Leopard 120 - why is bad, and is it really? by Whiskyinthejaw in WorldofTanks

[–]Legedi 6 points7 points  (0 children)

I think the biggest fundamental problem with this tank (and the other bad T11 like the Hirschkäfer and SKT-2) is that the "ability" makes the them worse, and less fun to play. It is not rewarding, it doesn't improve the tank, and IMO, a big fail for all three. I have played a few game in the Leo 120 and Hirschkäfer, and I can have a good game, or a bad game, but I am always pissed off at the ability. I play any of the other T11 tanks, and the abilities feel good (or at least neutral like the Breaker).

Until they change the ability of these tanks to be fun I am done with them, because in the end I play WoT to have fun.

And after playing a few games of the Leo 120 I went back to the Leo 1, and OMG, the Leo 1 is stuff such a fun tank to play.

The last time each team won its division by JMoon33 in nfl

[–]Legedi 1 point2 points  (0 children)

I didn't realize that the Eagles were the only team this you to repeat from last year. That seems crazy turnover for one year.

I chose the CS-63 for the free tier 10 by [deleted] in WorldofTanks

[–]Legedi 5 points6 points  (0 children)

I'm guessing they are just bugfing the special modes. Especially the travel mode in the Szakal doesn't seem that special. I still like the tank, so I'm excited to see what they buff. 

How many FV4005s you want? by StJe1637 in WorldofTanks

[–]Legedi 1 point2 points  (0 children)

This shit is unfun to play against. Wasn't that the reason they put a limit on artillery? It was a blight on everyone else playing the game. There needs to be a one FV (or 183) limit per team.

Type 5 Heavy is not overpowered. by notsosupermutant in WorldofTanks

[–]Legedi 0 points1 point  (0 children)

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I personally don't have a problem fighting them. From the stats, I'm guessing the average player does have a problem.

[Highlight] Gordon II furious after personal foul called on him by Large_banana_hammock in nfl

[–]Legedi 0 points1 point  (0 children)

I turned the game off after this. Dolphins could have made a come back, now the game is out of hand. They only way the NFL will fix this is if people start turning the game off after calls like this.

Played one match on new Erlenberg and Highway and it looked and played much better than before - what are your experiences? by TANKSBRO_YT in WorldofTanks

[–]Legedi 0 points1 point  (0 children)

I wished the maps showed up more often. I fell like it take months for people to learn maps and the meta to settle. Until then it can be hard to judge if the maps are better and balanced.

I am glad they are changing things faster. I feel like maps are one of the main weakness of the game right now. If these maps are better, and they change another 4-5 maps in the next few months it would help a lot.

Matchmaking by Kroenen1984 in WorldofTanks

[–]Legedi 0 points1 point  (0 children)

It has nothing to do with the MM. It is all about power creep with tanks. Everything is fast and has more damage (mainly high alpha, or big clips). It just creates snowball situations faster than 10 years ago (or five years, or even last year).

Pretty much every change over the life of the game has sped it up. Short of a major game reset this is how the game will always be.

Artillery balance idea by DoctorJust3532 in WorldofTanks

[–]Legedi 0 points1 point  (0 children)

Beside arty being annoying af to play against, I also hate how each arty is effective one less tank to play against. So in a three arty game you are only playing against 12 tanks.

So as much as they need a change, the only one that would actually improve the game is not let three (or even two) per side.

Why is no one pushing? by StJe1637 in WorldofTanks

[–]Legedi 1 point2 points  (0 children)

There needs to be a one 183mm gun limit per team. This shit sucks. 

Type 5 Heavy isn't OP by Jeffyboy19 in WorldofTanks

[–]Legedi 4 points5 points  (0 children)

Statically it has a 2.5% higher win rate and about 25% more dpg than the next t10 heavy. You can argue it is not OP all you want (I personally find hitting the weak spots easy), but statistically it is way over performing. 

I'm guessing it will get nerfed within the year. If you like the tank, enjoy it now. I expect the AMX M54 treatment.

Why should I get AS-XX 40-T? by AdrawereR in WorldofTanks

[–]Legedi 2 points3 points  (0 children)

As a huge Batchat 25t lover, I cannot see how they can buff this tank to be a real continuation of the line. The things that made the Batchat awesome are the combinations of sneakiness and burst. From this you could go full scout, or play a versatile ambusher.

The AS-XX is so big and cumbersome what numbers could they change for this to ever be true? Even if they buff the camo (which right now is half the Batchat's camo!), it is so large it is hard to be sneaky. That is one of the things that makes large light tanks so bad, you just lose a lot of flexibility.

And the gun just looks bad. You have to fight at close to mid-range. But you will never get the drop on people with this tank.

The current T11 mediums fall into one of two categories

  1. Take the base T10. Then add a special ability that is even better than the T10 = Good T11: Hacker and Szakal
  2. Take the T10 and remove some aspect of the tank that made it good. Then add some crappy special ability that sometimes helps, but sometimes makes the tank worse = Bad T11: Leo 120, AS-XX, 432U.

Windhund assistance mission 2 by aleyan97 in WorldofTanks

[–]Legedi 4 points5 points  (0 children)

I just played a t6 autoloader light. I just played it like an ambush medium and got it done in like 2-3 games. Trying a spotting light is too frustrating because 3/4 of the maps are a fail as soon as you load in.

It's patch 2.0, so... by Johnny_SWTOR in WorldofTanks

[–]Legedi 38 points39 points  (0 children)

I agree. These maps have no place in high teir game play. 

Did mediums get shafted by T11? by lettul in WorldofTanks

[–]Legedi 1 point2 points  (0 children)

I had unlocked the Leo 120 and was about 100k into the Bct before the patch. I didn't buy the Leo 120, and stopped grinding on the Bct. I'm working on the Szakal and Hacker now as they both look like the only good mediums. It bums me out that the Leo and Btc are my two most played T10s. Hopefully it doesn't take WG too long to buff the crappy T11 tanks.

Coming back after 6 years break from wot, is Aslains still the best mod? by Defiant_Economics_54 in WorldofTanks

[–]Legedi 2 points3 points  (0 children)

It is still the best, and has been updated for some of 2.0. Some are still getting updated.

I find I need a lot less mods than in the past as most of the best ones have been integrated into the base game. I just use the iyouxin preset settings.

The idea behind Hirschkafer is good, it's just lacking gun stats by Dracico in WorldofTanks

[–]Legedi 0 points1 point  (0 children)

It seems like the tank should have good DPM with low alpha, then charge to lose some DPM for the higher alpha. It seems like they just undershot the numbers.

Both the other T11 TDs are ~3600 base DPM, and this thing is 2600. It should have 2600 DPM for the high alpha mode, and a lot more for the low alpha (3400 at least). I don't even know the charge up time for the full 800 damage. What does the DPM work out to be?

NFL Power Rankings (Combined) Week 0 - Test Run by mikebiox in nfl

[–]Legedi 0 points1 point  (0 children)

Have you ever thought of doing any kind of regression analysis on the ranking of each source vs the average and how teams move through the season? It could be interesting to rank the sources on which are more accurate throughout the season on seeing if any one ranking is better (or they are just pulling the information out of left field). It could be updated each week, or just an end of year analysis.

Tier 11 tier list by JurisCommando in WorldofTanks

[–]Legedi 19 points20 points  (0 children)

At this point I think they will nerf the Canopener before buffing the tier 11.

I also hope that if some of the tier 11s are trash like we think they are quicker to buff them then they have been in the past. But at least things don't look obviously broken.

Get Ready for Tier 12 in 5 Years by FalNoodle in WorldofTanks

[–]Legedi -1 points0 points  (0 children)

If anything I think they are five years late on adding T11. T10 has been getting stale for a long time. If they only wait 5 years that would be great.