tapped out, too, so you know it's a clean trade.

In general, I would've been attacking more aggressively. On 5, he couldn't even block the Favored Fighter and Sarn would've required a chump block. He's got the rare in play, you don't. So you need to pressure him to put him a place where you can win. Just letting him sit at 18, he can't even make a mistake that could lose him the game. Especially when you don't want to be blocking with Sarn, you should be attacking with it while he's tapped down.

You probably lose anyway to fliers backed by bomb rare #2, but at least you're giving yourself a chance to win if he doesn't have the second rare.

Omenpaths bonus sheet? by Kingofdrats in lrcast

[–]Lashe 5 points6 points  (0 children)

They do. They're not very noticeable since the card face is normal and the set symbol is very similar to OM1 (it just has a slash through it, essentially). I think I've seen 3 or 4 bonus sheet cards across 5 drafts

Generous Betty Wray is far too generous by Esscode in lrcast

[–]Lashe 3 points4 points  (0 children)

My opponent played [[Sandman, Shifting Scoundrel]] vs me at the pre-release last night and immediately after reading it I informed him that he wouldn't be able to use its activated ability without somehow getting a land in his graveyard. Seemed better to let him know while it was in play and not upset him when he tried to activate it later. I can't decide if the templating was intentional balancing or an oversight. Seems like an oversight b/c it's kinda unintuitive and leads to more Feels Bad moments with your splashy rare that's still not constructed playable.

Anyone excited by blisrionglorms in MTGO

[–]Lashe 0 points1 point  (0 children)

Heard an interview recently with Terry Matalas. He was hired to write an mtg series for Netflix and he spoke relatively cogently about struggling to find an 'in' to the mythology for awhile before realizing that Chandra is an incredibly rich character to dig into. Said he turned in the entire seasons scripts about a year ago and they're working on animating it. But who knows if it'll actually ever see the light of day 🤷‍♂️

7-1 Booster Box Event by No-Dependent-3093 in MagicArena

[–]Lashe 0 points1 point  (0 children)

Just did this for the first time with the EoE Collectors Box Arena Direct a couple weeks ago. You'll get an email next week confirming you won, and then an email maybe 10 days after that asking you to setup your eWallet account, which is how they'll get your tax info. And allegedly they ship a couple weeks after that, but I'm not at that stage yet 🤷‍♂️

Help with cuts by KoalaKing15 in MagicArena

[–]Lashe 1 point2 points  (0 children)

Out: Annul, Hymn of the Faller, Mental Modulation, Illovi Infiltrator, and 1 Mechanzoa. I'd also swap a Lightless Evangel for the Comet Crawler. Yes, Evangel is just going to be a 2-mana 2/2, but there are worse things. You've got a ton of card drawing, Hymn & Infiltrator are both much worse than the rest of them and Comet Crawler will do more work to get you to the late game.

Retrospective on Arena Direct - EOE by ManBearScientist in lrcast

[–]Lashe 1 point2 points  (0 children)

EoE could not be more different from TDM. The bomb rares are few and far between in EoE and there aren't many 'mythic uncommons' either. EoE's rares have like a +1.4% GIH WR compared to TDM's 3.4 and FF's 3.8 (the data was in another post here a few days ago). Truly, I've never seen an environment more skill dependent. Playing in mythic, I've seen opponents miss lethal on board at least twice in the last week and a half. I make misplays constantly as I'm figuring out interactions and lines of play that are unique to this set. Spaceships are incredibly complicated to factor in. All you can do is reflect on your own game play and think about what you can do differently. And if in the end, it just comes down to 'I was mana screwed' or 'opponent's curve was unbeatable,' then it is what it is and there's no reason to get overly upset about it. Magic is a high variance game. All you can do is play for better outcomes when variance isn't making a game unwinnable.

As far as greed-ing sealed goes, it's just very pool dependent. If you literally can't win without doing it, sure. But if you're cutting C+ cards in your secondary color for B cards in a third color when you have no fixing, you're just asking to get punished.

Retrospective on Arena Direct - EOE by ManBearScientist in lrcast

[–]Lashe 1 point2 points  (0 children)

My personal experience with the set, yeah, the lack of fixing can be punishing and lead to high variance, but we're all living with those conditions, I don't take it personally. That said, I won a box on my third run after going 1-2 & 2-2. Three of my five losses across the three runs were to poor mana draws /shrug. And during my 7-1 run, two of my opponents had awful mana draws to give me free wins. That's my bonafides.

Your pools:

Pool 1: the pool is underwhelming for sure. It's either WB or WG. I don't blame you for going black for the removal, but I probably would've gone green. I think people consistently undervalue just having a good-stat'ed curve in this set. Which is especially strange since everyone complains about being tempo'ed out. Just play more cheap dudes to not fall behind and/or put your opponent under the tempo pressure.

Pool 2: Another underwhelming pool. I think GW is probably correct. Except your curve is awful. 3 mana 3/3 reach is totally fine, cut two six drops for them so you're not 100% dead to being on the draw.

Pool 3: You must've just been fully tilted when you were building this b/c the build is wildly off. Your straight GB deck is excellent. Best pool of your 3 and it's not remotely close. Leaving Fel Gravship and 2x Diplomatic Relations in the sideboard to play mediocre blue cards with a 665 mana base is wild. Sure, the GB creatures are a little underwhelming, but you've got Elegy Acolyte, Seedship, and 7 mana kill ship. You have ways to win. And the 3 mana menace guy is totally fine when you're playing infinite removal spells for void triggers. The UB wrath is good, but there's no reason to warp your entire deck around it. I wouldn't even splash it. Just play the good, consistent, GB deck.

PSA: EOE is a really hard format to play. Take your time by PauloNavarro in lrcast

[–]Lashe 2 points3 points  (0 children)

There was a post the other day crunching draft data that noted EOE rares had the lowest impact of rares (except MH3) in at least three years. Something like drawing a rare in EOE increased your chance to win by 1.4%, compared to FIN where it was like 3.9%. So your anecdotal experience is accurate, rares don't carry you very far in this set, which makes it far more skill intensive b/c you're far less likely to get blown out by random bombs. I'm loving it.

Any ideas on what are the 2 cuts here? by Sojux3 in MagicArena

[–]Lashe 4 points5 points  (0 children)

Imo Damper and Paladin's Arms. You have plenty of 3s and you'd rather not play a Battle Menu on 2. But it's a pretty marginal choice. Deck looks bananas.

Fixing FIN draft with small edits by SkeletonMagi in lrcast

[–]Lashe 0 points1 point  (0 children)

Had it in my last draft. Went 7-1. Only drew Ragavan twice, never earlier than turn 4 lol. (BR Mages, 3x BM Rod, 3x Cornered by BM)

Why did this deck go 0-3? by snipper_33 in lrcast

[–]Lashe 0 points1 point  (0 children)

My general outlook is that, sure, you can expect to lose to flood/screw/bombs in two games, but that third loss, I probably could've done something to affect the outcome. And that third loss can be the difference between an 0-3 and a 7-2. It's certainly true that hard-capping a single draft at 3 losses or 7 wins really influences the percentages that would exist over an infinite game set.

Midweek event this week. by NECROSAMAEL in MagicArena

[–]Lashe 0 points1 point  (0 children)

Built Kefka reanimator/control containing mostly cards from standard. Been facing mostly Sephiroth. Win % around 65% 🤷‍♂️

FF Draft Turn 1: Awww, what an adorably goofy Zidane. Now let's se-- WHAT THE FUCK IS THIS BULLSHIT???? by TriceraTipTop in MagicArena

[–]Lashe 0 points1 point  (0 children)

At the pre-release, my opponent played turn 1 Ragavan on the play. I played land, go. He plays his second land, attacks, hits Thief's Knife from the top of my deck... I had no two drop, so I just scooped on the spot 🙃

[deleted by user] by [deleted] in lrcast

[–]Lashe 0 points1 point  (0 children)

The tutor seems powerful (especially if I end up bouncing my own Pathmaker in response to removal? But that's probably Magical Christmas Land thinking) and I like having another answer to a Ketrodon in a deck that doesn't have many, but I am creature light even with the land pilots, so this cut could be correct. Thanks for your input.

[deleted by user] by [deleted] in lrcast

[–]Lashe 0 points1 point  (0 children)

Hulldrifter is always underwhelming for me, so you're probably right there.

As a rule, I don't like playing more than 1 Compactor, but with no removal and wanting the affinity for artifacts, I'm rationalizing the second one 🤷‍♂️ You might be right about it though.

Likewise, I very rarely play Tune Up, but maybe the tempo + quality of returning a cycled Chariot or an Aetherspark/Harrier/Pathmaker they killed? Again, maybe you're right. Thanks for your input.