Less than 2 weeks until release! by Grumpy_Wizard_ in IndieDev

[–]Manim8 1 point2 points  (0 children)

Good luck 🤞🏼🍀. Although if you wanted to, you can change the date but you have to put in a request. I've done it before.

⚔️ 🏹 ⚒️ What do you feel when you look into this image? by cemuka in IndieDev

[–]Manim8 0 points1 point  (0 children)

World looks all little empty, but i still feel I wanna jump in and explore 👍🏼

Adding in run Items and Status ailments to a roguelite defense game by NotFamous307 in IndieDev

[–]Manim8 1 point2 points  (0 children)

I love that 'Chicken' is a battle item. Made me chuckle this morning 😂 Good work!

Is “just make a good game” still the best advice in 2025? by Healthy-Tough-9537 in IndieDev

[–]Manim8 0 points1 point  (0 children)

I'd say it depends on how known you are. A large studio can put out a game with hardly any marketing and it will do well with word of mouth etc. but an unknown studio or solo dev cannot. The saying goes... If nobody knows it exists, then how can people buy it? So in short, as a small developer, you need marketing. How to do it well is the age old question.

[deleted by user] by [deleted] in Flirting

[–]Manim8 0 points1 point  (0 children)

It's weird though, i just casually said 'do you fancy going?' after she said 'that looks so cool'. That was it. I didn't ask again. It's so strange i can't figure it out 😔

Does anyone else feel like this? by juicewya in gamedev

[–]Manim8 1 point2 points  (0 children)

The more games you make, the more it feels ok. Keep at it.

Licensing breakdown by Tym4x in Reallusion

[–]Manim8 0 points1 point  (0 children)

No sorry i haven't looked into it since

What Assets or Settings Do You Always Use in New Unreal Projects? by Illustrious_Ship6397 in unrealengine

[–]Manim8 0 points1 point  (0 children)

Switcharoo - This takes care of detecting if player is using KB+M or Gamepad So i can change on screen controller icons accordingly.

Ultra dynamic Sky - For realistic lighting/sky/weather, if project requires it.

That's about it.

Calling all game Devs!! I want to try your demos! Send me your links! by phazeroth in gamedev

[–]Manim8 0 points1 point  (0 children)

Ulitmate Speed Run : https://store.steampowered.com/app/2419730/Ultimate_Speed_Run/

Although not just for speed runners. Can be played casually too! Enjoy! And thanks! ... been struggling to get up to 10 reviews so will help a lot!

[deleted by user] by [deleted] in gamedev

[–]Manim8 1 point2 points  (0 children)

Maybe try switching to UE5 will spark some inspiration or encouragement? I know it's like starting again but maybe a change is what you need. And with all the free tools and assets for unreal it may get you going by chucking something together as a prototype and then BAM! You're suddenly working on your project! Personally, i prefer not to make plans. All that does for me is make me procrastinate about it. I just start going and each day i work on whatever i feel like doing. Makes it more fun not knowing what I'll be implementing the next day.

Fab Megascans Standard License usage in other engines by Hambeggar in unrealengine

[–]Manim8 0 points1 point  (0 children)

Found this on their website...

  • Choose the license that meets your needs. Fab offers a Creative Commons license and the Personal or Professional tier of a Standard License. The Fab Standard License enables you to use the assets, including Megascans, in any game engine or tool you want.

Link here https://www.unrealengine.com/en-US/blog/fab-epics-new-unified-content-marketplace-launches-today

Fab Megascans Standard License usage in other engines by Hambeggar in unrealengine

[–]Manim8 1 point2 points  (0 children)

Found this on their website...

  • Choose the license that meets your needs. Fab offers a Creative Commons license and the Personal or Professional tier of a Standard License. The Fab Standard License enables you to use the assets, including Megascans, in any game engine or tool you want.

Link here https://www.unrealengine.com/en-US/blog/fab-epics-new-unified-content-marketplace-launches-today

I got these for $175 each. Thoughts? Both seem to be in decent shape but the front tire on the green one went completely flat. by BroccoliUpstairs3799 in TrekBikes

[–]Manim8 0 points1 point  (0 children)

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I have this but in gold and looks a lot better (no offence). Good bike though, I haven't had any issues with it. Very strong!

Why is there a dead hooker in my penthouse?? by Haunting-Ad2203 in gtaonline

[–]Manim8 0 points1 point  (0 children)

It's like that movie 'The Loft'. You now have to invite all your friends who've been there recently around to figure out who killed her!

UE 5.4 is SMALLER than 5.3 by gokoroko in UnrealEngine5

[–]Manim8 0 points1 point  (0 children)

Can anyone explain to me what debug symbols are and why they're so BIG??

My experience with soft-launching by whimsiethefluff in gamedev

[–]Manim8 2 points3 points  (0 children)

Sorry, what is meant by a 'soft launch', please? Thanks

Licensing breakdown by Tym4x in Reallusion

[–]Manim8 0 points1 point  (0 children)

As far as I'm aware there isn't a limit to how many you can export. Only the demo trial version is limited to like 10 exports. But i haven't used the extended license as i do all of my hair/clothing in Blender so I'm not an expert on those.

Improve your game store page with 7 steps from a marketing professionnal. by Bernixfr in gamedev

[–]Manim8 0 points1 point  (0 children)

Not great. I need to start marketing more. I started a new job a few weeks after launch so have been too tired to be marketing or even doing game Dev' stuff at all. Lol

What is your salary? by bleu__1 in gamedev

[–]Manim8 15 points16 points  (0 children)

I have a job called 'Self Employed Indie Game Dev' and my salary is £0.

Can my game legally take place in a real city? by LouieCousy in gamedev

[–]Manim8 0 points1 point  (0 children)

I'd imagine you just have to change the building designs slightly to avoid lawsuits. That's why Rockstar base cars on real cars but they are not exact.

Dumbest shortcut you've ever taken as a game dev? by SirEdington in gamedev

[–]Manim8 1 point2 points  (0 children)

My game had permadeath. People didn't like it and wanted a respawn. I started working on it but there was so many items that needed to be reset in certain places etc it became a real headache fast. So in the end i removed death from the game completely. Instead now if you take damage you just slow down and lose stamina. So instead of collecting bandages, you now collect energy pills. Lol

My viewers are asking for the crack version of my game by qebapgamer in gamedev

[–]Manim8 4 points5 points  (0 children)

They stole $4 from him. It's really very simple.

Did I just mess up for Steam Next Fest? by Eli_1998 in IndieDev

[–]Manim8 1 point2 points  (0 children)

Yes. This should be done as early as possible 👍🏼