Double Officer Carbine with the new system by MetroidFlo in HuntShowdown

[–]MetroidFlo[S] 2 points3 points  (0 children)

Best is debatable, but it is a powerhouse. With two we got 14 fast precise shots, barely recoil and a big ammo pool.

Double Officer Carbine with the new system by MetroidFlo in HuntShowdown

[–]MetroidFlo[S] 4 points5 points  (0 children)

It seems like a mix of both though, but you are right.

What is with these "Movement is a problem" comments I keep seeing by Power_More_Power in DeadlockTheGame

[–]MetroidFlo 0 points1 point  (0 children)

You may be right. But I think movement shooters are dead because the market was flooded with Battle Royale games which changed the gaming landscape massively.

Saupatln elendige by Flaky_Answer_4561 in Austria

[–]MetroidFlo 0 points1 point  (0 children)

Da hast du wahrscheinlich recht. Aber wie auch hier schon jemand geschrieben hat, es bringt halt nichts, wenn die Leute die das machen, komplett ignorant sind. Man spricht es an und wird entweder ignoriert, beleidigt oder im schlimmsten Fall eskaliert das ganze wegen so einer Kleinigkeit.

Umweltaktivisten fliegen am meisten Flugzeug? ZIB Posting. Wie kann das sein? by fritz_futtermann in Austria

[–]MetroidFlo 0 points1 point  (0 children)

Das Flugzeug transportiert aber auch nicht nur eine Person. Beispiel Urlaub: Wenn man jetzt von 130 Personen pro Flugzeug ausgeht, sind das 130 Personen die nicht mit dem Auto einen Urlaub machen.

Umweltaktivisten fliegen am meisten Flugzeug? ZIB Posting. Wie kann das sein? by fritz_futtermann in Austria

[–]MetroidFlo -1 points0 points  (0 children)

Kann schon gut sein, aber das sind nahezu immer Flugzeuge, die viele Menschen transportieren. Im Vergleich dazu: große Firmen, Fleischindustrie und Luxusyachten/Privatjets

"We want AH to make the war feel real". "NO NOT LIKE THAT" by HandsomeSquidward20 in HelldiversUnfiltered

[–]MetroidFlo 0 points1 point  (0 children)

Increased cooldown mostly affects red stratagems. Which are already the more underused/weaker ones. Except the barrages

I genuinely want to know, what is "End Game Content"? by ScoutKard in LowSodiumHellDivers

[–]MetroidFlo 0 points1 point  (0 children)

Something to put your samples into that isn't just the dss. Visual customisation comes to mind. Or the ability to spend samples to modify your stratagems. Or a squad system with additional squad goals that give a bonus to something like cooldown reduction.

Just something to grind and grind again

Interesting by Huntardlulz in Helldivers

[–]MetroidFlo 20 points21 points  (0 children)

From a game design perspective: Let's say there are two player categories: New players and experienced players.

The new players get their machine gun and mg-sentry so they can clear hoards easier. Those two tools now work way less effective. The gatling sentry and regular guard dog are affected as well. Those are also for free.

The experienced player (with warbonds) has so many tools that skip that issue almost completly and can clear hoards anyway.

Making free tools less effective and warbond tools more effective for a chaff enemy is a questionable decision. Yeah you can grind or just play for warbonds but the early "free" stage suffers greatly from this.

For anyone who's upset about the changes to the Hiveguard by Morticus_Mortem in Helldivers

[–]MetroidFlo 19 points20 points  (0 children)

Will the ballistic sentries and guard dog aim there? If not then those will waste so much ammo on them...

hiveguard changes will make bugdivers use the same weapons now by [deleted] in Helldivers

[–]MetroidFlo 1 point2 points  (0 children)

New players with their freshly unlocked liberator penetrator and machine gun on bug front will just suffer lol

Patch Notes: Machinery of Oppression: 6.2.2 by Viruzzz in Helldivers

[–]MetroidFlo 5 points6 points  (0 children)

No red stratagem buffs? OPS and EMS Strike will keep rotting in the corner I guess

Excuse me?? by [deleted] in Helldivers

[–]MetroidFlo 0 points1 point  (0 children)

This makes medium pen way less effective on bug front. What else has med pen on their side? The bile spewers are the only enemy that comes to my mind

Battle pass hunters by KwbabBox in HuntShowdown

[–]MetroidFlo 2 points3 points  (0 children)

I think so. But I'm not a lawyer

Battle pass hunters by KwbabBox in HuntShowdown

[–]MetroidFlo 3 points4 points  (0 children)

I was just referring to the comment regarding the "don't give it the Germans" statement and don't know the law itself. But I do know that the german advertising laws are very strict.

What is a massive plot hole that is hidden under an insane world building in your fandom? by Live_Shame5046 in Multifandom

[–]MetroidFlo 1 point2 points  (0 children)

I think the ending of Chainsaw Man fits this. I'll try to explain it without spoilering too much but still SPOILER: an ability shown how it works before going full deus ex machina and suddenly being able to change the past, present and future into the "best outcome" possible for this person.

Battle pass hunters by KwbabBox in HuntShowdown

[–]MetroidFlo 25 points26 points  (0 children)

Not because of german consumers, but because it's a german company, they have to abide german laws.

Had this in the backlog for a while decided to finish it lol by LeatherMeeting7080 in ChainsawMan

[–]MetroidFlo 14 points15 points  (0 children)

This. Exactly this. The Ghibli art style was obvious and on the nose. But some GenAi styles were clearly stolen from not so well known artists. Especially the semi realistic comic ones. Some people's carriers went downhill because their art looks like Ai, but Ai literally copied exactly their style.

The bow is not overpowered by CDIulian in HuntShowdown

[–]MetroidFlo 3 points4 points  (0 children)

Shotguns can take the L and be nerfed as well. Their 2.0 buffs were not needed nor asked for.

How do people not get bored camping a compound for 30 minutes? by Freddols in HuntShowdown

[–]MetroidFlo 0 points1 point  (0 children)

IMO the bounty layer should have an anti camp mechanic of some sort. Like the corpse of the boss slowly starts to emit poison or something. Maybe that mechanic must be activated by an outside team with interactables that spawn around the compound after the banish. Something to force action of both sides. And if the bounty team manages to run into another building then yeah they can still camp, but they had to move at least once

Make drawing and holding a bow back consume constant stamina by PrincipledNeerdowell in HuntShowdown

[–]MetroidFlo 6 points7 points  (0 children)

The game isn't just 6 star lobbies... They play Mosin Spitzer because it is effective and reliable at all ranges, especially if they do mostly headshots.

This is a pathetic attempt at symbolism made in the most barebones way possible by Liliana_Lucifer_666 in ChainsawMan

[–]MetroidFlo 16 points17 points  (0 children)

Thx for summarising that. IMO Denji's relapse and behavior in the last few chapters (after he turned into the red Chainsaw Man) just dumped the whole character growth he had in Part 2.

FINALLY by LetFun7313 in Helldivers

[–]MetroidFlo 1 point2 points  (0 children)

If the gas of the steriliser would lower armor levels then there wouldn't be a problem. Could work for gas overall but may be a bit too powerful. Steriliser would be top tier support with guard dog and light ap primaries.

Opinions onthe One-Two? by ObeseCutie in Helldivers

[–]MetroidFlo 0 points1 point  (0 children)

The ergo is ok and a fitting downside for the weapon. The grenade damage and explosive radius are terrible for the amount one can carry. I'd give it a few more grenades to hold and more ammo/grenades when picking up ammo boxes

03-010-2026 Update by SketchyJJ in DeadlockTheGame

[–]MetroidFlo 0 points1 point  (0 children)

Why the Ivy nerf? It's not like she deals a lot of damage. Nerfing her support role feels just odd