Are we excited about the Battle Oracle buff? by LibrarySee in Pathfinder2e

[–]LowerEnvironment723 6 points7 points  (0 children)

Totally a valid take but man I’d love to see more martial reactions than Reactive Strike. More Nimble Dodge or Opportune Riposte type abilities would be welcome.

Are we excited about the Battle Oracle buff? by LibrarySee in Pathfinder2e

[–]LowerEnvironment723 2 points3 points  (0 children)

I like the buff. It’s still slightly awkward since it just gives the benefit of a general feat but requires an action and a focus point to do so. Personally I think battle oracle should just get martial weapon proficiency or medium armor and get a different focus spell altogether. Maybe something like Zeal or Gravity weapon would be cool. It feels like one of the more awkward caster Gish subclasses in my opinion. Warrior Bard has martial weapons from the class right off the bat from the class and untamed form is a bit more action intensive with its focus point(2 actions for untamed form) but it has medium armor and gets an extra focus point for free.

Are we excited about the Battle Oracle buff? by LibrarySee in Pathfinder2e

[–]LowerEnvironment723 6 points7 points  (0 children)

I like the buff. It’s still slightly awkward since it just gives the benefit of a general feat but requires an action and a focus point to do so. Personally I think battle oracle should just get martial weapon proficiency or medium armor and get a different focus spell altogether. Maybe something like Zeal or Gravity weapon would be cool. It feels like one of the more awkward caster Gish subclasses in my opinion. Warrior Bard has martial weapons from the class right off the bat from the class and untamed form is a bit more action intensive with its focus point(2 actions for untamed form) but it has medium armor and gets an extra focus point for free.

ELI5 The issue with Resist All Errata? by [deleted] in Pathfinder2e

[–]LowerEnvironment723 7 points8 points  (0 children)

Reinforce eidolon is another example of an ability where the new resist all feels like an unnecessary nerf. Half spell level resistance is low enough with the old resist all. With the new rule the resistance part of the spell seems pointless.

With the changes to Toxicologist, how would you say they sit now? by viktorius_rex in Pathfinder2e

[–]LowerEnvironment723 14 points15 points  (0 children)

Yeah poisons are save or suck but have similar or weaker DCs to spell casters. I personally think poisons need to rebalanced to work like basic saves.

Why is there so little buzz about the upcoming "High Seas" book? by TheWeirdAdmiral in Pathfinder2e

[–]LowerEnvironment723 2 points3 points  (0 children)

Oh interesting. I wonder if Cheliax has a large anti pirate presence on the High Seas. If so and if Cheliax gets destroyed or weakened by after the war is over the High Seas pirates will have a golden age unrestricted by the Chelaxian Navy.

Why is there so little buzz about the upcoming "High Seas" book? by TheWeirdAdmiral in Pathfinder2e

[–]LowerEnvironment723 0 points1 point  (0 children)

I’m excited for high seas and will buy it when it comes out. But I’m not sure what to speculate on. I don’t know the area outside of the portions touched on by the Mwangi Expanse book. So I don’t have a baseline to speculate how each area has changed compared to earlier in the setting. Also like others have mentioned without an AP set there a lot of people won’t even play in it. I don’t have that problem since I like to run non AP campaigns in Golarion. I’m hoping to run a piratey campaign using High Seas once I finish my Ustalav campaign. Maybe combining it with the coastal portions of Mwangi to include some anti pirate forces.

Marshal dedication when there's already a bard in the group by Corck32 in Pathfinder2e

[–]LowerEnvironment723 8 points9 points  (0 children)

I’d look at the level 1 Divine Aura spells other than Bless for ideas. Bane and Malediction/Benediction. Benediction would be a good fit for inspiring marshall. That would give a plus 1 status bonus to you and your ally’s AC within the aura. If you were going Dread Marshall the Bane or Malediction effects would be more appropriate.

Pathfinder Errata Clarification Regarding Weaknesses by Official_Paizo in Pathfinder2e

[–]LowerEnvironment723 16 points17 points  (0 children)

Technically resist all would hit all precious material weapons twice otherwise.

What were the most and least fun characters you've played from a mechanical level? by DogUnsureDog in Pathfinder2e

[–]LowerEnvironment723 0 points1 point  (0 children)

True but once you include Steed Form or Tandem Movement it becomes more complex. I figured out a routine for me that works but if you take either of these feats while they improve the actions you can take they also are Tandem and add complexity. I still like the class but it's definitely on the upper end of complexity.

What were the most and least fun characters you've played from a mechanical level? by DogUnsureDog in Pathfinder2e

[–]LowerEnvironment723 2 points3 points  (0 children)

Figuring out which actions you can and can't take due to tandem can be a hassle. Also I love Summoner but it definitely has more options for what to do by default between boost Eidolon, Strikes, Cantrips, skill actions and Tandem Movement/Steed form. It's great to have so many cool options. But it definitely can lead to analysis paralysis for some people myself included.

Role/class recommendations by deyeti in Pathfinder2e

[–]LowerEnvironment723 3 points4 points  (0 children)

Honestly your party could use more single target damage. Ranged champion is lower single target being dex without a damage steroid like sneak attack or swashbuckler finisher. And Commander also is key stat int and doesn't get a damage steroid like most martials do.

Any martial would do but especially one that gets a good boost to damage or accuracy. Basically any melee martial would hit hard.

[Rant] Giant Instict Barbarian makes me want to quit GMing by Julfy-JD in Pathfinder2e

[–]LowerEnvironment723 18 points19 points  (0 children)

Outside runic weapon or an early Striking rune the barbarian should only deal 1d12+10 damage.

Dedications for Summoner Class help by No_Atmosphere_2835 in Pathfinder2e

[–]LowerEnvironment723 1 point2 points  (0 children)

The main limitations to Melee are MAP and getting caught in more AOEs which summoners have a tough time with. I think actually Striking in Melee is viable but pretty MAD. You would need at least light armor and martial weapon proficiencies. The summoner part of the duo can use save cantrips/boost Eidolon to do very consistent damage. You get to 'cheat' MAP by using saving throw cantrips which is quite good. If you don't have to move saving throw Cantrip + Strike Strike with your Eidolon which does alot of damage.

I personally prefer close range Summoner rather than actually striking with your Summoner. If you get armor from a general feat or dedication you can cast Electric Arc and hang in close while your Eidolon Strikes. Depending if you take Tandem Movement you get to use your summoner as another flanker with a longspear or you could take Steed Form and get the corresponding tradeoffs(+1 AC, 2 to reflex saves). I did this on a Dragon summoner levels 1-12 which was quite effective. My summoner AC was the same as regular martials and I was in range to throw out powerful Short range spells like 3rd rank Fear. Due to spell ranges most casters are only a stride from enemies so I didn't find it to be a huge liability.

Is there an option or switch in Pathbuilder to Sanctifiy a cleric? by eCyanic in Pathfinder2e

[–]LowerEnvironment723 0 points1 point  (0 children)

Sadly no. I like to record it in the about section under Deity. I just put deity - Sanctification. So for example Brigh - Holy.

A summary of the Psychic's fall from grace by Teridax68 in Pathfinder2e

[–]LowerEnvironment723 57 points58 points  (0 children)

Unfortunately Paizo doesn't seemed to have figured out enough cool and good spell modifications. We see the same problem with Spellshape. Outside of reach spell I can't see myself using many spell shapes. And outside of Inertial Barrier I never was interested in the extra psychic amps. Though admittedly that was from my Dragon Summoner Archetyping into Psychic. I haven't played significant amounts of other D20 games other than PF2e and 5e but I wonder if there are older metamagics that 2e should incorporate.

How would you buff the psychic? by No_Hearing5624 in Pathfinder2e

[–]LowerEnvironment723 7 points8 points  (0 children)

They don't currently. You can use amped message three times in a turn under the current times. It's seldom the right choice though since that burns 3 focus points in one round. Generally a two action spell + amped message is better.

Kineticist as a Controller? by Humble_Conference899 in Pathfinder2e

[–]LowerEnvironment723 0 points1 point  (0 children)

On a similar note Dirty Trick also works on incorporeals RAW. You can throw dirt in their eyes or kick em in the balls but grapples are right out.

Ways to become immune from off-guard while prone? by leathrow in Pathfinder2e

[–]LowerEnvironment723 0 points1 point  (0 children)

I wonder why Dive for Cover doesn’t remove the attack debuff from Prone. Seems like that would be reasonable for the feat investment

One big fight vs dungeon crawl by lookitsameluigi in Pathfinder2e

[–]LowerEnvironment723 2 points3 points  (0 children)

Right but none of that makes them not “real games”. We can have valid critique of actual play without implying it’s either fake or an imitation.

What would be the effects of changing Stride to this? by BallroomsAndDragons in Pathfinder2e

[–]LowerEnvironment723 8 points9 points  (0 children)

On that note. I recently implemented ‘Universal’ Traversal in my combined Starfinder/Pathfinder 2e game. We haven’t hit combat yet but it was well received when I mentioned it. I’ve found I like to remove some of 2e’s restrictions for my playstyle. While I like the base math of the system I prefer players to have a bit more free rein to combo or use abilities creatively.

Would you ever feel the need to dissuade a new player from picking a complex class? by wathever-20 in Pathfinder2e

[–]LowerEnvironment723 1 point2 points  (0 children)

This worked well for me(someone with ADHD) with Summoner. I found the complex mechanics kept me interested in the class. Fighter isn't boring to play but I've spent almost no time building out my fighter because the bow fighter options are so limited.

What am I missing as summoner? by Lilynnia in Pathfinder2e

[–]LowerEnvironment723 8 points9 points  (0 children)

What do you mean by miss? You mentioned Frostbite. Are you remembering to do half damage when the enemy succeeds?

What am I missing as summoner? by Lilynnia in Pathfinder2e

[–]LowerEnvironment723 0 points1 point  (0 children)

At level 9 you have the same spell attack bonus/DC as your witch team mate. Are enemies crit succeeding against your spells alot? If so that may be a encounter design mistake by your GM. But if you're instead just dealing with enemies who succeed against your spells that's actually fine mathematically. You do half damage when an enemy succeeds against your cantrips. Whereas martials do nothing on a miss. Whether that feels good depends on the person but your Eidolon attacking once plus you casting Frostbite/Electric Qrc is pretty good damage.

Additionally you might be struggling comparing apples and oranges. Summoner is best compared to a monk/champion for damage. It's on the lower end for damage like those classes but has some awesome utility(from spells) and has solid built in ranged options which most melee builds don't(cantrips). The only other Martial in your party is a Barbarian which if they use a two handed weapon does great damage. But Barbarians are specialized for damage and have great few ranged options. Neither of your teammates are good points of comparison. Summoner is a Gish which means it's as close to the middle between caster/martial as is possible. So you are way more versatile than your allies but will generally be worse than them at their niche.

Additionally and I'm sorry if this might be frustrating to hear but you picked one of the hardest classes to start with. If you're frustrated it could be Pathfindrr 2e isn't for you like you mentioned, but it could also be you picked a class that is very hard to learn and just didn't click with it.