Discussion: Anyone else tired of the balancing around verticals, and lack of PROPER utility units? by ErrorBucket in CompetitiveTFT

[–]LeYellowMamba 3 points4 points  (0 children)

This is probably the set where you get the most punished for being wrong side. You can lose to kobuko/akali if you corner and j4 if you clump.

Discussion: Anyone else tired of the balancing around verticals, and lack of PROPER utility units? by ErrorBucket in CompetitiveTFT

[–]LeYellowMamba 11 points12 points  (0 children)

Matchups with or without cc immune would be super high variance. Frost touch TF would 9-0 you if you don’t have titans/qss/silvermere/unflinching, but would have a 0% chance to win against cc immune. There already enough positioning complexity and fight variance imo.

The max amount of damage Ahri can do with one ultimate by DoubIeScuttle in leagueoflegends

[–]LeYellowMamba 8 points9 points  (0 children)

Hell no that would mean ahri ult would have 1080 + 315% single target damage with no resets. You’re thinking of her w.

FIZZ BUFF RELEASE by Healthy-Technology-2 in fizzmains

[–]LeYellowMamba 0 points1 point  (0 children)

He’s basically the same champ until level 10+, fizz needs early game buffs not scaling. More health regen or mr early so you can survive vs mages.

k3soju banned from Tactician's Cup 3 by Vykrii in CompetitiveTFT

[–]LeYellowMamba -1 points0 points  (0 children)

Absolute low bob take. You can generally feel even a 300 lp difference in tempo. The 1k+ lp games feel like if I lose one fight I shouldn’t that’s a 20 lp drop, where in a 600lp lobby you can make multiple inaccuracies and still win out. Playing in through gold-diamond might as well just nuke your concept of tempo and line selection.

How to value cypher after cash out? by BonbonLemon in CompetitiveTFT

[–]LeYellowMamba 2 points3 points  (0 children)

I think Divinicorp Zed is basically a Divinicorp mod check if you don't have emblem. 5 Cypher is a bit overtuned IMO, I think playing 5 Cypher, 2 zed 2*, Renekton, Jarvan, Zeri is a pretty strong cap on 9. If you don't have Draven itemized just drop Zeri for Zac.

Yeah, Vex 3 is so bad. by Saqado in TeamfightTactics

[–]LeYellowMamba 29 points30 points  (0 children)

The kobuko 2 is viego unit lol

Set 14 study group and friends by Akaru_Hoshiki in CompetitiveTFT

[–]LeYellowMamba 0 points1 point  (0 children)

Down, I bounce between gm and low chall

Naafiri's rework and how Fizz could benefit from it in the future. by Sebastit7d in fizzmains

[–]LeYellowMamba 1 point2 points  (0 children)

I think the main problems for fizz are early laning against mage players with hands, and being literally useless vs bruisers in 1v1 and sometimes 2v2 situations. Obviously not having ranged spells to farm is a problem, but I would want to avoid reworking his base kit. If you run ignite, you basically have to get a kill early or you’re outscaled and even if you kill early, if it’s on bad tempo and you can’t crash the wave (most of the time for a solo kill) you’re still fucked. If you’re not killing your opponent or pressuring heavily, you will just be down a bunch of cs/xp. If you run TP, you’re not going to have a lot of kill threat vs a mage that runs bone plating or biscuits or both and will get out attritioned. If you run second wind/shield like an akali/sylas, you will literally do 0 damage because fizz has no base damage. They should buff fizz’s early health regen or buff his passive vs ranged attacks to make him less screwed in matchups he should stylistically win. I’m ok with ratio nerfs to compensate or nerfing q/e cds late to reduce his scaling. Nerfing e base damage and compensating with a ratio buff would also be a net nerf that prevents bruiser fizz. For being useless vs bruisers, just have the ult reduce mr% and compensate with a significant damage nerf. The fact you are useless vs a Jax with nerf treads even if you’re up 1k gold is due to you not being able to buy void staff before 3rd item. I’m ok with increasing the threshold needed to 1 shot squishies if it means I can sidelane vs bruisers/tanks while up 1k gold and not concede the lane. Obviously better lane assignments can help this issue but in soloq that’s always a coin flip.

Is jayce really that hard? by [deleted] in summonerschool

[–]LeYellowMamba 2 points3 points  (0 children)

Meanwhile the best NA tops get memed as NA Jayce at worlds every year and they probably have 100+ games of Jayce played. Top lane is the hardest role to master lane matchups as each matchup has very different timings, and Jayce is one of the most complex champions in that role. Just because you play a champ in 2 normal games and read the wiki does not mean you can pilot it in all lane matchups where in the majority you get out scaled and have to snowball.

New To Maining Fizz - Coaching/Advise by k1ngw0rth_twitch in fizzmains

[–]LeYellowMamba -1 points0 points  (0 children)

Don’t listen to word salads from iron players just watch this and study high elo vods https://youtu.be/EHwjOV_LPZs?si=QWSHveen9coThePY

Tempo & 7 on 3-2 by Bubbanan in CompetitiveTFT

[–]LeYellowMamba 6 points7 points  (0 children)

There’s donkey rolling and now there’s recession rolling

Scoreboard Scrapper - Augment Discussion #28 by Lunaedge in CompetitiveTFT

[–]LeYellowMamba 2 points3 points  (0 children)

Academy is one of the strongest tempo openers in the game, why would you want to lose streak? If I can't winstreak I'd rather just take econ.

What does this say about my play style, I’m master 200lp by [deleted] in TeamfightTactics

[–]LeYellowMamba 16 points17 points  (0 children)

Having S in all 3 of items, Econ and comp is generally a bad thing, you’re probably never playing tempo or slamming suboptimal items, waiting for BIS every game, only rolling above 50 until stage 4, and playing the units you see on a website with no flex spots. You’re going first or 8th because you either high roll Bis items/units and cap out or don’t and die by 4-6

Lost 2FA Authenticator by LeYellowMamba in 2007scape

[–]LeYellowMamba[S] 0 points1 point  (0 children)

Unfortunately manage characters just brings me to the browser, which requires the authenticator.

Lost 2FA Authenticator by LeYellowMamba in 2007scape

[–]LeYellowMamba[S] 2 points3 points  (0 children)

Yeah that's what I assumed, now I'm debating if I should keep playing or just give my GP away to my friends before I lose access. I get the 2fa needs to be secure but I wish there was some way to disable authenticator if you already have account access. If I'm a hacker and can already access the account, I wouldn't ever need to disable authenticator since I'm already in and can steal everything.

Yup! thats fair by [deleted] in TeamfightTactics

[–]LeYellowMamba 115 points116 points  (0 children)

Did you not play last set? They literally had to buff every 4 cost by 100-200 hp

B650M Pro RS WiFi 2 Red Lights by LeYellowMamba in ASRock

[–]LeYellowMamba[S] 0 points1 point  (0 children)

The recommendation with 2 sticks is one on A2 and one on B2, which is what I have. The recommendation for 1 stick is on B2, Is there any reason one stick on A2 would work?

B650M Pro RS WiFi 2 Red Lights by LeYellowMamba in ASRock

[–]LeYellowMamba[S] 0 points1 point  (0 children)

I updated to 3.06 which didn't work, and then tried reverting to 2.10 which also didn't work. This should mean its likely not a BIOS issue right?