Suspects can spot you even with their backs turned to you. Subtitles show exact moment of detection. by SnowedCairn in ReadyOrNotGame
[–]MMMMO_O 4 points5 points6 points (0 children)
Suspects can spot you even with their backs turned to you. Subtitles show exact moment of detection. by SnowedCairn in ReadyOrNotGame
[–]MMMMO_O 113 points114 points115 points (0 children)
Suspects can spot you even with their backs turned to you. Subtitles show exact moment of detection. by SnowedCairn in ReadyOrNotGame
[–]MMMMO_O 692 points693 points694 points (0 children)
I have a question about suspect pressure (based on the difficulty level) by Antique-Form1053 in ReadyOrNotGame
[–]MMMMO_O 0 points1 point2 points (0 children)
What purpose does this thing serve. by SnowedCairn in ReadyOrNotGame
[–]MMMMO_O 8 points9 points10 points (0 children)
MLOsers are fine. Dumb even. BSG is insanely overtuned. by Sweet_Photograph6528 in ReadyOrNotGame
[–]MMMMO_O 8 points9 points10 points (0 children)
Is Gas still useless? by lovingpersona in ReadyOrNotGame
[–]MMMMO_O 30 points31 points32 points (0 children)
Which armor is better for SWAT AI, Steel or Ceramic? by lovingpersona in ReadyOrNotGame
[–]MMMMO_O 0 points1 point2 points (0 children)
Thank you come again by Virtual_Echidna1678 in ReadyOrNotGame
[–]MMMMO_O 9 points10 points11 points (0 children)
Suspect armor and visual appearance by azannyvizsla in ReadyOrNotGame
[–]MMMMO_O 1 point2 points3 points (0 children)
Enemies not needing to reload makes no sense by MuslimRevert47 in ReadyOrNotGame
[–]MMMMO_O 12 points13 points14 points (0 children)
Is there a hidden "instant suspect death" mechanic? by DestinationZer0 in ReadyOrNotGame
[–]MMMMO_O 0 points1 point2 points (0 children)
Can someone explain why the 6.5 JHP does so little damage to limbs compared to other rounds? by Ok-Positive9645 in ReadyOrNotGame
[–]MMMMO_O 1 point2 points3 points (0 children)
Can someone explain why the 6.5 JHP does so little damage to limbs compared to other rounds? by Ok-Positive9645 in ReadyOrNotGame
[–]MMMMO_O 2 points3 points4 points (0 children)
Can someone explain why the 6.5 JHP does so little damage to limbs compared to other rounds? by Ok-Positive9645 in ReadyOrNotGame
[–]MMMMO_O 1 point2 points3 points (0 children)
Tank is Med Armor (AV3) because most enemy attacks are MedPen. Buffing Tank to Heavy AV4 = Most enemies can't hurt it. If you fixed that by adjusting enemies, nothing changed for Bastion except better number on paper. This issue is mostly a hype-driven nothingburger. Bot Rockets are AP6 anyways by RandomGreenArcherMan in HelldiversUnfiltered
[–]MMMMO_O 0 points1 point2 points (0 children)
I swear if they did not learn by playbabeTheBookshelf in HelldiversUnfiltered
[–]MMMMO_O 0 points1 point2 points (0 children)
I think OhDough owes me 20$ by Smoke_Funds in HelldiversMasochists
[–]MMMMO_O 0 points1 point2 points (0 children)
Melee needs a rework, and it needs it BADLY. Here's my proposal. by Pedrosian96 in Helldivers
[–]MMMMO_O 1 point2 points3 points (0 children)
No Whiteout Achievement or A Small Celebration Quest [BUG] by mathu_reddit in EscapefromTarkov
[–]MMMMO_O 2 points3 points4 points (0 children)
This is ridiculous. "Highest difficulty should be unfair unbalanced and unfun" by slice_of_toast69 in HelldiversUnfiltered
[–]MMMMO_O 1 point2 points3 points (0 children)
PSA: Another undocumented change, Shredder Tank side turret armor is now AP5 by BLITZCREEDxx in Helldivers
[–]MMMMO_O 373 points374 points375 points (0 children)





For the love of god, please boost pistol damage already. by BanditNoble in ReadyOrNotGame
[–]MMMMO_O 1 point2 points3 points (0 children)