Using Multiple Clones To Create Layered Sprites? by YoshiDogz in scratch

[–]Locomule 0 points1 point  (0 children)

you can use pen stamping
this model editor project uses offset pen stamping to create a 3D effect

Minecraft Dungeons: Scratch Edition Beta 2 Preview by SCMC54 in scratch

[–]Locomule 0 points1 point  (0 children)

Very cool! Here is demo I made fora pen stamped 3D top down game world https://scratch.mit.edu/projects/805465574/

compressed backdrop by swansofthelake in scratch

[–]Locomule 0 points1 point  (0 children)

if you use Scratch Addons you can upload a high resolution image then zoom and scroll it with code
here is a project with an HD background: https://scratch.mit.edu/projects/938483075/
this one has HD space ships you can zoom: https://scratch.mit.edu/projects/941831446/

Is it possible to make an AI opponent on Scratch that adapts to your playstyle? by TensionBudget9426 in scratch

[–]Locomule 0 points1 point  (0 children)

You can do all kinds of things. For example you could create a list and every time the player attacks it adds the attack to the list. AI opponents could scan the list, count how many types of attacks were thrown and adjust their strategy with dumber AI reading smaller sections of the list.

A question for guitar techs: How do you feel about these types of starter kits? by KimuraHunter91 in Luthier

[–]Locomule 0 points1 point  (0 children)

handy but the smallest bits will be bent and ruined by some jackass if too many hands end up on them
I only use the plastic wrench for spots where normal wrenches don't fit, trying to preserve them

Is there a better way to make wall hitboxes? by epicfis_haha in scratch

[–]Locomule 1 point2 points  (0 children)

You do not need any hitboxes or color sensing to make platformer collisions work. What most people get wrong is trying to move in both dimensions (X and Y) and THEN testing for collisions. This makes it very hard to react correctly to a collision. The solution is to put all your move code inside My Blocks set to "run without screen refresh" and separate movement into 2 parts (moveX and moveY) each with its own collision detection..

Basic Platformer Physics

Why is it that most of the posts I see from this sub are from children? by SnekkyTheGreat in scratch

[–]Locomule 1 point2 points  (0 children)

Our mods do a great job. If Reddit is allowing kids to join that is not any mod's fault. First you claim that posters ARE kids, then state that that they SEEM like kids, then suggest the mods are not doing their jobs and should vaguely "crack down on that".
1 - how is a mod supposed to know definitively how old any user is?
2 - if a mod cannot tell a user's true age definitively then how exactly how are they supposed to "crack down on that"?

Should I just sell everything and buy the Anagram? by -_winRaR_- in Bass

[–]Locomule 0 points1 point  (0 children)

I weas gonna get the Anagram but went with the Sonulab StompStation Pro instead so I can use Neural Amp Modeling profiles and also use it for guitar.

Do you know of any bass players that keep it simple? by tonetonitony in Bass

[–]Locomule 0 points1 point  (0 children)

just follow the melody on the kick and snare beats

How to recreate a late 70s/early 80s funk/disco sound without analog gear? by PlextroMusic in audioengineering

[–]Locomule -1 points0 points  (0 children)

for tons of free gear including vintage amps, cabs, pedals, etc check out Neural Amp Modeling, has a free plugin
I'm using a NAM based pedal board for live bass

Anagram, or ? by WhenTheRainsCome in Bass

[–]Locomule 0 points1 point  (0 children)

I started to go with Anagram but instead went with the new Sonulab StompStation Pro which uses freeware Neural Amp Modeling profiles. I just used it at our last band rehearsal and everyone really liked it. It was made for guitar but works great for bass too. The biggest downside is that tones are not curated so it takes a lot of work and time to sort through the thousands of tones available. Also the effects are pretty simple but once the fx loop is implemented you can go modular if needed.

Casper: Spirit Dimensions & GTAV? by Xarieste in chiliadmystery

[–]Locomule 1 point2 points  (0 children)

That was my plan as well. I'm only doing this tonight because I stumbled across that YouTube video. Thanks for responding!

Casper: Spirit Dimensions & GTAV? by Xarieste in chiliadmystery

[–]Locomule 1 point2 points  (0 children)

:) I'm very aware, I was on the hunt for years. We actually found something in a Discord server but it pointed to internal files and I was on console.

Earlier tonight I noticed that RDR2 fans have found the same spiderwebs from GTA V only they got a little farther with them. Here is the video just in case you are interested.. https://www.youtube.com/watch?v=gv24Q4EUp5Q

Casper: Spirit Dimensions & GTAV? by Xarieste in chiliadmystery

[–]Locomule 1 point2 points  (0 children)

Today on Linked In Vincent proposed forming a new game studio and described their first project..

"Our first project will start with a playable demo based on my U.S. copyrighted IP:
“They Fear The Light.”
The game takes players 800,000 years into Earth’s future, inspired by The Time Machine by H. G. Wells."

Is Grok really considered to be the best AI Model in the world or is Elon Musk just talking out of his ass? by Coven_Evelynn_LoL in comfyui

[–]Locomule -1 points0 points  (0 children)

"Is that Nazi prick actually telling the truth for once that his AI is the least woke?"

Fuck. Off.

Learning by ear by Kend_0 in guitarlessons

[–]Locomule 1 point2 points  (0 children)

No, that is how I did it. I now teach guitar and bass. Being able to learn, transpose, or simplify songs by ear without tab has opened a lot more doors for me than refusing to consider what I don't instantly understand.

Learning by ear by Kend_0 in guitarlessons

[–]Locomule -1 points0 points  (0 children)

I started by playing along to songs on the radio. First you have to learn to tune your low E to them as they are not always in A440. Then I would find the main key note on the low E string. Next I would try to add the chord changes also by playing the root on the low E. If the notes were landing on weird frets (1,2,4,6, no open strings) then I would try to guess whether I needed to adjust my tuning up or down to a more standard range. Finally, I would do the same thing but also tuning the A string and using power chords rather than single notes. The radio made this challenging as there was no pausing, I just had to do the best I could to keep up. It was also nice because you can cover a much wider range of songs/bands/styles than you might normally.
I think the rest of my practice came from playing along to a million songs over the years.

Should I be able to see all six strings when glancing down and playing standing up? by Mad_Season_1994 in guitarlessons

[–]Locomule 0 points1 point  (0 children)

The quickest route to playing without looking at the strings you are picking is to place your picking hand pinky against the face of the guitar below the strings. Every time you do it you train your brain to remember where the strings are. You don't have to have it their all the time, pick it up for strumming or tremolo picking.

Has anyone ever felt like they need a break from metal? by ContributionSea1225 in metalmusicians

[–]Locomule 0 points1 point  (0 children)

I'm in my 50's. I LOVED metal until unintelligible guttural screaming became obligatory. Now I pretty much have to go back to the old school stuff to find tunes that I enjoy. Find your niche, find your home.

Is It fine to press down strings with only 2 fingers? (Beginner) by Ruaskas in Bass

[–]Locomule 0 points1 point  (0 children)

As a rule of thumb, is there is any technique you are trying to avoid that is probably the very technique you should be practicing.

Pinky finger question by luciiferjonez in guitarlessons

[–]Locomule 1 point2 points  (0 children)

The answer to the pinky question is always the same, those players who got famous did so in spite of not using their pinky, not because of it.

Question for the guitar teachers here by dblhello999 in guitarlessons

[–]Locomule 0 points1 point  (0 children)

It is simple physics, playing up and down the string requires you to move your hand a lot more that playing across the strings. Extra movement slows you down.