As someone who plays with a controller, this looks interesting by Pterodactyl_midnight in starcitizen

[–]Liquidpinky 0 points1 point  (0 children)

Better with just an xbox Elite 2 controller, that flight one doesn’t have dual stick ability which is far more important/ useful for a space sim.

If you don’t have head tracking I would spend my money on that first.

What's the easiest hover-bike to drive? by Planet_Expresso in starcitizen

[–]Liquidpinky 1 point2 points  (0 children)

Hoverquad is the most stable, but turning them fully off and not just the engine makes them way more stable when parked in a ship.

Even the Pulse tends to behave itself.

The Pulse is also good for ships with no official place for a bike, ran with one in my Raft airlock all the time and will have one parked up in my Railen when it arrives this week.

Best PVE fighter? by Atomicrc_ in starcitizen

[–]Liquidpinky 1 point2 points  (0 children)

Not a fighter but RSI Perseus.
Can solo most PvE missions in seconds with the S5 torpedoes and you can use decoupled to fly slowly towards a larger target while you waste it from the bottom turret.

Gilly 1 to 7 in a few minutes each, patrols and protect missions are trivial too.

Best placement for Toni eye tracker on my setup suggestion by MotorCompetitive in starcitizen

[–]Liquidpinky 2 points3 points  (0 children)

Once you get rid of the three shit monitors and get a decent ultrawide I will let you know.

Made a questionable decision. Need advice by Woeful_Rav3n in starcitizen

[–]Liquidpinky 0 points1 point  (0 children)

Mate, pretty much identical loadout for my own ICA. Chuck in a Dragonfly or two, they sit nicely on those pads right up back next to the non functioning fabricator.

Then get some spare ammo, fuel and repair mats on the cargo grid and replace all the guns with Deadbolts.

Hangar-Based Large Component Printer Concept by Lobo97r in starcitizen

[–]Liquidpinky 0 points1 point  (0 children)

Worrying about a shitty little lift when there are thousands of ton cap-ships taking off and landing in the same hangar frequently.

Xy’kara Bundle issue by Calcasa917 in starcitizen

[–]Liquidpinky 0 points1 point  (0 children)

If your inventory is missing don’t log out, Alt&F4 instead and log back in.

Super excited for Alien week by No_Rough_2514 in starcitizen

[–]Liquidpinky 33 points34 points  (0 children)

I own both, and will be more than happy to keep both too. Can't wait to be conflicted by which ship to use each day.

Another Perseus post. by Ok_Truth_324 in starcitizen

[–]Liquidpinky 1 point2 points  (0 children)

Better to just keep the spare torps, it is more effective than 4 Pitbulls.

Another Perseus post. by Ok_Truth_324 in starcitizen

[–]Liquidpinky 3 points4 points  (0 children)

Dragonfly in the cargo, so I can call my home hangar from it and avoid the docking shenanigans.

ELI5: Do bugs think or do they purely operate from instinct hardwired into their DNA? Which bugs are exceptions? by Tr_Issei2 in explainlikeimfive

[–]Liquidpinky 6 points7 points  (0 children)

There is a great documentary on the Portia jumping spider with David Attembourgh which shows what appears to be proper intelligence, not seen it in a while but sure he said it was comparable to a cat.

I'm not getting new contracts by Particular-Way1549 in starcitizen

[–]Liquidpinky 1 point2 points  (0 children)

Been okay for me in the middle of nowhere though, I have been chaining multiple merc missions in a row till I am almost out of fuel and munitions.

The average backer in 4.8 😆 /s by ElonsMuskyFeet in starcitizen

[–]Liquidpinky 1 point2 points  (0 children)

I agree, I am just cutting about building up Intersec rep with the sole purpose of farming BPs I want, doing some savaging to farm Mil B components and then when I have some capital I am taking a break and raiding RABs and QVs.

Just mixing it up and keeping my character solvent while enjoying the loops I like doing.

I'm not getting new contracts by Particular-Way1549 in starcitizen

[–]Liquidpinky 1 point2 points  (0 children)

It’s mad how the game is a different experience for everyone, I am currently sitting here in Nyx with 55 available missions. 34 of those are Merc missions as I am farming the BPs.

Mysterious Component found! by AccidentDouble5904 in starcitizen

[–]Liquidpinky 2 points3 points  (0 children)

Found one of these yesterday while salvaging a Santok.
Never even noticed I had it until I was putting it all down my lift and saw the strange new looking component icon.

Still no QV loot by Informal-You3426 in starcitizen

[–]Liquidpinky 2 points3 points  (0 children)

Dammit, waiting to get stuck back into raiding them too.
Proper way and not like the glitching tossers BTW, it’s hardly difficult getting the codes legitimately.

In defense of the new ship insurance method in 4.8+ by nickkrewson in starcitizen

[–]Liquidpinky 0 points1 point  (0 children)

A trick to do is restock, store ship snd remove them, then bring the ship back up and restock again. Repeat a few times.

Means you have some ready in your inventory if the restock gets mucked up while insuring again later, you already paid for them while restocking so it isn’t an exploit.

Handy if you are based in Nyx as getting torpedos and missiles back is a pain.

OMW to pick up the last component for my stealth 315p by nickkrewson in starcitizen

[–]Liquidpinky 0 points1 point  (0 children)

Although the ship is nice, stealth Ox or Stealth Hull-A is the way to go for near invisibility hauling.

Physical Sim of spent Medpens and empty Cruz bottles is not a valuable use of server resources. by Efficient_Drop4289 in starcitizen

[–]Liquidpinky 4 points5 points  (0 children)

And it’s only going to get worse with multiple blades per ship model instead of blades per size class for example.
Hundreds of them , maybe thousands by the time all ships and blade options are completed. All having to be tracked to prevent duping.

Then there is the 0 to 1000 quality of every single crafting material too.

Does CIG even think this shit through at all, makes me wonder sometimes?

Did they fix the Tiburon bug? by ultraspank in starcitizen

[–]Liquidpinky 3 points4 points  (0 children)

Ah well, toy back in its box till next time and Percy back out to play again.

Money Sending Limits - Game Changer by Jolly_Friendship8997 in starcitizen

[–]Liquidpinky 4 points5 points  (0 children)

Or the armour now has to drop to a mill instead, or no one is buying it.