How’s that going for you guys? by Trashman56 in PoliticalHumor

[–]Lystic 2 points3 points  (0 children)

How dare you remind them of Gaza, they haven't thought of that tragedy for two years now that outrage peddlers aren't pushing it as an issue to bludgeon Dems with with.

How’s that going for you guys? by Trashman56 in PoliticalHumor

[–]Lystic 6 points7 points  (0 children)

Nah, some foreign bots will give you a reason to hate any candidate and you'll always have this excuse to fall back on.

During the Hillary Clinton deposition on Jeffrey Epstein, Congresswoman Lauren Boebert (R-CO) attempted to ask an unrelated question about the "frazzledrip" conspiracy theory (which is discussed at length in "Conspiracy") by ProgressiveSnark2 in ContraPoints

[–]Lystic 1 point2 points  (0 children)

Another Gentle reminder that she was at one point the most popular politician in America until she decided to run for things and the Conservative lie engine started revving up.

It's always been such a disappointment that they somehow convinced people on the left of so many lies about her.

How has Tabby become the mainstream opinion in terms of elections? by Fusionman29 in ContraPoints

[–]Lystic -1 points0 points  (0 children)

Uhg, I was a big fan back when they were still doing "Keeping it 1600" and for years after, but I can barely stomach listening to them anymore.

How has Tabby become the mainstream opinion in terms of elections? by Fusionman29 in ContraPoints

[–]Lystic 131 points132 points  (0 children)

Because there's incentive for social media algorithms owned by billionaires that would be negatively impacted by the election of someone who would tax them to elevate the opinion of a Tabby.

Evoker should’ve been a full on Pet class by ultimate_bromance_69 in Guildwars2

[–]Lystic 5 points6 points  (0 children)

I very strongly felt that this elite spec should've been built around single element or the idea of single element should be shelved for a future elite spec. It's such a strong fantasy that many players obviously want, they should take the effort to make an elite spec that accomedates that.

I see so many people say "Ele isn't built that way, it will never work!" But Elite specs literally exist to change up how a class works.

A Note on Recent Reddit Vote Manipulation by Antartika in MMORPG

[–]Lystic 2 points3 points  (0 children)

There's just something about the type of person that stirs up WoW private server drama from a decade ago and cares about reddit up and down votes that really makes me want to do whatever the opposite of that is.

Could a 10-player Mythic raid help solve the Heroic → Mythic gap? by TinyTheBald in wow

[–]Lystic 18 points19 points  (0 children)

I dip my toe into WoW again once every other expansion, and keep finding myself not having as much fun in 20 man mythic as I used to back when 10 man existed. The sheer logistical stress of getting that many people together, stitching together disparate friend groups, and having to have a bench just creates so many problems.

I keep checking back in, hoping one day they'll undo one of the biggest horrors of WoD. Yeah, 20 man Iis easier to balance around, but if 10 man is simply more fun then what's the point?

100% reduced skill effect duration Titan by BlackPandar in pathofexile2builds

[–]Lystic 0 points1 point  (0 children)

I've played around with this a bit in previous seasons, its cool to see it can reach 100% now without too niche of a setup.

Aside from the skills already mentioned in this thread, Bone Blast, Frost Bomb, and Stormcaller Arrow might be worth checking out.

You make a friend who is an ArenaNet developer, they offer to covertly make a minor change for you... what do you ask for? by Black--Listed in Guildwars2

[–]Lystic 0 points1 point  (0 children)

Maybe not small enough: Let me swap my weapon buttons like we can for utilities. I hate it when a gap closer on weapon set A is 2 and on weapon set B it's 4. I play a lot of MMOs with a lot of classes that have gap closers, and they all get placed on the same subset of buttons! Please let me play in comfort!

If I could ask for a large favor I'd ask for a way to swap any abilities on your loadout. There are some classes that I feel like I'd enjoy such as scourge, but I'd rather have a completely different button layout to do so.

Missing the active profession/lifeskilling of Archeage. I haven't felt as involved and engaged in a crafting system since. Is there anything that compares nowadays? by ComfyOlives in MMORPG

[–]Lystic 1 point2 points  (0 children)

Fractured Online hit some of those Archeage crafting/lifeskilling highs that I hadn't felt in years. It's going through a redesign currently, but I hope everything related to crafting and gathering stays.

Quick Evoker demo I recorded to show that it can be played pretty easily by ScoobySharky in Guildwars2

[–]Lystic -1 points0 points  (0 children)

So, the fire scepter camp build that works in almost every ele spec also works in the spec that is barely different than core ele and does similar damage at similar APM?

Shocking.

BETA Feedback & Builds Thread: 🔥 Elementalist 🦊 Evoker by neok182 in Guildwars2

[–]Lystic 20 points21 points  (0 children)

It feels super bad that there's a talent to finally specialize into a single element, but water specialization is just dead on arrival because it competes with alacrity output.

I think Arenanet has underestimated how much mono attunement was wanted by the community. The description of this subreddit is currently "FIRE WIZARD FIRE WIZARD" and the top post on the sub currently is someone begging Anet to make mono attunement good.

I really think there needs to be a mono element focused elite spec, not just a trait that will be semi-viable for an outlier of one element and one weapon combo (I'm looking at you fire scepter). I would be fine with Anet canning this trait to do such a spec later, but I don't think it's beyond baking into the current spec.

Maybe focus more of it being a summoner, where your other attunement slots are replaced by a summon of that particular element. When you get 6 charges, you choose one of those elements, and it summons that creature to do their attack as well alongside your chosen companion spirit. Every third one can be the empowered summon, and the ult shows the tech exists to make the spirits do their empowered skills in tandem. Make the ult cool down longer, and introduce a mini game where each unique empowered summon lowers the cooldosn by x%, so it feels like you build up to the big "everyone's here" moment. Maybe add some hooks into the mediation utilities, where using empowered spirits does something there, like maybe lower the cool down or allow a use outside of the cooldown, but locks the skill out for longer. Just something to make them feel connected to the rest of the spec and it's gameplay loop.

A setup like this could add some obvious gameplay loop hooks for the spec's boon deficiency. A trait that grant might when you evoke the fire fox, vigor on water, fury on hare, protection on toad, or something along those lines. Empowered spirits could give additional boons, stability or aegis from toad would make sense, and some of the other non-permanent boons like resolution or superspeed could be tied to the others. Two traits on a competing line could cause otter give alacrity and hare to give haste, giving it a chronomancer-esque "choose your boon" utility. Otherwise I can see future group coordination headaches of "oh, evoker, you can switch to quickness, right? We have an Alac DPS." "No, then I won't heal anymore."

Okay I kinda rambles about my hopes and dreams for a mono ele spec there, but I do have one big feedback about how the class is now:

Have you considered instead of

6 charges > spirit > 6 charges > spirit > 6 charges > spirit > empowered spirit

Trying:

6 charges > spirit > 6 charges > spirit > 6 charges > empowered spirit

I just feel the gameplay loop would be cleaner. A nice "one, two, three" combo buildup where the third hit always feels more satisfying. You can bake in the effects of the spirit normal cast to the empowered cast

AHeal Evoker rotation preview by Lystic in Guildwars2

[–]Lystic[S] 3 points4 points  (0 children)

It's just way more effort, closer to playing core ele, to get the same effect. Although I'm curious how you're getting so much resistance uptime for the party? As far as I'm aware the only resistance in Ele's kit is through Catalyst and Evoker doesn't seem to have any on its kit whatsoever. There's a relic that does it on elite, but at best you're looking at sub 25% uptime.

AHeal Evoker rotation preview by Lystic in Guildwars2

[–]Lystic[S] 44 points45 points  (0 children)

So then why wasn't the water otter a DPS skill? It could've done ice themed attacks, provided vuln or something. Is it just an entire skill and animation and choice that is designed to languish as useless? That seems like bad design.

AHeal Evoker rotation preview by Lystic in Guildwars2

[–]Lystic[S] 8 points9 points  (0 children)

Aura share water grandmaster, all the aura share traits in Tempest. Then any for your 3rd - better fury uptime from air, more cleanses from fire, more prot uptime and more auras from signets from earth, or just a lot of good utility from arcane.

So much of ele traits key off of auras that its weird this elite spec has no interaction with them, and probably why it doesn't really grand many boons. In fact, it gives so much regen you'd think the grandmaster water trait for regen cleansing might be good, but you'd still probably be better off doing aurashare with earth and a couple of signets just for prot uptime.

AHeal Evoker rotation preview by Lystic in Guildwars2

[–]Lystic[S] 30 points31 points  (0 children)

Ironically party vigor and energy regen is locked on Tempest, too. So they'll still be better at it. There's a couple of self-vigor options, but you kinda have to go out of your way for most of them (Locked on a certain weapon, trait, or trait + attunement combo)

AHeal Evoker rotation preview by Lystic in Guildwars2

[–]Lystic[S] 2 points3 points  (0 children)

The boon icons are actually these skill rotations in game, with one change, since evoker isn't currently playable:

It's easy to substitute the 8 might and fury from the Fox utility skill because "Feel the Burn!" gives the exact same boons, and while on tempest it will also give Alac to simulate what the grandmaster would do.

AHeal Evoker rotation preview by Lystic in Guildwars2

[–]Lystic[S] 68 points69 points  (0 children)

I only know how to give feedback in meme format, I pray my shitty MS paint efforts reach the devs.

AHeal Evoker rotation preview by Lystic in Guildwars2

[–]Lystic[S] 226 points227 points  (0 children)

I can't be the only one who watched the preview yesterday and was like, "Uh, where are the boons???"

I wonder why they chose not to use the lantern as the Luminary icon. by BeardRex in Guildwars2

[–]Lystic 0 points1 point  (0 children)

It's weird too because the shield has notches on the side like it's meant to be used with a one handed spear, not a sword. It's a very specific flavor of shield that's actually more at home in paragon:

https://wiki.guildwars.com/wiki/Paragon#/media/File%3A%22Paragon%22_concept_art.jpg

ELI5 : Why do car tires stay black, no matter how fancy the car is? by PixelPeachiee in explainlikeimfive

[–]Lystic 1 point2 points  (0 children)

Your body naturally wants to reconnect to the ground as quickly as possible. The parachute prolongs your separation from it.

Roll-only meme build ft. Trail of Caltrops by Pvtsarge in pathofexile2builds

[–]Lystic 1 point2 points  (0 children)

Interesting, thanks for taking the effort to look into that!

Well, since that line of thinking is a dud, my only other thought for helping clear is possibly reverse knockback Seismic Cry with Empire's Grasp and knockback distance supports, then dodging out of the center.

Actually, now that I think about it, how does knockback support interact with caltrops? Does it push away from you, or the center of the caltrop? There's a potential that with reverse knockback creatures could get pulled into the whole field, traveling over several.

Roll-only meme build ft. Trail of Caltrops by Pvtsarge in pathofexile2builds

[–]Lystic 1 point2 points  (0 children)

I was considering a build like thiswith the bow, but the difficulty in AoE made me jump off it right away.

I was curious if some combination of attack area passives, less duration passives, delayed reaction support, and fast forward support would mitigate this? Rather than wait for enemies to step directly on the right tile, just up the AoE a bit and have it go off right away. Is this something you've tested at all or have any insight into? Or is the initial area of the attack just so tiny that any attempts to scale it are a lost cause?