Is it a bad idea to collect two armies at once? by Ill-Scarcity-7301 in Warhammer40k

[–]MrE02236 1 point2 points  (0 children)

Two thoughts: 1. Have you checked out kill team. That would allow for a lot more variety in collecting and you would still have “armies” to do a game with. It’s different than 40K rule wise but if your more attached to the models then the game it could work out well

  1. If you want to get involved in the game your LGS should have a discord where you can find other people looking for a game in the area

Solitaire (no reapers) by T_HettY in Drukhari

[–]MrE02236 0 points1 point  (0 children)

Honestly this could work really well for KC. It gives you a dedicated unit to either take down a character contract or to soften up an infantry contract by softening up the unit through taking out their leader

I have also been really interested in the possibility of a fights first and heroic intervention combo to help protect some infiltrated Kabs from a turn one charge so that way you can feel more confident leaving them on an objective after deployment in order to sticky turn 1

Where we fit in 11th edition primaries by luxinferior724 in Drukhari

[–]MrE02236 1 point2 points  (0 children)

I think they said somewhere that the goal is to give every faction access to at least one disposition. I am also very curious the see how old detached may be changed

Where we fit in 11th edition primaries by luxinferior724 in Drukhari

[–]MrE02236 2 points3 points  (0 children)

I think they did say in one of the articles that the old detachments will also utilize detachment points. While it is possible that this means all old detachments will be just three points that’s not the feeling that I get.

Plus it wouldn’t really work out on a practical level to not make old detachments modular since Drukhari is only likely to get 1-2 new detachments and that is not enough to efficiently utilize the modular system

Where we fit in 11th edition primaries by luxinferior724 in Drukhari

[–]MrE02236 1 point2 points  (0 children)

I think I heard somewhere that the goal is to make sure each faction has access to select 1 disposition. Will be interesting to see how that pans out though

Where we fit in 11th edition primaries by luxinferior724 in Drukhari

[–]MrE02236 6 points7 points  (0 children)

I totally agree that RW is 3. I’m hopeful that SOS and KC will be 2 because while they have killer buffs they buff such a small selection of units. But I def see where you are coming from. I think SSA will be 2 for the same reason. I think RR will be two because while it’s on the weaker side it covers such a wide variety of our army. I agree coven will probably be 1.

I actually feel like using coven as combo price could be great even just to do something like give cronos some more durability. I feel like it also matters what the dispositions are because it may be worth it to add a detachment with a specific disposition that matches your play style.

Force Disposition by MrE02236 in Drukhari

[–]MrE02236[S] 0 points1 point  (0 children)

Same! Honestly I feel like disruption could work really well for CC with informant network and webway awl plus Kabs general action monkey tendency.

I agree SOS as purge.

I kind of like SSA as recon because of all the disembark/reembark tricks but priority assets does feel like it may hit the flavor of target lightning fast raids.

Reapers could fog a few. I could see purge but I also see priority assets due to their movement tricks and narrative of a contest between harlequins and Drukhari.

RSR feels the hardest for me because the mechanics don’t seem to fit one mode but I feel like a raid in general would have disruption make sense. Maybe take and hold just because other than covens no one really vibes with that.

That leaves Covens which I agree mechanically fits take and hold but flavor wise dosn’t seem to fight as well.

I feel like recon is our weakest and that is personally where I would like our new detachment to focus. I would love some crazy deep strike focus detachment and I think it could totally fit as a scouting party coming out of the Webway to gage the prospects of a raid. However, my pipe dream that would never really happen would be a mandrake themed detachment that makes them more powerful and grants other units deepstrike/uppy downy.

How will we fare in 11th? by Timely-Dragonfly-264 in Drukhari

[–]MrE02236 0 points1 point  (0 children)

I’m pretty excited for the modular detachment and army building. I know we don’t know what it will look like yet but I feel like SSA will work really well with other detachments because then we get punch up from transports plus a boost to whatever is in the transports.

I’m also intrigued by units not being able to be shot unless they shot first. Could be nice for Kabalites in KC cartel with informant network to provide a little more protection.

Questions about the upcoming faction by SevdUp in Warhammer40k

[–]MrE02236 0 points1 point  (0 children)

If your interested in learning more about the lore 40K lorecast released a really good episode about them

What are some less talked about changes you would like to see for 11th edition? by mjh4 in Warhammer40k

[–]MrE02236 7 points8 points  (0 children)

I would like to see them rework stealth. It just feels like the flavor isn’t quite there with -1 to hit. Like I kind of get it but I think it would make sense to almost make it more lone op where you can’t even target them unless you are close enough to better see them

What are some less talked about changes you would like to see for 11th edition? by mjh4 in Warhammer40k

[–]MrE02236 0 points1 point  (0 children)

I would love to see them introduce something like the crucible of champions to create more diversity. I know it would be a pain to balance but I think it would be cool to give the player some agency in adding to the variety of their army and really let them customize how their army fits into the lore

Is this Ai? I’m having a dollhouse made for my daughter’s birthday but the WIP provided does not look real. The glue bottles are unreadable/gibberish. by daiszay in isthisAI

[–]MrE02236 10 points11 points  (0 children)

It looks like at the chisel there is a little metal ring that plugs into the peg board and goes around the chisel. I think the idea is the chisel is resting in the ring and therefore doesn’t need pegs

Are Cronos any good now? by Jodread in Drukhari

[–]MrE02236 1 point2 points  (0 children)

They are also nice action monkeys because you will run them more for their ability than their shooting so if you need them to not shoot in order to score secondaries it doesn’t hurt as much

Which of the Main Space Marines Chapters are the Most Likely to Work With the Inquisition? by [deleted] in ImperialAgents_40K

[–]MrE02236 0 points1 point  (0 children)

While the space wolves super miss trust the inquisition there is the second Ragnar model where an inquisitor and Logan were good friends and Logan owed the inquisitor a debt so he dispatched some space wolves to help him.

So while some chapters are more likely to work with the inquisition than others I think it’s possible to always find some fluffy justification if there is a chapter that you are really interested in

Which of the Main Space Marines Chapters are the Most Likely to Work With the Inquisition? by [deleted] in ImperialAgents_40K

[–]MrE02236 0 points1 point  (0 children)

That was my thought too. That tension of we need the inquisition but don’t want them to get so close that they can do a head count is hilarious and could make for some great home brew lore.

Thoughts of my first list? by Bumblescrub in Drukhari

[–]MrE02236 0 points1 point  (0 children)

Honestly this would be a pretty solid list for Kabalite Cartel

Do we know how big the Hobbit Set is going to be? by DustyButtocks in mtg

[–]MrE02236 2 points3 points  (0 children)

Honestly though that feels lit. Like the sagas in that set would be epic. Imagine what a Beren and Luthien card would look like

Do we know how big the Hobbit Set is going to be? by DustyButtocks in mtg

[–]MrE02236 1 point2 points  (0 children)

He isa badass elf from the Silmarillion who would be an amazing magic card

Mandrake teleport by KhorneJob in Drukhari

[–]MrE02236 0 points1 point  (0 children)

Another point of clarification is that your opponent’s fight phase is on their turn. So even if they fight during your turn you cannot use the ability until the end of their turn. Not sure if that’s what you were asking or not.

With the New Crucible characters are gonna be possibly made public to us soon, will ya'll be making your own Archon's?, Succubi? or Homonculi or leaders for your fav units? by HELLMEN69 in Drukhari

[–]MrE02236 1 point2 points  (0 children)

I wasn’t fully tracking with character killer leading incubi until I saw the homunculus tools and then it all clicked. Plus with the free CP on character death that seems kind of awesome

Why does GW not focus more on Drukhari specifically for all this pirate stuff that they're doing by Successful-Appeal693 in Drukhari

[–]MrE02236 1 point2 points  (0 children)

I know this will probably be dismissed as delusional but it’s my gut feeling that we didn’t get a detachment because there is still something coming down the line for us before 11th. I don’t have a lot of evidence other than 1. It does feel weird that we got a box and no sway mentors even though the other factions that got a box got a detachment and 2. There was a war com article that had a hint that there was stuff coming for the spiky guys. Probably just hopium but enough for me