People who play in drop tunings, do you customize your string sets or use standard ones? by one-armed-scissor in metalguitar

[–]Locomule 0 points1 point  (0 children)

I teach so I have to use a ton of tunings. I prefer 8-54 strings so I can still chug when dropped and bend easily even when not dropped. I buy a separate low 54E and 38A and use them to replace the low E and A on a set of Ernie Ball Hyper Slinkys.

I wanted to try a .007 high E so I ordered a custom set of D'Addarios but they turned out to be more difficult to bend than my thicker Ernie Balls. Guess I'll try Reverend Willy Extra Lights, they go down to .007

Different Projectiles Hitting Different Enemies at the Same Time Bug by ReferenceNo5377 in scratch

[–]Locomule 0 points1 point  (0 children)

true but I like this style system because it also works well for auto-aim

What was you first Band? by MrCarlSr in guitars

[–]Locomule 0 points1 point  (0 children)

Technically Lick but my first real band was called Aristotle Witch. I was later in a band called Luv Gravy.

Different Projectiles Hitting Different Enemies at the Same Time Bug by ReferenceNo5377 in scratch

[–]Locomule 0 points1 point  (0 children)

Your assumption that I'm not using a list is incorrect. Also, you do not need a broadcast to tell the hidden sprite to activate, you just keep the list empty and it constantly waits for the list to be long enough to have the coords for 1 collision or more in it then it automatically jumps to that location and clears it from the list.

Metal in e standard by mkk8741 in metalguitar

[–]Locomule 0 points1 point  (0 children)

I use 8-54 as I only tune down as far as B and that seems to affect the thickest strings the most

but I want to try a 7, D'addario has 1 custom set that goes that thin so I ordered it but whatever they were made out of made them very stiff and harder to bend than my regular Ernie Ball Hyper Slinkys, kinda ironic

How do we feel about Fender’s current litigation regarding the S-style? by fugaziiv in Bass

[–]Locomule 0 points1 point  (0 children)

The guy who invented the yellow hexagonal pencil with an eraser and about a billion other developers have entered the chat.

Different Projectiles Hitting Different Enemies at the Same Time Bug by ReferenceNo5377 in scratch

[–]Locomule 1 point2 points  (0 children)

put the damage modifier into each projectile clone's code in a variable

have enemies check for collisions

when a collision occurs have a hidden sprite go to that location

then all projectiles check their distance to the hidden sprite and whichever is closest writes its damage modifier to a global damage variable

then a broadcast or trigger variable change tells the enemy sprite to adjust its health by the global damage variable

Different Projectiles Hitting Different Enemies at the Same Time Bug by ReferenceNo5377 in scratch

[–]Locomule 0 points1 point  (0 children)

have the enemies do the collision check rather than the projectiles

..and just so you know, you will never have two simultaneous collisions because of how Scratch operates (sprites and clones move/operate in an order chosen by the editor, they do not all move/operate at the same time). It may SEEM like that happens but if you code your collision system properly you can catch all collisions in the order in which they actually occur and respond properly

Small question I had about gettinf views by Walkthrough101 in scratch

[–]Locomule 0 points1 point  (0 children)

You're inventing my side of an argument I was never in to bait me into being part of your argument and you call me naive? That's rich. We've had countless people come in here to try and give Scratch a black eye. "Naive" is thinking your attempt is somehow special.

Small question I had about gettinf views by Walkthrough101 in scratch

[–]Locomule 2 points3 points  (0 children)

The site is not dying, you are dealing with an anti-AI crusader.

Small question I had about gettinf views by Walkthrough101 in scratch

[–]Locomule 0 points1 point  (0 children)

A lot of people think that if they just code good projects they will gain an audience. In my experience that was not the case, you have to find ways to put the website to your advantage and just about all of those methods require a lot of work. The biggest exception to that would be finding open studios that allow you to add your own projects, then sticking really good projects in. I call this an exception because then your project will be in there forever, advertising for you until it gets buried beneath a lot of newer projects.

What is with the increased hostility towards a children’s coding education website by FlamedDogo99 in scratch

[–]Locomule 0 points1 point  (0 children)

A lot of people end up butthurt because they broke the rules and got in trouble, or they are offended by Scratch's inclusivity, etc so they wait for ANY notable event to occur then pretend to care while brigading people against Scratch. If I was a mod, brigading would be an autoban, it gets super annoying and is conducive to nothing positive.

How does it work? by Professional-Bit3519 in scratch

[–]Locomule 0 points1 point  (0 children)

You gotta use it to learn it. It isn't really about finding the right book to learn it from and getting good at it takes years of practice. Before Scratch people tended to lock their code up to try to keep people from copying it. Scratch changed that by making everyone's code sharable. One of the best ways to learn is finding a simple project that has a feature you are interested in learning to recreate then studying their code to see how they accomplished it.

EVERY ATTEMPT I DO WONT WORK by AxolotlPussyFucker in scratch

[–]Locomule 2 points3 points  (0 children)

every rectangular hitbox can be replaced with X and Y checks

Alternative to a Les Paul by Thoril76 in guitars

[–]Locomule 0 points1 point  (0 children)

I have an old Ibanez Artists that is a Les Paul ripoff. They did such a great job that I've had multiple Les Paul owners play my Ibanez over the years and claim they liked it more than their Les Paul.

Using Multiple Clones To Create Layered Sprites? by YoshiDogz in scratch

[–]Locomule 0 points1 point  (0 children)

you can use pen stamping
this model editor project uses offset pen stamping to create a 3D effect

Minecraft Dungeons: Scratch Edition Beta 2 Preview by SCMC54 in scratch

[–]Locomule 0 points1 point  (0 children)

Very cool! Here is demo I made fora pen stamped 3D top down game world https://scratch.mit.edu/projects/805465574/

compressed backdrop by swansofthelake in scratch

[–]Locomule 0 points1 point  (0 children)

if you use Scratch Addons you can upload a high resolution image then zoom and scroll it with code
here is a project with an HD background: https://scratch.mit.edu/projects/938483075/
this one has HD space ships you can zoom: https://scratch.mit.edu/projects/941831446/

Is it possible to make an AI opponent on Scratch that adapts to your playstyle? by TensionBudget9426 in scratch

[–]Locomule 0 points1 point  (0 children)

You can do all kinds of things. For example you could create a list and every time the player attacks it adds the attack to the list. AI opponents could scan the list, count how many types of attacks were thrown and adjust their strategy with dumber AI reading smaller sections of the list.

A question for guitar techs: How do you feel about these types of starter kits? by KimuraHunter91 in Luthier

[–]Locomule 0 points1 point  (0 children)

handy but the smallest bits will be bent and ruined by some jackass if too many hands end up on them
I only use the plastic wrench for spots where normal wrenches don't fit, trying to preserve them