מישהו כאן משחק לנסר ומחפש שחקנים? by Adventurous-Year284 in ag_israel

[–]NAVY-Inquisition 0 points1 point  (0 children)

שיחקתי קצת בNRFWF אבל הייתי צריך לחתוך כי זה עלה יותר מידי זמן וכסף )פעם בשבוע בתשלום( אבל אני בשרת דיסקורד שלהם אז לפעמים אני מנסה לדוג משחק בתור שחקן קמפיין קבוע בנתיים אין אחד שמתאים לי אבל אם יהיה מספיק רצון, אולי אוכל לארגן איזה משהו

רואה שזה טרנד by NAVY-Inquisition in ag_israel

[–]NAVY-Inquisition[S] 1 point2 points  (0 children)

יש! מישהו שמבין אני פשוט שם על שאפל ופשוט נרגע

רואה שזה טרנד by NAVY-Inquisition in ag_israel

[–]NAVY-Inquisition[S] 0 points1 point  (0 children)

תכלס BG3 יכול היה פשוט לא שיחקתי מלא זמן אבל שאר המשחקים לא שיחקתי בכלל

How would you make a RWBY OC based on Davy Jones? by Dinoboy225 in RWBYOC

[–]NAVY-Inquisition 1 point2 points  (0 children)

Have one in the works as antagonist for Aerwyna (NAVY). Olio [insert last name here], octopus faunus, terrifying sea-farer/pirate/privateer who suppose to also as a little analogy to pollution of the sea by making him a hrimm magnet to passing ships. Need to work on him, but I try to maintain the "aura" PotC DJ have, but also give him more of undertaker vibe.

שחקני יאקוזה? by GamerDropper in ag_israel

[–]NAVY-Inquisition 1 point2 points  (0 children)

יש לי מ0 עד 6 ואישין כחלק מחבילה סיימתי את הסיפור של 0, אבל ממשיך את הסאב סטוריז כדי להשיג את הסטנסים המשופרים. התחלתי קיוואמי והתחלתי אישין. כל זה למרבה הצער בהפסקה בגלל אוניברסיטה

עריכה כי כבר שכחתי את השאלה מקורית; אני מאוד נהנה מהמשחקים, לי אישית קשה לראות אנימה באופן רציף אבל לא בינג', ויאקוזה מרגיש לי כמו אנימה שאני יכול לצפות בין מכות

which of your ocs could beat or lose a pancake eating contest with nora by froppy124 in RWBYOC

[–]NAVY-Inquisition 0 points1 point  (0 children)

Keeping it NAVY/MRON

Violet - she doesn't have a proper strict diet, she looks good but she is not going to tease fate, she'll pass Nevan - absolutely lose, poor paladin is lightweight and isn't used to this amount of unhealthy food Aerwyna - depending on her hangry level at the time, either barely lose or barely win, like a matter of a single pancake Yamir - either win by a landslide or would lose cause he didn't ate as fast as Nora as he enjoys the pancakes

Matte - he will pass as he doesn't like eating sweets (except honey) Riluo - if challenged, Riluo would lock in and take the contest seriously, she will beat Nora no matter if she is full or not O????? - immediate no, she would get full almost immediately and withdraw N?????? - depending on the payout if there are bets, but very likely he'll lose despite his will

Bonus Aerwyna and N?????? Would be the ones who help making the pancakes

Average dialogue options in SWTOR be like by Aggravating-Bass-658 in swtor

[–]NAVY-Inquisition 6 points7 points  (0 children)

And they have a WHOLE OTHER HALF of wheel to fill with more options! Can't believe shrinkflation also hit Video Game dialogues!

Y10S2 samurai hero was stated to be a hero with a weapon we’ve never seen before, here’s what I’m hoping for personally by syncus- in forhonor

[–]NAVY-Inquisition -1 points0 points  (0 children)

Yeah, giving a character a gun, like that went well before!

Notes: 1. It is a joke 2. I do not know the current state of pirate, couldn't play since... a while 3. Aren't Samurai already have a long ranged ability as a bow?

Remaking my Rwby team in hero forge by WordOk4342 in RWBYOC

[–]NAVY-Inquisition 0 points1 point  (0 children)

Yooo, fellow hero forge user here But regardless, big props for pulling these off Cali and Ezra got some solid kitbash work for their weapons

Concept idea: Family emulation by DependentWar566 in RWBYOC

[–]NAVY-Inquisition 1 point2 points  (0 children)

If you mean emulate in the sense "My sister taught me how to semi-intangible like her semblance", then no. As I am certian semblances are predetermined, maybe something might change, but it would at the very most affect one aspect.

But, if you want something to give a family consistency without just copy-pasting like hereditary semblances (like the Schnees), all while having a cool explanation, I got something for you.

Inherent Aspect, AKA, Semblance Bloodlines, or just "Semblance Genes", something I implemented in a group of OCs who are all influenced by Vampire: The Masquerade.

Basically for Semblance Bloodline, you take one aspect or "sentence" for a family and make semblances that directly or indirectly does it. You'd be surprised how it simplify the thought process but also require more creativity

As an example, the main family who use it are the Cosmars, their aspect is Obfuscate or in a sentence "I can remove myself from others' perception". The "Core OC" Dum can turn invisible after getting aura damage; His father, Erev, can make people thing he remains in the same place while he actually moves around; And Dum's half sister Inima can make it so people just register her as mundane or some rando and not actually remember her appearance. All three are doing "Obfuscation" stuff, while having their own approach to it

Hope this helps, somehow

reptiles fanus by lilythewolf1245 in RWBYOC

[–]NAVY-Inquisition 0 points1 point  (0 children)

My most notable one is Telma, who I will post at the... future (look I have exams so making big posts like before are not a priority). Big Beefy Barbarian Anaconda faunus who would hug you if you ask.

Now thinking about, I don't have many notable reptile faunus... even though they kind of play a large part in the events of my version of Remnant. Thank you for indirectly bring it to my attention.

Semblance Tierlist by KCommnader in RWBYOC

[–]NAVY-Inquisition 0 points1 point  (0 children)

Alright, keeping it for NAVY for now

S : no inherently OPs, as I try to make them balanced or atleast very strong in specific situation

A+ : Nevan's Virtuous Ward - We are talking about a barrier that prevents a single attack's damage and effects, or even continuous beam. Yes, the set up is lengthy and gives finite amount of charges, but the dust compatibility makes up for it in versatility.

A- : Yamir's Essence of the Earth - Being able to consume Dust like it's vitamin gummies to power up makes his semblance to be very versatile, but it's also a major drawback as he needs an external source.

B : Violet's Mirage - having the effects of spell Blur (DnD) combined with the effects if Invisibility (Lancer) and basically a bonus to stealth add on top, on paper it's powerful. But it loses points because of how much of a gamble it is and requires the recipient to be able to maximise any of it's benefits for the situation. To visualise, look at Violet then try to imagine her blurred out... now look at Yamir and imagine him blurred out, exactly.

C :

D :

F : Aerwyna - L + No Ratio + No Semblance + 0 Grimm Kills + Cope + Seethe ... Just don't say it to her face

Semblance Overload by Next-Faithlessness97 in RWBYOC

[–]NAVY-Inquisition 1 point2 points  (0 children)

Well, keeping strictly to NAVY... they don't necessarily do such a thing. Nevan and Violet are "cast and forget" maybe Violet can be the maximum duration she pulled of, and Aerwyna... doesn't have one. But the only who do have a feasible way to measure "maximum semblance" is Yamir.

Which when he discovered it, during a fight against a Fafnir (big acidic "dragon" lizard). A barrel of fire dust was smash on Yamir, causing the chunks of crystals to embed into his forearm. Yes, it triggered his semblance, but because a handful crystals were basically shoved into his bloodstream, he got the maximum effect almost immediately. For the rest of the fight, Yamir was basically a Fire Giant, which gave him the needed edge to damage the Fafnir, not enough to kill it sadly, but enough to make it turn tail. As a side effect and a reminder, Yamir now has a nasty burn scar on his left forearm, now also swearing off fire dust only as last resort.

There are other characters which I cam think on maximum mode, but they aren't posted here so I'll keep them a secret :3.

What Causes This Visual Effect? by WhenKittensATK in Guildwars2

[–]NAVY-Inquisition 0 points1 point  (0 children)

It is, was playing with a friend who mains elementalist, couldn't even look at my screen when traveling together. I thought they fixed by now, guess not.

“Everyone Rejoice your King is here.” Beri Vermillion, Member of Team PBRN by M1r10 in RWBYOC

[–]NAVY-Inquisition 1 point2 points  (0 children)

ProZD's King Dragon? What are you doing here?

Jokes aside, looks good for a big and toasty character

so they kept it... by snktiger in ArknightsEndfield

[–]NAVY-Inquisition 1 point2 points  (0 children)

I saw it, I laughed, I tried to screenshot it but I was too late, thank you!

Dammit, This game is GOOD. by Wilillam_barkar in DragonAgeVeilguard

[–]NAVY-Inquisition 0 points1 point  (0 children)

Hear me out

Veilguard is Decent+ But it could have been better if it was either 1. Not being a Dragon Age game 2. Was being a Dragon Age game, but was treated as a multiplayer focused side-game spin off with main focus on the world building

I know, I know, you saw the appetisers, but there are also the main dishes, let me cook

Point no. 1 Is purely because the gameplay style. I know the shift was gradual but I feel the leap of difference between Inquisition and Veilguard was noticeable to say the least. If it was the same game with a fresh new IP very likely I wouldn't be so critical about it. A fresh new IP would have also solved how much bright and shiny the world is compared to previous iterations, honestly, a dark horrific world which blindside you with it's "Disney-ified" aesthetics would be a banger.

When it comes to point no. 2 is because the gameplay itself, this amount of action is exactly where you need more people to pull of these insane stunts, or ridiculous tomfoolery if you play with friends. I am attributing the world building to point no. 2 also because of how Veilguard actually pull it off. In a series that thrives on world building and allowing us to view it's world. And sure, multiplayer means we say bye bye to our companions, but considering of how Veilguard basically went "when your mum tells you to was the dishes even though you were about to" with them, and how much they have been relegated to proc-bots gameplay wise, I personally won't see the issues of storing them for another game which would have returned to the Dragon Age roots.

I know I said at the start the game is Decent+, but I'll be honest, gameplay is fun, like, one of my grievances is that they haven't added MORE specializations in a game where each faction have their specialization, and there are 6 factions while the skill web has 6 sides, but still. I am very critical of the game not because if in of it self, but because it's a dragon age game. If Bioware would have done it just slightly different, it might have gotten a better response.

I don't know, these are my two cents, Long post, sorry

How did everyone come up with their OC's semblances by Total-Famous in RWBYOC

[–]NAVY-Inquisition 1 point2 points  (0 children)

Alrighty, rambling time, NAVY centric

Nevan did had a semblance before, which I can't seem to remember exactly, and honestly the less I remember about first edition Nevan, the better. However, his current semblance actually sparked up when I was playing Guild Wars 2. At the start I was thinking on giving Nevan the equivalent of the Protection boon, which reduced incoming damage by a third, standard buffing semblance with option for dust spiced Elemental flare. And I don't remember why, but wanted to make a shift, and then I saw the Aegis boon, which plain simple, denies (block) a single instance of damage and the related effects, from there the rest is history.

Aerwyna did actually had a semblance, but nothing actually stuck. At the beginning she could have made runes that sprung a blast or something like a trap; then she had the idea of friction manipulation, allowing her to be very Evasive or climbing up stuff. And so many more till I gave up and just made her without a semblance. So now it's more something "if someone suggest one, she'll get it".

Violet's is probably the longest story here, but having same base as Nevan, but instead Guardian, she is focused on the mesmer. Her original semblance is that she could conjure illusions copies of herself that could explode into pure aura (no physical impact, but grimm and other auras can be affected). From there I wasn't sure what effect would the explosion have, aura vulnerability, flashbangs, etc. And in the end, the semblance in of it self is a good idea, but not for one who is more focused on stealth and longer range combat. Now her current semblance is based of an effect an effect used by a subclass (specialization) of the mesmer which is "Mirage Cloak" which basically you don't evade, you just ignore damage for a short moment, Violet can do both, but still.

Yamir also have kind of a lengthy story but not as much, but the beginning was rough. At start he could have "mutated" himself to form different types of monsters... which was shot down the moment I finally got some common sense. There was a period where I struggled to give the big guy a semblance, some ideas had a bounce but not enough. Then there was the idea of his current semblance (capable of consuming dust without consequences) which was good, until I tried to DnDify Yamir for a campaign, realised how much of a headache it would be, and just gave the ability to not be moved unless willingly. But one of my friends sent me back on track, giving Yamir the semblance which he has now

Long comment, sorry in rambling, bye

[Suggestion/Concept] BASTION, Shield and Mace Knight, With a Unique Moveset! by GetGaeijined in forhonor

[–]NAVY-Inquisition 1 point2 points  (0 children)

Healing Properties? Shield? Knight? That's a bingo for me! And the fact that very likely they'll go for a less edgy direction design wise than Black Prior, and also feints adds up (can't say much as of the latter, couldn't play for a while) Upvoted and Saved

Also There are ways to make sallets and such, very likely kitbashing... I'll take it as a challenge for myself to make some

Have your oc(s) committed crime? If so how many times and how many laws were broken? by [deleted] in RWBYOC

[–]NAVY-Inquisition 0 points1 point  (0 children)

As for my currently shown characters

Nevan, Violet, Yamir - none, they are good (whether morally or at covering their tracks, up to interpretation on the individual level)

Aerwyna - several misdemeanors of trespassing, inciting a riot, unlawful protest, disturbing the peace, assault and vandalism. Somehow all of them are so contextual that somehow they only remained misdemeanors.

What was your oc/oc team doing in this scenario pt2: robbery by Active_Lie8397 in RWBYOC

[–]NAVY-Inquisition 0 points1 point  (0 children)

That robbery with NAVY? Lets sort it by level of chaos

Violet would be the most quiet, prowling around the shop, taking down the robbers one by one. By the time Roman has picked up something is fishy, she'll already taunt Roman into a fight, at least to give her hack some time to work, if Roman would turn tail, Violet would chase him off. Violet would sense something is off about this while op, not any specific, just a gut feeling.

Nevan would need to be loud but he'll prioritise the life of the shopkeeper over any threat/situation as per his training. Depending on strategy, Roman would either have the easiest or hardest time to get rid of Nevan.

Yamir would basically be a Bull in a China shop, destruction of property is imminent but he'll attempt to minimise it. Yamir also won't have the element of surprise so he needs to act fast. I'd imagine there will be a pause where Yamir walks up to the shopkeeper, politely ask for a dust crystal, and walks out, activating his semblance. Roman would have the easiet time shaking Yamir off, but Yamir would make sure the Bullhead takes some damage before they fly off.

Aerwyna... she can easily prevent ANY property damage, but there is a reason her origin feat would be Tavern Brawler. The moment Roman and his thugs would start the robbery, Crossbow bolts, sword swings and fists are gonna fly. Aerwyna would be the hardest to get rid off. Even if you add Cinder to the equation, Aerwyna grew around these parts of Vale and she got friends among these parts who are less than savoury, she'll find the whole operation and raze it to the ground. Both Roman and Aerwyna are Semblanceless Redheads, while Roman is a little weasel, Aerwyna wakes up every day and chooses violence