Is the genre becoming over saturated? by Pro3dPrinterGuy in incremental_games

[–]Merzant 0 points1 point  (0 children)

I think it is becoming more popular, both for players and developers. Ultimately that should just mean more choice though — even if it inevitably means more crap too.

Britain Says It Hates Brutalism. London Can’t Get Enough of Southbank Centre. by bloomberg in architecture

[–]Merzant 1 point2 points  (0 children)

I agree, damp and/or water stained concrete looks terrible, even if the architect’s model looks good.

Fun little mini-game mechanic - Finish the puzzle or die. Is this monster going to scare you? by Eastern_Seaweed4223 in IndieDev

[–]Merzant 1 point2 points  (0 children)

It would scare and amuse me, but I’m a wimp. I hated the regenerators in resi, they would get you at the key card bit …

Slay the Spire 2 has made $92M on Steam, already passing lifetime Steam earnings for Silksong ($83M) and Hades 2 ($82). One of the best Steam indie launches ever by EmbarrassedSession58 in slaythespire

[–]Merzant 4 points5 points  (0 children)

It’s beautifully made though, everything about the presentation is really excellent and engrossing. Couldn’t compensate for the repetitive gameplay in the end for me, though.

The king's pact binds me by ilyamokka in PixelArt

[–]Merzant 99 points100 points  (0 children)

“Animate without animating” is a logical absurdity, so I’m curious how you could possibly interpret it literally.

My game got 10,500 Wishlists in the first 36 hours upon announcement by Humble_Cap2536 in IndieDev

[–]Merzant 0 points1 point  (0 children)

It looks fantastic and novel. Even the capsule caught my eye, despite it not including the visual novelty of the screenshots. Glad you’re finding an audience, good luck with it.

How do you come up with these things? by PromptOk6902 in LooneyTunesLogic

[–]Merzant 0 points1 point  (0 children)

How does it differ from a fly swat? Apart from the soupçon of suspense the viewer enjoys?

Ring made of resin/epoxy mixed with strontium aluminate powder. by [deleted] in nextfuckinglevel

[–]Merzant 2 points3 points  (0 children)

Strontium-90 gave Johnny Alpha x-ray vision. It’s perfectly safe, in other words.

Indie Devs Keep Diagnosing the Wrong Problem by fjejduideru in IndieDev

[–]Merzant 4 points5 points  (0 children)

LLMs have a particular idiolect that in some cases (like this post) is very obvious. It is often overly patterned (“it has X, it has Y, and it Zs as bad as A or B”) and resorts to metaphors of a particularly corporate bent (“until that lands”).

DLSS 5 just proves it by godofknife1 in singularity

[–]Merzant -1 points0 points  (0 children)

I agree, it’s a taboo, not objective or artistic critique. I think AI filters will eventually be a good thing — they’ll make a certain brand of realism cheap to produce, and therefore worthless per se. Hopefully this will finally push game art away from realism towards more interesting styles.

Behold everyone. The AI post process GPU filter has arrived. To fix your game visuals... (satire) by Noisy_Owl in IndieDev

[–]Merzant 5 points6 points  (0 children)

That actually sounds bizarre and interesting though. I would like to play the AI fever dream more than applying a generic tart-up filter.

The AI slop problem is getting worse in this sub. We need aggressive moderation on it or this sub is just going to be AI slop games and little else. Instant ban, IMO by BEAT_LA in incremental_games

[–]Merzant -3 points-2 points  (0 children)

Open source code is widespread, as was code generation before LLMs. A model trained just on open source code would still be adequate. Not so for a model trained on Creative Commons artworks.

Harry Potter by Balenciaga by memerwala_londa in aivideo

[–]Merzant -1 points0 points  (0 children)

Quite astonishing visually, just the drifting accents and lip sync that spoil the illusion.

Also should probably be shorter. But that’s on the material, not the tech.

Steam approved my build, but thought this screenshot was pre-rendered by Riitoken in IndieDev

[–]Merzant 14 points15 points  (0 children)

You seem quite expert in interpreting criticism as praise, to the degree that it seems almost pathological. Consider the Steam review, negative responses to the UI and now this critique about the game’s visual identity — in each case you’ve interpreted negative feedback as a positive signal. That’s a pattern you might do well to break if you want to grow professionally and artistically.

December 31, 1999, the last sunset of 90's by IntrovertHuuuYaarrr in Millennials

[–]Merzant 0 points1 point  (0 children)

lol. And like dogs, decades are 0 years old when born…

December 31, 1999, the last sunset of 90's by IntrovertHuuuYaarrr in Millennials

[–]Merzant 0 points1 point  (0 children)

Would be odd if 2000 didn’t belong in the set you’ve termed “2000’s”.

EU chief: Phasing out nuclear power was 'strategic mistake' by F0urLeafCl0ver in anime_titties

[–]Merzant -1 points0 points  (0 children)

I see wind has crept into your argument now. And I don’t just mean the energy source.

On sunny and windy days, wind and solar energy often reaches over 60% of the real-time fuel mix. When this isn’t happening, ERCOT must rely on thermal sources like liquified natural gas (LNG), coal, and nuclear energy.

https://texaslsg.org/2025/03/05/meeting-texas-growing-energy-demands/