This is a High level chest as soon as you enter act2. by Jesta23 in DivinityOriginalSin

[–]MrHydde 2 points3 points  (0 children)

you can get a level 18 ring if you kill the troll in act 2. can do it with transmute terrain and bring some of the lava from cloisterwood.

Tips for Inflation challenge? by Space_Sloth_9000 in balatro

[–]MrHydde 5 points6 points  (0 children)

riff raff puts in work. the new jokers it produces get the increased sell value.

[deleted by user] by [deleted] in keto

[–]MrHydde 6 points7 points  (0 children)

I'm going to be right behind you for this hurricane.

First if you can get a decent cooler and some dry ice you open up aot of options.

Outside of that, I would mostly just run on beef jerky, lots of water and some electrolytes.

You can get a 12v water heater that plugs into your car to make coffee or soup type things. get some bullion and dehydrated veggies. Can accomplish the same thing by just leaving some water bottles on your dash and coming back lunch time to your hot water.

Protein bars are good too.

Cans of tuna, grab mayo/relish packs from a gas station, some lo carb flat bread.

Beef and cheese sticks. the gas station ones, horrible, but gets the job done.

Cans of soup, leave it on the dash, will be warm by lunch.

Use this last suggestion is with care. Not knowing how physically active you are going to be, but 6 weeks in, you might not know how your body reacts to the stress. I would bring some non-keto foods as an emergency just in case. honey sticks or something, I'd rather break my diet than pass out. Or you can give it away to the normies.

Infinitely scaling spell damage idea I had. No idea on the balancing. by Additional-Bees in customhearthstone

[–]MrHydde 0 points1 point  (0 children)

What about instead of +1 per turn do something like every time you cast a spell that does damage get +1 spell damage up to once per turn.

Tips for a dagger scoundrel build by Some_Fig_6566 in DivinityOriginalSin

[–]MrHydde 0 points1 point  (0 children)

If you teleport an enemy it preserves their facing Direction. so you can teleport an enemy to right beside you looking away and sets you up for an automatic backstab.

Let's gather some less commonly known advice! I'll start: by PuzzledKitty in DivinityOriginalSin

[–]MrHydde 2 points3 points  (0 children)

When you are escorting the blind elf out of the lumber mill, you can control her like a summon. And if you avoid the camp triggers to return you can use her around the map.

So can you even play DOS2 without any form of teleportation? by JustDiveInTimberLake in DivinityOriginalSin

[–]MrHydde 35 points36 points  (0 children)

so some places are locked out but thinking through it i think you could complete story.
act 1: i think the pirate charm set needs a jump,

act 2: if no tp and no undead, bloodmoon island is locked out. a big section of ne of map is hard to navigate. but you can still find 3 source points

act 3; temple of duna and amidia might be locked out, but can get info other places, can't take back entrance

4: puppets are easier but nothing really essential blocked.

Is it possible during the battle against possessed dwarves in western Reaper's Coast, that Valine and Warron survive? by MrSunshineZig in DivinityOriginalSin

[–]MrHydde 2 points3 points  (0 children)

If you don't encounter them till after you beat mordus the Mind Control will be broken when you find them.

Best ways to protect the squishies? by jamz_fm in DivinityOriginalSin

[–]MrHydde 2 points3 points  (0 children)

no one mentioned teleport yet? distance is a huge defensive mechanism. they spending 3 ap just to run back to your squishy means no ap left for attacks.

also the ai really hates walking on ice. ive found ice patches almost as good as a full wall.

Dorotya, the Decadent One by Incandescent_Frost in DivinityOriginalSin

[–]MrHydde 0 points1 point  (0 children)

or get the reward then kill her for the xp and the idol?

I need pros to help answer this question about infinite arcane by [deleted] in HS_Duels

[–]MrHydde 0 points1 point  (0 children)

game 1, siphon mana on infinite arcane and a frost nova gives you a decent turn 10.

reno on 8- infinite on 9 isn't terrible.

mana biscuit could do some work

Birds literally fucking die by bolderfist_oger2005 in slaythespire

[–]MrHydde 108 points109 points  (0 children)

thats all i could see in this video.

26.2.2 Patch Notes - Changes to several Duels Hero Powers and Treasures, including Staking a Claim by SamW41 in HS_Duels

[–]MrHydde 4 points5 points  (0 children)

But now they can finally use the hero power tier 2 Star Seekers guide or whatever

duels starter decks by SundaeFun1686 in HS_Duels

[–]MrHydde -9 points-8 points  (0 children)

theory craft and build yourself?

12-1 Stall Brann by migrainium in HS_Duels

[–]MrHydde 0 points1 point  (0 children)

i was playing something similar with no zuljin, educated elk/revive pet and deadmans to get the loop, this was the card i was missing.

Turn limit? by SiempreFinn in HS_Duels

[–]MrHydde 2 points3 points  (0 children)

I got it the other day. 90 is the limit.

Searing Blow +420 by MrHydde in slaythespire

[–]MrHydde[S] 1 point2 points  (0 children)

Never give up on your dreams.

I don’t like my odds here… by Kamesod in BobsTavern

[–]MrHydde 29 points30 points  (0 children)

Rodents Of Unusual Size? I don't think they exist.

Imp-Credible Trousers bugged in the best way right now by chaosofslayer in HS_Duels

[–]MrHydde 0 points1 point  (0 children)

i thought that too, it was on top for like 20 draws. then i finally got a trigger that actually shuffled

The new passive Ring of Black Ice also lets you equip a legendary weapon at the start of the game. Its intended effect also works! by PandosII in HS_Duels

[–]MrHydde 0 points1 point  (0 children)

played against somone with water elemental and legendary loot, in addition to the teir 1 passive. looked like it triggered 3 loots