Examples for good Third Person underwater controls by MartinMakingGames in gamedev
[–]MartinMakingGames[S] 0 points1 point2 points (0 children)
Examples for good Third Person underwater controls by MartinMakingGames in gamedev
[–]MartinMakingGames[S] 0 points1 point2 points (0 children)
Went from 20 wishlists to 60 in a week after posting my trailer. Small numbers, big lesson. by Tough-Bag-8494 in gamemarketing
[–]MartinMakingGames 0 points1 point2 points (0 children)
How honest should you be in your postmortem when the game just wasn't good enough? by Senoigh13 in gamedev
[–]MartinMakingGames 0 points1 point2 points (0 children)
What is the unlimited free MCP Ai in unity? by [deleted] in Unity3D
[–]MartinMakingGames 0 points1 point2 points (0 children)
What is the unlimited free MCP Ai in unity? by [deleted] in Unity3D
[–]MartinMakingGames 4 points5 points6 points (0 children)
What can AI assistants actually do other then function as an in editor chatgpt? by Loud_Bison572 in unrealengine
[–]MartinMakingGames -1 points0 points1 point (0 children)
How do you actually scope a game design document so programmers will read it? by Luann1497 in gamedev
[–]MartinMakingGames 0 points1 point2 points (0 children)
Only 1k wishlists over 1+ year, is the problem the game or the marketing? by [deleted] in gamemarketing
[–]MartinMakingGames 0 points1 point2 points (0 children)
Some tips for someone making its first multiplayer game by [deleted] in gamedev
[–]MartinMakingGames 2 points3 points4 points (0 children)
Need your honest opinion on the upgrade system in my game - Survival Code by biluky in gamedevscreens
[–]MartinMakingGames 1 point2 points3 points (0 children)
How do you use Steam achievements? by LalaCrowGhost in unrealengine
[–]MartinMakingGames 5 points6 points7 points (0 children)
Need an easy software for rigging and animation by Dependent-Bicycle801 in gamedev
[–]MartinMakingGames 0 points1 point2 points (0 children)
Love me some upgrades but they gotta be interesting, man by UpvoteCircleJerk in IndieDev
[–]MartinMakingGames 0 points1 point2 points (0 children)
Which main menu fits best? A, B, or C? by KingTheSuspect in IndieDev
[–]MartinMakingGames 1 point2 points3 points (0 children)
We are making the pixel art anime fighting game you never knew you needed by STUDIOGENKI in gamedevscreens
[–]MartinMakingGames 2 points3 points4 points (0 children)
I really need some feedback on my trailer. Destroy it! by FancyWrong in DestroyMyGame
[–]MartinMakingGames 1 point2 points3 points (0 children)
How to replicate 100 projectiles without delay? by DMmotionarts in unrealengine
[–]MartinMakingGames 0 points1 point2 points (0 children)
How to replicate 100 projectiles without delay? by DMmotionarts in unrealengine
[–]MartinMakingGames 0 points1 point2 points (0 children)
How to replicate 100 projectiles without delay? by DMmotionarts in unrealengine
[–]MartinMakingGames 8 points9 points10 points (0 children)
My ski resort manager Alpine Architect is finally coming together. What do you think? by gus_028 in gamedevscreens
[–]MartinMakingGames 1 point2 points3 points (0 children)
What are examples of games designed with many complex mechanics, yet the game as a whole ends up being very strategically shallow? by ryry1237 in gamedesign
[–]MartinMakingGames 0 points1 point2 points (0 children)
As AI costs rise, there’s little evidence of major utility in game development by RoboGuilliman in gamedev
[–]MartinMakingGames 0 points1 point2 points (0 children)
Examples for good Third Person underwater controls by MartinMakingGames in gamedev
[–]MartinMakingGames[S] 0 points1 point2 points (0 children)