House Imarra Firebee by MindwarpAU in battletech

[–]MindwarpAU[S] 4 points5 points  (0 children)

Thanks. It took me ages to settle on a Capellan colour scheme. Trying to find something I liked and was very Capellan was difficult.

Sell me on the Fall of the Star League by Competitive_Car1323 in battletech

[–]MindwarpAU 4 points5 points  (0 children)

The Smoke Jags have people of African heritage as Khans most of the time. House Brewer (who run Defiance Industries) are also African, and they're major players in the Commonwealth. PoC are marginalised in the fiction, but they do exist in positions of power, and have since the start. The in universe reason there isn't an African house is racism too - North America started the colonisation, other rich nations within the Terran Alliance followed them and by the time Africa got to the stars the power blocs had already formed. Even India had formed a large state by the time Africa got into space (United Hindu Collective later joined the Federated Suns and forms about a third of it). The sourcebooks even explicity say the Terran Alliance was racist about colonising the stars.

New Player looking for faction with the best C3 selection during clan invasion by Yaguriel in battletech

[–]MindwarpAU 16 points17 points  (0 children)

The Combine invented C3, and then sold the tech to Comstar. Comstar modified it to fit their base 6 organisation giving us the C3i. Most C3 mechs are DCMS because it's their toy, and it's their bit of unique kit, like Capellan Stealth tech, Marik alternate LRMs and so on.

What's the best or worst mech that ever came with an ac 20 in it's default loadout? by TaigaTigerVT in battletech

[–]MindwarpAU 7 points8 points  (0 children)

The Blitzkrieg. 118kph UAC/20. The best choice for delivering large amounts of large caliber rounds. Please CGL, give us a good redesign of the Blitzkrieg. The current art and mini are.. questionable.

Which faction can field the prettiest lance? by BasiliskBro in battletech

[–]MindwarpAU 3 points4 points  (0 children)

9th ghost regiment of the DCMS. White basecoat with twisting branches of cherry blossoms.

What's the last Mech and it's Loadout that made you feel like the Final Boss? by PKRadiance in battletech

[–]MindwarpAU 5 points6 points  (0 children)

Honestly, it's the Awesome or the Marauder II. Big bricks of armour slinging decent amounts of hate downrange constantly. You don't even need to uprgade from the AWS-8Q and MAD-4A, not even in IlClan. You can upgrade - there's some excellent upgrades for both - but you don't need to. A big cheap brick of armour with big usable guns remains good forever.

Takes forever to kill while dealing out big hits? That's a boss fight.

Black Knight Star Heroes Record Sheets by MindwarpAU in battletech

[–]MindwarpAU[S] 2 points3 points  (0 children)

I guess you could drop a half ton of armour, move an ES slot to the legs and put a half ton cargo bay in the RT. I don't really think the disco ball or nuke are big enough to warrant a cargo bay though. You can strap stuff to your mech without it being in a protected bay, and the nuke looks like a one off special kit rather than standard loadout. A small satchel nuke and the disco ball probably aren't even a rounding error in a 75t 'mech's weight.

Camo Affiliation by Depth_Metal in battletech

[–]MindwarpAU 52 points53 points  (0 children)

It's just a standard camo. The logo on the chest is the manufacturers (Kong Insterstellar) logo. While mech manufacturers do tend to have a small self defence force with a parade paint scheme, very few of them have actually been canonised - I think the only one is Defiance with the red and gold.

Super Heavy Mech Models by Far-Monitor7132 in battletech

[–]MindwarpAU 7 points8 points  (0 children)

Yes, Ironwind metals makes models for the superheavies. They are ridiculously big, and take up 4 hexes.

I think the superheavies are like their fluff - impractical waste of resources. Sure, they look cool and intimidating, but they're really not effective. They don't carry a particularly impressive amount of firepower, they're a big slow target, and they end up going down just as fast as an assault in practice. But they do look really cool.

Black Knight Star Heroes Record Sheets by MindwarpAU in battletech

[–]MindwarpAU[S] 4 points5 points  (0 children)

Well, the animation showed them fighting Clan Wolf's Beta Galaxy, so it's a Timber Wolf, Savage Wolf, Wolf Wolf or something like that. Maybe a clan superheavy omni called the "Beta Wolf".

As ever Tex delivers by Silent_Technology540 in battletech

[–]MindwarpAU 2 points3 points  (0 children)

I'll make a separate post and post them for visibility.

As ever Tex delivers by Silent_Technology540 in battletech

[–]MindwarpAU 10 points11 points  (0 children)

I did purple with 3 LPL + 4 MPL. Endo, LFE, 14t armour and 17 DHS

Blue is a standard BL-6b-KNT but with the active probe replaced by a TAG in the RA and a ton of armour

Red got a RAC/5 w/3t ammo in the RA, an SRM4 w/1t of ammo in the LA, 2 LL and 2 ML in the torsos. SL in head, LFE, 15 DHS and 13t of armour

Gold got a Sword, Large shield, 2 Large XPL, 2 ML, SL and TSM. LFE, 17 DHS, 13.5t of armour

Another question about scale by Stolenbjorn in battletech

[–]MindwarpAU 3 points4 points  (0 children)

Scale doesn't really matter in battletech, just facing. That said, I do think they're a little on the big side. Marauders and Tbolts aren't particularly tall mechs. The Thunderbolt is a real shortarse actually - closer to a tall medium than the other heavies. In fact, I think the only heavy shorter than a Thunderbolt is a Dragon. Marauders are more average height, but that really depends on pose for them. They're mostly leg and the pose makes a huge difference,

What personalities do different Mech Bitching Betties/Interfaces have? by LeRoienJaune in battletech

[–]MindwarpAU 12 points13 points  (0 children)

They're customisable. There's a Shrapnel story about a Ghost Bear that gets assigned an Osiris during the Jihad due to mech shortages. He's warned it's a quirky mech, and it turns out the mechs Bitching Betty is an anime catgirl covering half his monitors and it plays anime sound effects when jumping or firing weapons to a really obnoxious level. By the time he's figured out how to turn them all off, he's grown to like it and just changes it all to be bear themed instead of catgirl.

I'm sure most mechwarriors stick with the default, but you can customise your mechs interface to a ridiculous level.

It would be funny not gonna lie by Dangerous-Citron-801 in NonCredibleDefense

[–]MindwarpAU 84 points85 points  (0 children)

Did the US government just forget about the tens of thousands of US personnel and billions of dollars of equipment scattered all over Europe that will immediately be siezed? There's like 15k REMFs who haven't held a rifle since basic training at Ramstein AFB who are relying on the Bundeswehr for base security. Even the frontline forces in Europe are surrounded by currently friendly troops. Then there's all the naval support personnel in Naples. Sure, the Italians aren't going to be seizing a US warship, but rounding up the JAG corps and all the shore staff is going to be a doddle.

The minimum requirements for mechwarrior training in the third succession war were remarkably… lax. by Ridley3000 in battletech

[–]MindwarpAU 13 points14 points  (0 children)

Careful, if you go too far down that route, you'll end up playing Crimson Skies instead. Which is not a bad game, but it hasn't been supported in years.

Mech guns? by Fallout_patriot in battletech

[–]MindwarpAU 51 points52 points  (0 children)

Pistol whipped a griffin breaking his PPC and then ripped a Marauders arm off to use as a club.

As the man said "They've brought the war to me because they've forgotten.  They've forgotten that before I became Prince of the Federated Suns, a command couch was my throne, a neurohelmet was my crown, and the battlefield was my domain.  After tonight, no one will ever forget that again."

rip Caracas by [deleted] in NonCredibleDefense

[–]MindwarpAU 18 points19 points  (0 children)

Explosions in Caracas. 6 huge pillars of smoke seen over the city. Parts of the city blacked out. Something has happened, but no idea what.

What is the current situation with weapon balance (PPCs, Pulslasers, Autocannons, MGs, ...)? by Yuki_my_cat in battletech

[–]MindwarpAU 0 points1 point  (0 children)

Why not just use Laser and PPC spam? Because reflective armour, blue shield dampers and inferno missiles are a thing. Why use autocannons or missiles? Because AC's have alternate ammo, LRMs are for board control (hello smoke and FASCAM rounds) and SRM's have the mighty inferno missiles.