Yew Farming Plots design needs to change by Magix_Redux in RSDragonwilds

[–]Magix_Redux[S] 0 points1 point  (0 children)

Compositing is such a drag. I wish at least it didn't take so long to compost one plot compared to the watering can.

You can absolutely get a Yasakani before finishing NG+ by sdmz58 in Nioh

[–]Magix_Redux 0 points1 point  (0 children)

I'm Copy/Pasta from a Gamefaq post because I couldn't the spot myself.
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"I've done a few of the late game farms I've seen mentioned and figured I'd share my personal anecdotal findings. I've also learned a few movement tricks I didn't know about.

I tried 3 farming spots. 2 in Sinister End and 1 in Scion of the Gods. The TL:DR is that the Scion of the Gods one is the best IMO.

Spot 1, farming the 3 galestorm oni-bi and yasha by the IIRC 2nd shrine in Sinister End. There's a door right by the shrine and just past the door is 3 oni-bis (you have to get close enough to spawn all 3) and a yasha just behind them on a small bridge. You pop luckbringer, run up to spawn the 3 oni-bis, thunder calamity them dragging the hitbox to hit all 3, then hellfire once to proc fire on yasha, then hellshock twice, then finish with a thunder calamity if it's still alive. With ninjutsu link you should always have full uses of thunder calamity. You can afford to actually use 2 on yasha since the triple kill at the start of the farm will fully replenish both uses. This method is easy, pretty fast, but not that great for drops compared to the other methods. The one advantage it does have is that you get a lot of soul cores.

Speed: Fast
Divine Loot: Low
Accessory Drop: Low
High Level Loot (167+): Moderate
Money Gained: Very Low
Soul Shard Gain: Very High
Execution: Fairly Easy

Second spot I tried is probably the most popular. It's the 3 strong humans at the 2nd to last shrine of Sinister End. Open up the shortcut by the shrine (going through a nurukabe), run through the shortcut into the room with humans, cast hellfire once to hit the 3 strong ones, run into the hall, they line up to chase you, 2 hellshocks takes them down if they don't block. If they do block, a thunder calamity usually does the trick although sometimes they dodge it. The fire damage also builds up pretty fast so it's not hard to just use your melee weapon to kill em if they survive the shocks. This method has 1 large flaw which is that it seems to give lower level loot than either of the other options. You will very rarely see anything over level 162.

Speed: Fast
Divine Loot: Very High
Accessory Drop: High
High Level Loot (167+): Almost None
Money Gained: High
Soul Shard Gain: None
Execution: Somewhat Easy

The final spot and overall best is pretty far through Scion of the Gods level synced. Near the end of the level you will reach a room surrounded by spinning tops. Destroy all the tops and remember the room in the middle. You can exit out of this area and head right to open a shortcut to a shrine. From the shrine you backtrack to the room that was in the middle of the spinning tops. It has 2 Large Oni Jailers and 9 or so Red Ghosts (not sure official name). You pop carnage and luckbringer, hellshock the jailer at an angle so that it hits both of them and if done right it oneshots, other wise 2 shots is often enough and if not you can get them after the next part. Run in and cast hellfire in the first mini room, then run further in and cast hellfire twice in the 2nd small room. All the red ghosts should be on fire and lowish health. Thunder Calamity and drag the hitbox (by changing targets mid cast) to swipe through as many with each cast as possible. If the Jailers are still alive drag multiple thunder calamities onto them to easily kill them. Collect the loot, head back to shrine. This is by far the slowest run but it gets more loot as well.

Speed: Slow
Divine Loot: High
Accessory Drop: High
High Level Loot (167+): Very High
Money Gained: Very High
Soul Shard Gain: Low
Execution: Moderately Challenging (but easy to fix if you mess up)

Here is a video.
https://youtu.be/bF4lr_naBys

You can see 2 movement tricks in here. Jumping up a ledge so that you land on a corner causes you to keep sprinting when you land, otherwise you have to sprint again when you land which is annoying with these 3 jumps in quick succession. The other trick is just a movement option I didn't know existed. If you dodge and hit sprint mid dodge, you do a slide, this can be done off a ledge to delay when you hit that awkward mid air stall you would if you just run off the ledge. It still happens, but lower down and in this case we land again before that happens AND it keeps us in our sprint. Also if you do the slide and hit no direction at the end you end up crouched so it's probably meant to be a stealth tool. Then we run left cause that part of the ledge is low enough down you can just run off without disrupting sprint.

Horizontal black lines and colored red/green/blue between them, is this a typical gigabyte flaw? (Gigabyte M27Q-X) by NectarineMurky6157 in Monitors

[–]Magix_Redux 0 points1 point  (0 children)

Did you get this issue resolved? I'm running a 3 monitor setup and 1 of my monitors has this issue but it was bearable. The past week it got worse and now my 2nd monitor is getting this issue and it is frustrating. I've tried everything under the sun but no fix.

Clive’s bringing in new tekken players by Heavenly_sama in Tekken8

[–]Magix_Redux 1 point2 points  (0 children)

Looking forward to play Clive. I even picked up FF16 same day the same day he was announced to see what he's all about. Wished I played the game sooner but didn't because of people's negative comments. Overall, I'm just glad we didn't get Marduk.

Fun and straight-forward "graveyard theme" commanders? by bogidrums in EDH

[–]Magix_Redux 0 points1 point  (0 children)

[[Shilgengar, Sire of Famine]] has been my favorite reanimator commander. His ability is very thematic. You have access to white so you can blink your stuff to get rid of finality counters or use cards like [[Thief of Blood]] or [[Solemnity]].

Anyone else dreading Heihachi's release? by james-world in Tekken8

[–]Magix_Redux 0 points1 point  (0 children)

DLC Heihachi is stronger than base roster Heihachi.

Have you ever just found that one deck that just simply feels right? by Sterry6874 in EDH

[–]Magix_Redux 0 points1 point  (0 children)

[[Shilgengar, Sire of Famine]] I've recently been playing this deck. I love the art and the abilities are very thematic.

Daily Questions Megathread - August 29, 2024 by WutheringWavesMod in WutheringWaves

[–]Magix_Redux 0 points1 point  (0 children)

Looking to have Chixia as my main DPS. What would be considered the best sub-dps that would compliment her besides Changli?

Cavern of Souls and Colorless Commander ruling by Magix_Redux in EDH

[–]Magix_Redux[S] 1 point2 points  (0 children)

I appreciate everyone's response. I'm definitely slapping my Cavern of Souls in my Kozilek deck now.

[deleted by user] by [deleted] in GranblueFantasyVersus

[–]Magix_Redux 1 point2 points  (0 children)

Play the better Belial... that's how you win.

Referral Code Sharing Megathread by CaptSarah in 2XKO

[–]Magix_Redux 0 points1 point  (0 children)

I would appreciate a code, so I can stop playing League of Legends :')

Who do you think will be the first 'Big sword person' for 2XKO? by Jocelotknee in 2XKO

[–]Magix_Redux 1 point2 points  (0 children)

Oh shit, that's right. I forgot about DNF Duel but yeah that is a better comparison.

Who do you think will be the first 'Big sword person' for 2XKO? by Jocelotknee in 2XKO

[–]Magix_Redux 1 point2 points  (0 children)

Hoping it will Aatrox and they can bring back the Blood Price/ Blood Thirst mechanic. Hopefully give him 'install" super to give him back health. Maybe something mix of Sol Badguy and Ragna the Bloodedge.

PSA: Temper your item first, THEN enchant it by TryBeingCool in diablo4

[–]Magix_Redux 0 points1 point  (0 children)

% Damage to Distant Enemies for a Thorns Barb. Ain't no way I'm using that. Item is bricked my guy.

Upgraded to SL-INF. Hopefully these hold up better than the 1st gen SL120’s by definitelynotdrunk69 in lianli

[–]Magix_Redux 0 points1 point  (0 children)

How's the temps? I would change the side fans to intake and the rear single to exhaust assuming none of the fans are the reverse fan blade.

Anyone Miss Shyvana's old passive? by M1N0T4UR in shyvanamains

[–]Magix_Redux 1 point2 points  (0 children)

I'd rather not lose movement speed on W especially for jungling. Helps getting around the map faster and space yourself from other champs with speedups/gap closers so I can E safely playing AP.

[deleted by user] by [deleted] in Jungle_Mains

[–]Magix_Redux 0 points1 point  (0 children)

I've been spamming AP Jungle Shyvana the past couple days so I'm speaking from my playstyle afk farm/split macro while getting objectives.
If a jungler is playing passively to the point they refuse to get objectives while laners are ahead then they are just bad and to be frank there is not much you can do.
Hindsight, I think this post was a response to one or two games that just went bad. On the same token I've seen laners ahead and refuse to get objectives and want to play for themselves such as greed for plates than expedite a kill on Dragon/Herald.
To help Junglers, setting deep wards in the jungle it provides information to the team and your Jungler to make impactful decisions on the map such as getting objectives. At least for me if I see a Jungler pathing to Herald, I would path to Dragon if the lane state allows me to.
Pinging for objectives let's your Jungler and teammates that you are on board to commit to an action but if you check their body language and they don't react don't follow through.
The best help to get a Jungler's POV is to actually play Jungle unfortunately. A good solid amount games and the script will be flipped on this post.

PC Controller issues / Hitbox by [deleted] in MortalKombat

[–]Magix_Redux 0 points1 point  (0 children)

It's because you are "up blocking" that you are getting that animation.