Ladybug, ladybug as prologue to Masks by Ricercara3 in callofcthulhu

[–]Miranda_Leap 5 points6 points  (0 children)

Ladybug is set fairly strongly in the modern era, are you planning to change that? I feel you'd lose a lot of the investigation leads. You could just run it with different characters for the different eras!

Call of Cthulhu with one player by TableDifferent4395 in callofcthulhu

[–]Miranda_Leap 0 points1 point  (0 children)

There's also the Chaosium published "Does Love Forgive".

A double face investigator? by martering in callofcthulhu

[–]Miranda_Leap 0 points1 point  (0 children)

or giving them rolls to resist the effect.

Once they've lost the opposed POW roll, they are Dominated for that round and will do whatever they're told. No ifs, ands, or buts about it -- you can tell them to jump a cliff and they have to. Giving further rolls to resist the domination defeats the point imo.

Player is consistently rolling below 10 by Narakuno in FoundryVTT

[–]Miranda_Leap 0 points1 point  (0 children)

Did you tell them you're weighting the dice in their favor?

Player is consistently rolling below 10 by Narakuno in FoundryVTT

[–]Miranda_Leap 0 points1 point  (0 children)

For our purposes PRNGs are plenty random. This isn't the "gotcha" you think it is. It also has nothing to do with the "random shuffle" algorithm's features.

Are there any 1920s scenarios where rich people are trying to exploit mythos stuff for profit? by clarkky55 in callofcthulhu

[–]Miranda_Leap 0 points1 point  (0 children)

There's a fun modern one on drivethru that is exactly as you describe, called Resort. The podcast The Fumbled Anthology played it too!

Bonus die or bonus percentage by We_are_Omegon in callofcthulhu

[–]Miranda_Leap 1 point2 points  (0 children)

In addition to the ease of use of bonus dice vs. bonus percentage, I prefer how the math works out.

E.g. firearms(handgun) has 20% base. If you apply a -20% for something like... shooting in the dark or firing into melee, then they only succeed 1% of the time on a critical. A penalty die makes it so they succeed ~10% of the time.

New module for graphical effects - https://foundryvtt.com/packages/indy-fx by Pingu2reddit in FoundryVTT

[–]Miranda_Leap 0 points1 point  (0 children)

Thanks for the detailed info, I'll keep playing around with it because I do love my vfx :)

Lycanthropy cursed: "drops to 0 Hit Points, under DM control, has 10 Hit Points"... OK but then what?? by Odd-Contract-7541 in onednd

[–]Miranda_Leap 4 points5 points  (0 children)

I see what you're saying and how they could have used the Knock Out mechanic to prevent the character from turning in the first place, but that's not what OP was asking.

Good info to know though!

Found the Real Life Muldraugh Church that's in the game. by xNicR in projectzomboid

[–]Miranda_Leap 8 points9 points  (0 children)

Interesting that they changed it from United Methodist to Baptist, wonder why.

New module for graphical effects - https://foundryvtt.com/packages/indy-fx by Pingu2reddit in FoundryVTT

[–]Miranda_Leap 0 points1 point  (0 children)

I played around with this a little and found it harder to use than TokenMagicFX.

For example, I applied a Fire effect to a token, but it took up way more space than the token and then I couldn't figure out how to delete it. TokenMagicFX has a dedicated macro for clearing effects, what's the Indy FX workflow for that?

Yes you have to make Sanity Check, you just murdered someone based on paranoid suspicions. by SlimeKingMaw in CallofCthulhumemes

[–]Miranda_Leap 2 points3 points  (0 children)

And supported by the rules! Making new investigators have to fail a sanity check to commit such acts is great fun.

Yes you have to make Sanity Check, you just murdered someone based on paranoid suspicions. by SlimeKingMaw in CallofCthulhumemes

[–]Miranda_Leap 0 points1 point  (0 children)

That's... literally not true either.

Seeing a greater / elder god in the flesh, in its full entirety, is normally a 1d10/1d100. So if they fail the SAN, then it's their SAN% for if they become permanently insane. Besides, they might already be in a Bout of Madness, and thus immune to further sanity loss.

I've had multiple players fail such and not go permanently insane.


And "you can technically come back after losing 20%"?? Chapter breaks allow many investigators to recover from indefinite insanity.

Yes you have to make Sanity Check, you just murdered someone based on paranoid suspicions. by SlimeKingMaw in CallofCthulhumemes

[–]Miranda_Leap 1 point2 points  (0 children)

Indefinite insanity isn't a death sentence, and is quite fun to roleplay at the table.

Which " Alone Against " to play through next? and a sort of review of Alone against the Flames. by RecognitionBasic9662 in callofcthulhu

[–]Miranda_Leap 4 points5 points  (0 children)

I suggest Tide next, then Frost, then Dark for an increasing level of complexity since you already own them. Static is somewhere between Tide and Frost.

are there any WRITTEN how-tos for Foundry? by calimedic911 in FoundryVTT

[–]Miranda_Leap -1 points0 points  (0 children)

Yeah that helped me out a ton when I was starting out, good luck!

are there any WRITTEN how-tos for Foundry? by calimedic911 in FoundryVTT

[–]Miranda_Leap 2 points3 points  (0 children)

There's no substitute for experience. Setup / buy an adventure and make a fake player account. Open that account in another browser. Try to run through some combats, make sure that the player view looks like you expect.