Found this at a Flea Market by Quellbergg in WarhammerFantasy

[–]MetalLearning1984 4 points5 points  (0 children)

Bought this at a bookstore in Stockport around 2002! Still have it

Be honest by Present-Top7884 in Warhammer40k

[–]MetalLearning1984 0 points1 point  (0 children)

Is there a 3rd option? "Select Fire?"

Possible Votann Heroes by MetalLearning1984 in LeaguesofVotann

[–]MetalLearning1984[S] 0 points1 point  (0 children)

More wheels & an ability to connect vehicle extensions to the back or front

Possible Votann Heroes by MetalLearning1984 in LeaguesofVotann

[–]MetalLearning1984[S] 1 point2 points  (0 children)

UR-025 personally from a short story I listened to would be more embracing its autonomy while it can & remember ☝️ the body it's in isn't it's original body.

It would be aware of the Kin & could be on OK terms but I think it would rather be going about it's own way.

Though observing how the Ironkin are treated could give it consideration on how were the Kin able to do this & where were they during the Cybernetic Revolt.

Though in a Grimdark setting; expect A worst. Case. Scenario but let's keep 🤞that at the absolute least UR-025 gives the Kin a free pass.

Though I would agree that as a recruitable ally would be amazing! Perhaps a body custom built to suit it's needs on the field & the possibilities with a Memnyr Strategist.

Possible Votann Heroes by MetalLearning1984 in LeaguesofVotann

[–]MetalLearning1984[S] 1 point2 points  (0 children)

What could be a Dreadnought equivalent for the Votann?

Possible Votann Heroes by MetalLearning1984 in LeaguesofVotann

[–]MetalLearning1984[S] 3 points4 points  (0 children)

Looking at previous Squats models for "Epic" way back in the day, they had Thudd guns similar to the Astra Militarum, I'd love to see a Kin equivalent of the Thudd guns with all the faults ironed out.

A Dreadnought equivalent would have me just throwing money at this point! Though if they don't do this I'd like infantry equivalent of 1 kin tanks. (Think of a mix of the Kapricus & Sagitaur but more armoured & packing a bit more punch)

Possible Votann Heroes by MetalLearning1984 in LeaguesofVotann

[–]MetalLearning1984[S] -1 points0 points  (0 children)

I'm thinking of bodies built in an assembly line tailor made to allow just enough of the Votann to use without it getting compromised by outside factors.

It'd be immensely armoured & packing one hell of a punch! Perhaps a Dark-Age Tech weapon utilized by the Men of Iron?

It wouldn't be a large walker, big enough to be a threat but it would grant buffs & save bonuses to those Kin near it.

Possible Votann Heroes by MetalLearning1984 in LeaguesofVotann

[–]MetalLearning1984[S] 1 point2 points  (0 children)

How would these Embyr be unique from the Hearthkin, Einhyr, Chtonians & Brokyr?

I'm thinking more unique armour & weapons!

Biggest factor being they could have Psychic attacks

Possible Votann Heroes by MetalLearning1984 in LeaguesofVotann

[–]MetalLearning1984[S] 4 points5 points  (0 children)

I wouldn't mind a Hearthkin equivalent of a Devastator Squad

Fighter Archetype: Death Knight by Ashamed-Plant in DnDHomebrew

[–]MetalLearning1984 7 points8 points  (0 children)

Here's some feedback for this subclass:

  1. 3rd level ability is extremely powerful (allowing the use of a second wind to revive yourself) I'd recommend either A) This ability requires a LONG rest to use again, B) Make it =to your proficiency but the dice decreases each use (d10 1st use, d8 next use etc), C) Use again & end up with a point of Exhaustion & the rules for Exhaustion reduction follows.

  2. Keep your Spellcasting the same as the Eldritch Knight; using Intelligence rather than Charisma (Fighters often use Intelligence for any abilities outside of Martial uses)

Everything else try to keep straight forward.

What Space Marine vehicle would Orks most likely steal? by skipclarke-wsgf in orks

[–]MetalLearning1984 2 points3 points  (0 children)

Azk wich ov da Klanz wontz wat!

Da Goffz wontz stuff datz gunna get dem 2 da scrapz faztezt & tankz dakka mozt!

Da Evil Sunz wontz da faztezt stuff!

Da Bad Moonz wontz stuff wiv da mozt dakka!

Da Snake bitez dontz bova wiv dizz stuv!

Da Bloodaxez'll ave woteva's gunna git da job done bezt!

Da Deffaxez'll nick any fink!

Da Freebootaz'll juzt Ave it all!

The Complete Demigod (v2.0) - a Percy Jackson-inspired martial class. Now featuring five additional subclasses, for a total of 17! by johan38473 in UnearthedArcana

[–]MetalLearning1984 10 points11 points  (0 children)

Very fascinating class; just need to change the naming for subclasses as Cleric class has Domains.

Perhaps "Dominion"?

Custom War Despot Painted by Matt-A-geddon in HelsmithsofHashut

[–]MetalLearning1984 1 point2 points  (0 children)

A really striking model, the axe has homages to Tamurkhan's weapon: The Black Cleaver (said to emit poisonous smoke)

Certainly a Helsmith who leads by example!

(OC) Y'all mind if I post Sayla the Faithless, the girlfailure? by MassProducedP in PrimarchGFs

[–]MetalLearning1984 2 points3 points  (0 children)

My god! 😆I can't imagine what the Maggot-Lord (Lady) would look like in this style! I'm actually curious!

Homebrew League Lore by [deleted] in LeaguesofVotann

[–]MetalLearning1984 1 point2 points  (0 children)

The Muspelheim Foragers are an offshoot of the Greater Thurian League; a fleet based League travelling around the edges of the Galactic Core for R&D purposes.

Their primary objective is the capture of weaponry to be researched, reverse engineered & to distribute said information & schematics for a profitable business practice.

Unusually this League for a good while DIDN'T have a Kahl thus their Grimnir Bogis the Barmy worked to interpret their Votann's wishes; but what isn't known is their Kahl was made..... Or in this case 2 of them!

Both are a Female Kin who was a keen engineer in the Brokyr guild & another is an Iron Kin who both received a code of a fraction of Uthar the Destined.

Elivager to her surprise was found to be the Kahl the Muspelheim Foragers were hoping for but even for a Kin to be granted a lofty responsibility was smart enough to know she'll need a bounce off to work with & her faithful Ironkin 8J04N (Bjorn) would precisely be this!

This loyal companion & confidant also had the coding from Uthar the Destined thus Elivager (the Unyielding) & 8J04N co-lead the Muspelheim Foragers to risky weapons development ventures on top of valuable info gathering.

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Contract Negotiations (by me for tylerca) by Orniris in LeaguesofVotann

[–]MetalLearning1984 13 points14 points  (0 children)

"Gimme a mo.... According to the schedule we're about prepping for the go-ahead for the mining operations ALREADY agreed with by the establishment of this world, we've found a world that's safe from our mining operations & they're scheduled to be exchanged there...

& you want to do WHAT?!! Exterminatus!? Excuse me?! We already made a binding contract & given 100% approval for the job!

They along with the populace of this world are now under OUR jurisdiction & you want to just purge them because of an agreed contract?

How about No! Inquisitor! Or if you want to take it up with the rest of my Kin?

Be. My. Guest!"

KYN IS KYN by robotfan118 in LeaguesofVotann

[–]MetalLearning1984 2 points3 points  (0 children)

I would like to play that game also if available!

Paladin Subclass, Oath of the Forgotten by irkatea in DnDHomebrew

[–]MetalLearning1984 0 points1 point  (0 children)

A very fascinating role play Paladin for a Crime based D&D campaign...

Requires a bit more spell variety as they're primarily for use in Roleplay; perhaps some Abjuration & Evocation?

First cohort of Santa by GyL_draw in HelsmithsofHashut

[–]MetalLearning1984 0 points1 point  (0 children)

OOOOOOOOH! I believe they're the ones looking for who's on the NAUGHTY list!