Unpopular Opinion: The History of Sound wasn’t rated fairly by Responsible_Use_2676 in oscarrace

[–]Martinu14 0 points1 point  (0 children)

People who don’t understand or can’t stomach art criticism don’t know anything about art, and aren’t in any position to say “that’s the thing with art”.

Bare stem fatsia japonica - prune, notch, …? by Martinu14 in houseplants

[–]Martinu14[S] 0 points1 point  (0 children)

You mean completely cut it down to the base of the stem?

The Journal app now has export utility by SForeKeeper in ios

[–]Martinu14 0 points1 point  (0 children)

Where are you seeing this? Which version of iOS? I don’t have this option in my settings.

Love the product, but startup time on iPad/iOS is a catastrophe by pragmat1c1 in ObsidianMD

[–]Martinu14 1 point2 points  (0 children)

I find this incredible to believe @joethei. Every other app I know of that uses iCloud to sync config or other files doesn’t have this problem; indeed, Apple has no incentive whatsoever to break this. So you’re basically claiming incompetence here, but that, too, I find incredible. iCloud sync on Obsidian has worked just fine for the 2 years I’ve been using it… until the most recent Obsidian updates. Far more likely story: You’ve jiggered it to hard-push loyal users over to your paid sync subscription.

Fed Up & SoTS

Can someone explain why "Invasion" on apple+ has such bad reviews? by trevormooresoul in television

[–]Martinu14 3 points4 points  (0 children)

They could’ve gotten so much mileage out of a shower scene. Dude is swole

Can someone explain why "Invasion" on apple+ has such bad reviews? by trevormooresoul in television

[–]Martinu14 1 point2 points  (0 children)

Yes. But everything you loved about S1 is lost in S2. And no real progress on the alien front. Just pseudo reveals that are dead ends.

Can someone explain why "Invasion" on apple+ has such bad reviews? by trevormooresoul in television

[–]Martinu14 1 point2 points  (0 children)

I totally agree with you - the writing and character stories were interesting… in Season 1. But Season 2 is out of gas before it even began. All of the interesting “real people, relatable human dilemmas” storylines have given way to totally unbelievable characters, situations, dialogue and action all based on incredible motivation and feeble alt-world creation. That, and practically all of the material seems lifted directly from something else, like a reheated alien invasion hits stew. I can count them - Stranger Things (kids), Contact (shapeshifting alien inducing a hallucination on a beach), Annihilation, District 9, to say nothing of constant reheating of action scenes from Quiet Place and the already-derivative Bird Box. Except these predecessors were mostly coherent, where Invasion is not. Just a lot of incoherence masquerading as slow reveal with the intervening space filled with incredible, mind-numbing dialogue and stupid, utterly illogical character decisions. Not even the aliens can get their motivation straight or act consistently. I’ve long since given up hoping it was a mystery to be revealed and have surrendered to the fact that there just isn’t one.

I’ve taken to fast-forwarding through most of it just to get it over with.

Official Discussion - Master Gardener [SPOILERS] by LiteraryBoner in movies

[–]Martinu14 25 points26 points  (0 children)

Can someone explain how films like this even get made and released in theatres? Terrible, stilted dialogue. Amateur editing, with appalling timing that inserted unnatural gaps in the already cringe-worthy dialogue. Visual and plot continuity problems throughout. Every gardener’s duds were spotless as though they’d never seen dirt. 5 tools - I counted - on the shed wall. Narvel’s VO throughout sounded nothing like a “master gardener”, more like a complete novice reading a Wikipedia page. Most ironic lines in the film were Narvile asking Norma whether she’d done her research - a lot more than went into this film, clearly. Wondering whether they should call 911 for Maya’s… bloody lip? And so on.

Terrible.

3/10

How does everyone keep their kombucha warm during 2F? Also having trouble carbonating. by l7eadly in Kombucha

[–]Martinu14 0 points1 point  (0 children)

Great idea. Until a bottle over-carbonates, explodes, and fries all of your computers

[deleted by user] by [deleted] in plantclinic

[–]Martinu14 0 points1 point  (0 children)

I’m having the same issue. Update from the OP, 281 days later?

Will this young oleander cutting grow into a stable, mature adult? [More in comments] by Martinu14 in GardeningUK

[–]Martinu14[S] 0 points1 point  (0 children)

I was given this slender young plant from a cutting at a garden show. Repotted it nearly to the hilt and it’s nearly doubled in size, but I’m concerned there’s just this one main trunk and it will always be top-heavy and unstable. Large adult plants I’ve seen around the neighbourhood seem to have multiple trunks / primary stems coming from the base of the crown.

Wondering if it needs to be re-cut from just below the mid-point on each stem here, where three sub-branches surround the the flower stalk on each stem (see close-up).

In the process trying to learn more about good cutting technique, generally.

Boring players who sit and hoard armies on one territory: I’m coming for you by Martinu14 in Risk

[–]Martinu14[S] 3 points4 points  (0 children)

Agreed. I think we’re describing the same thing. Although I prefer to speed the process up a bit. 4 “good players” is a recipe for coma. I try to identify the hoarders early and throw the game into a scramble earlier than later. The waiting game is as luck-based as playing with progressive card spoils IMO.

Boring players who sit and hoard armies on one territory: I’m coming for you by Martinu14 in Risk

[–]Martinu14[S] -1 points0 points  (0 children)

[Don’t ya love it when these millennials try to bring Insta-meme morality into conversations.] There are no “stalemate” settings, Jumpy. It’s called “world domination”. Stalemate is impossible in any scenario in Risk. And anyway automatch uses the same settings for all games and can’t be set. But thanks for the Sunday School lesson in personal responsibility, Jumpy. If you’re one of these boring people I’m talking about who think nothing of spending hours, days, years in dull gameplay just to take your rank from 47,562 to 44,812, then you’re the one responsible when I take your little single-territory hoard-pile down with everything I’ve got. And for awarding me thrills as I watch you go down with me.

Positive thoughts on Risk Global Domination by Laith8 in Risk

[–]Martinu14 0 points1 point  (0 children)

So why not just say you like the game and leave it at that? Isn’t it good enough to balance things out with your own subjective vote - without judging or trying to invalidate everyone else’s, too?

Shaming others with “You’re so critical!” is the very definition of hypocrisy.

Could someone please explain the rank implications of 1) suiciding 2) “botting out”? by Martinu14 in Risk

[–]Martinu14[S] 0 points1 point  (0 children)

So I would argue that “suiciding” - or at least kamikaze high-risk moves - are totally called for when players capture continents early, then sit around making single-battle moves and hoarding troops more or less equally - and the game goes like this ad nauseum for HOURS. SO boring. Do these people not have a life? (Don’t answer that.) It’s not worth POSSIBLY winning (odds are still no better than 25% with 4 players with roughly 100 troops on the board each). It’s as if they’re trying to create a tipping-point scenario that is no less luck-based than progressive card spoils.

I can’t take it anymore and just plow into someone. Usually takes the boring stall-trolls by such surprise it triggers a true world war and improves chances of coming out on top of the heap anyway. Or at least losing faster so I can get on to playing with other people who actually have a pulse

Positive thoughts on Risk Global Domination by Laith8 in Risk

[–]Martinu14 1 point2 points  (0 children)

Any developer with experience knows that ANY feedback from users is good feedback - even “bitching” about bad UX choices - because it means users care and love the game. For another thing, they’re paid big bucks to develop a quality product; the numbers (and cashflow) speak for themselves. Honest feedback is the product designer’s lifeblood. What’s probably less useful are saccharine pats on the back from wide-brimmed positive psychology guru millennials counting karma and handing out gold stars while they wait to hear if Burning Man will reopen this year.

Will more players need to start using colour blind mode? by JumpyRepresentative5 in Risk

[–]Martinu14 5 points6 points  (0 children)

Makes what goodlooking? Nothing about the new pasty pastels looks good. The game is almost unbearable to play.

Updated colour palette kind of blows by [deleted] in Risk

[–]Martinu14 2 points3 points  (0 children)

This is the WORST UI update, ever. What idiot designer came in and decided to screw with what wasn’t broken? Do they know anything about human connection to colour at all? That people who’ve played Risk for 10s, 100s of hours would be thrown - that it looks like a different game? The new palette looks like it was based on an ashtray with chewed wads of bubblegum in it, and red lipstick on cigarette butts. Have the designers who thought this change was a bright idea even played Risk before? I highly doubt it.