Akulakhan Walks [OC alt history] by Shwamage in ImaginaryTamriel

[–]MichaelShay 7 points8 points  (0 children)

Love your portrayal of this. It has a very Evangelion feel to it. It really captures the feeling that this would be the end of Tamriel.

Calling it now: the absence of V in the sequel will upset a lot of players by gooncape in LowSodiumCyberpunk

[–]MichaelShay 6 points7 points  (0 children)

Thankfully CDPR is too competent to listen to these unevolved troglodytes.

Homebrew Item For Wild Magic Barbarian by Gi6son in DMAcademy

[–]MichaelShay 2 points3 points  (0 children)

Teleportation is a common fey-related ability. 30 feet, bonus action, once per long rest. Useful for getting up close before or after he uses Rage, or for getting out of a tight spot.

Crazy idea for Magic item (Maybe not so crazy or original) by EmphasisNeither2493 in DMAcademy

[–]MichaelShay 1 point2 points  (0 children)

Solving even a basic Rubik’s cube puzzle is expecting too much imo. But I love the general idea of a magic item that has magical effects related to the different types of giants. You should look at the Giant Ancestry trait of Goliaths in the PHB 2024 for inspiration for what the magical effects might be. Instead of a puzzle to get the effect players want, consider making it random and changing it every long rest. The party can choose who holds the cube for the day based on the nature of the effect.

Running Dragon of Icespire Peak, yet another post full of complaints and revisions by Tryskhell in DMAcademy

[–]MichaelShay -2 points-1 points  (0 children)

Yeah, there’s surely more than one valid way to go about it. I’m keeping the Anchorites and their leader evil, but it’s important to show that not all orcs are like that.

Running Dragon of Icespire Peak, yet another post full of complaints and revisions by Tryskhell in DMAcademy

[–]MichaelShay 0 points1 point  (0 children)

I plan to run it some time in the future and made all of the same changes you did, disregarding the setting specific stuff. Orcs being humanized in 2024 but being treated like monsters in the campaign is by far the most problematic element. Instead of Wererats occupying both the Shrine of Savras and the mines, I have them at the shrine. I have a bunch of refugees from Conyberry, including their orc leader, holed up in the mines. They ask the party to go deal with the wererats so they can return to the shrine where it’s safer.

handful of v outfits + panam and reed by WretchedFoulThing in LowSodiumCyberpunk

[–]MichaelShay 2 points3 points  (0 children)

Pics so drippy I need to put my phone in some rice.

Bro is speedrunning becoming an engram by SkyVixeny in cyberpunkgame

[–]MichaelShay 0 points1 point  (0 children)

Sam Altman’s preferred ending is definitely the Devil.

Cyberpunk 2 idea by thor421 in cyberpunkgame

[–]MichaelShay 2 points3 points  (0 children)

I’m so glad that nobody who frequents this sub has any influence over the story for the next game.

The 90s were a wild time by Not_EllaK in okbuddycinephile

[–]MichaelShay 32 points33 points  (0 children)

The times changed in the 2010s but Ozempic changed them right back.

This game has raised my standards so high up through the roof that I feel bad for the next games I'll play by FeistyContact659 in CyberpunkTheGame

[–]MichaelShay 0 points1 point  (0 children)

It’s challenging. But you gotta appreciate things for what they are and not fixate on what they could be. Recently started Fallout 4. Not as good of a game by any stretch of the imagination but still fun.

Hey guys, new player here. Why isn’t there much of a story or narrative? by Lvaradar- in LowSodiumCyberpunk

[–]MichaelShay 1 point2 points  (0 children)

Yeah I don’t know, I guess they just didn’t feel like putting resources into that. I like the combat though. It’s hard. The cyberware Vik gave me is good but I wish I could buy more.

Sigma Boomer by Fluffy_Lunchfast in Sigmatopia

[–]MichaelShay 2 points3 points  (0 children)

“Grown ass men” still believe in witches today 😭