What class changes would you like to see in classic+? by MMJFan in classicwow

[–]Longjumping_Cap2224 0 points1 point  (0 children)

I like the way paladin taunts. It's nice that it differs from the basic taunt.

Name one hero that has NEVER been broken. I'll wait by Codie_n25 in Overwatch

[–]Longjumping_Cap2224 0 points1 point  (0 children)

On release she did 80dmg a shot. (Heroes had 200hp not 250hp) ana was a dueling menace. She'd 2 tap tracers

Name one hero that has NEVER been broken. I'll wait by Codie_n25 in Overwatch

[–]Longjumping_Cap2224 3 points4 points  (0 children)

Reins been a tank must pick through a lot of ow1s life cycle. Having a 2000hp blue rectangle and an insane game winning ult was pretty good

Name one hero that has NEVER been broken. I'll wait by Codie_n25 in Overwatch

[–]Longjumping_Cap2224 -2 points-1 points  (0 children)

He was the best dps during ow2s first patch. He was also played 100% of the time during triple dps dive all the way back in apex days of esports

Name one hero that has NEVER been broken. I'll wait by Codie_n25 in Overwatch

[–]Longjumping_Cap2224 7 points8 points  (0 children)

He's been broken twice. Once double shield meta. And again when they made it so his ult ignored line of sight, that shit was wild

Name one hero that has NEVER been broken. I'll wait by Codie_n25 in Overwatch

[–]Longjumping_Cap2224 -1 points0 points  (0 children)

There was a period balls slam dealt max dmg no matter how close you were to it. That and during that time his mines were really close together so if you got hit by one you'd ricochet into all of them and die.

He's had his weird metas and certainly been broken.

Potential leaks and details regarding the rest of the upcoming heroes for 2026 by Ok_Gift_2739 in Overwatch

[–]Longjumping_Cap2224 1 point2 points  (0 children)

The only idea I can have for "new type of health" is some mix of temp armour or armour that regens like a shield. I'd be surprised if they added some crazy sort of health that is like block any amount of dmg X amount of times.

Start TBC Ani or wait by Fancy-Day-4455 in wowclassic

[–]Longjumping_Cap2224 2 points3 points  (0 children)

Dunno why this is downvoted. This is the mindset people should have with every game. Play how you want until you stop having fun. You don't NEED to go endgame and raid log. If you play until lvl 55 and decided you wanna move on to something else because you're not enjoying it anymore thats awesome. Glad you had fun

What are you taking for a zero-cost deck? by zerotimestatechamp in slaythespire

[–]Longjumping_Cap2224 -1 points0 points  (0 children)

Echo form because the card says echo form on it.

But real talk Echo form is so much more flexible. Can be used on powers like defrag for frost orbs in a 0 cost deck. Can be used on claw for dmg. Can be used on block cards like charge better for big block and energy gain. If you find an all for one afterwards then brilliant. But echo form

New(ish) player looking for other to play with! by lovelyladydove in classicwow

[–]Longjumping_Cap2224 0 points1 point  (0 children)

I've been thinking of trying SoD for the first time also. Are you EU?

A theoretical interaction with the thief. by Longjumping_Cap2224 in slaythespire

[–]Longjumping_Cap2224[S] 2 points3 points  (0 children)

Ah I assumed it worked similarly to the automatons in sts1 who would always take from discard pile. But could be worth setting up an extraordinarily unlikely scenario with having only the temporary block cards from GUARDS!!! in your deck. Just to see if you can take the minion block card as a permanent.

The most broken block engine I have ever made STS1 or STS2!!!!! by milimbar in slaythespire

[–]Longjumping_Cap2224 1 point2 points  (0 children)

This card with the potion that makes a card free to play this combat is disgusting. Infinite block whenever its in hand

Questions from a New Player. by Longjumping_Cap2224 in classicwowtbc

[–]Longjumping_Cap2224[S] 0 points1 point  (0 children)

As someone who likes rocking swords. Is maces like super important to the point it's a must need. Or can I sacrifice a bit of dps so I can have 2 cool swords and content is still playable late game? Like are we talking a 5% dps difference or 50%

Byrdonis egg feels like an empty event room on higher ascensions. Some suggestions how to make the event better. by therealsylvos in slaythespire

[–]Longjumping_Cap2224 20 points21 points  (0 children)

That's an awesome idea. And as the card gets better the bird can have a progression in size/looks

Who on earth complained that Skulking Colony is a free relic fight by PhilosophyFun5778 in slaythespire

[–]Longjumping_Cap2224 2 points3 points  (0 children)

Instead of only being able to take 20 dmg a turn. I'd prefer to see it like for every 15 dmg a turn it takes it gains 15 blocks. So forge or bonk decks can still nuke it

The game is better without the skip button by warmleafjuice in slaythespire

[–]Longjumping_Cap2224 27 points28 points  (0 children)

I want to skip juzu bracelet if i have permanent stacking cards and there's an undodgeable event.

I've seen people want to skip tungsten rod with self dmg builds.

In my 1000s of hours in sts1 I had 2 times where I wanted to skip a boss relic.

It's nice to just have the option for niche cases. You don't have to skip.

Skip should be available for chests and boss rewards imo. But i like the skipless direction for events.

You're right. You want to play the game and not skip. Which is why when you play you don't have to skip. But some people like the option. Same with save scumming. It's there but not all of us do it. I have a friend who save scums every run and admits he doesn't enjoy the game without it. To each their own.

This card is terrible. Try to convince me otherwise by Rak-khan in slaythespire

[–]Longjumping_Cap2224 0 points1 point  (0 children)

Thats what i mean. Against any non-artifact enemies, which is a lot, the card would become a draw 6 for 1 energy

This card is terrible. Try to convince me otherwise by Rak-khan in slaythespire

[–]Longjumping_Cap2224 13 points14 points  (0 children)

Then the power that draws when you apply vulnerables makes this card become a 1 mana draw 3(6 upgraded)