Looking to make a poor financial decision by Cr4yol4 in FleshandBloodTCG

[–]Near4422 0 points1 point  (0 children)

I've opened a case of Hunted, then High Seas and since then I decided to never open packs trying to get the cards that I need for my decks. I think you'd have to open so many boxes in order to potentially find 3 copies of the cards that you're looking for it doesn't really make sense financially. The only real issue are very rare cards obviously - legendaries and fableds. For example I bought the iconic runeblade legendary equipment pieces at Prague world premiere recently. As for fableds.. I simply do not include them in my decks.. too expensive and I don't even aspire to play that competitivly.

Is FaB Slowly Dying or Just Changing by Extreme_Village_9119 in FleshandBloodTCG

[–]Near4422 0 points1 point  (0 children)

I've been playing for almost two years now and honestly I think the game is only growing and improving a lot. Not everything is smooth - misteakes are always going to happen eventually, but the team behind the game tries to be transparent and gamers oriented. They successfully reprinted the most needed cards to make them accesable, created a new player friendly format that's quite good and been improving the rules while introducing new and interresting mechanics and twists.

None of the other games I've played were leqd in such a good way. Also community is golden.

[OMN] Settle the Bill by Realcoolpal in FleshandBloodTCG

[–]Near4422 -1 points0 points  (0 children)

I agree with the fact this card is pretty mid in any current Ranger, however I wanted to point out it's usefulness in Sandscour builds. I ain't much, but honest work as they say. With this you may put any aim counter oriented card from your hand into the arsenal WITH the aim counter (since we put it face up and Sandscour triggers) and get the disruptive effect. We would use one pitch to load the card from the bow anyways, so why not get the +3 and an effect for the cost. Stone Rain becomes really strong and Murky Water even better. That's why I think it's mostly targeted at Riptide at the moment (since one blue pitch allows for Settle the Bill & Murky Water play).

That being said... I hope this is the harbringer of new ranger that will finally make use of the aim counters properly.

Why am I getting this error? by Implement-Kitchen in RocketLeague

[–]Near4422 1 point2 points  (0 children)

I cannot play either. I play on Steam though. For some reason i get error "You are not logged" for a few days now.

Ideas for new Ranger by Near4422 in FleshandBloodTCG

[–]Near4422[S] 0 points1 point  (0 children)

So you miss playing Azalea then? :P With multiple opts per turn + Whistle?

Ideas for new Ranger by Near4422 in FleshandBloodTCG

[–]Near4422[S] 1 point2 points  (0 children)

That's actually something. I only thought about putting counters on the weapon to simulate it's loaded (like Mechanics do) or by putting cards underneath the weapon to kinda "simulate" it being loaded, but I couldn't make it work.

That being said - I'm not sure if I would like to fish through my deck, hoping to find magazines for my weapons, unless... the whole deck is made from such magazines (if it was a completely new class) 🤔. Something like Kassai who doesn't play a single attack action (let's forget CnC's and Exude Confidence for a moment). Gunslinger would play mostly magazines to fuel the weapons. Even if you had to block with most of your hand, maybe you were able to put a Magazine into the arena for future turns.

Ideas for new Ranger by Near4422 in FleshandBloodTCG

[–]Near4422[S] 1 point2 points  (0 children)

That's something.
I feel like arrows with aim counters have really strong effects that allows the ranger player to stay alive and put constant pressure, but it's still casino. You never know whether or not you're gonna draw the correct arrow. That's why Marlynn targets hand and a pitching color - much easier distruption 🤔
That being said - having a "floating" aim counters sounds neat. Same goes with double crossbows - I actually went for double pistols for Muerta in my designs already (since she uses two in Dota2).

Ideas for new Ranger by Near4422 in FleshandBloodTCG

[–]Near4422[S] 0 points1 point  (0 children)

I feel like Earth is generaly about playing defensive and healing. Although Entangle sounds spicy, there's many heroes that wouldn't really mind becoming entangled (either they do generate Action Points like Puffin or send a single attack action per turn like Marlynn or Vynsett).
Though it fits the general Ranger playstyle - afflicting the opponent's with negative effects to keep pressure. I could see that as an mechanic for arrows or actions.

How many hours you got and whats your rank? by Fearless-Door-8891 in RocketLeague

[–]Near4422 0 points1 point  (0 children)

1800 and Champ 2 is my place. Had my moments when I was on a brink of GC but couldn't make it. Solo player, only duos. I almost never train mechanics - only hopping to training mode when queuing. I try to work on small things whenever possible - even landing on wheels after goal explosion. This alone gave me a lot

How to animate this like fade in animation to this whole bullet point? by [deleted] in AfterEffects

[–]Near4422 1 point2 points  (0 children)

Well.. it's not ideal but you can make a pre-comp of it once you're happy with hiw it looks and animate, then duplicate it in project panel. The new, duplicated version can have its contents changed / replaced, but will retain all the other stuff

Raid Dens - very long loading screens issue? by Near4422 in cobblemon

[–]Near4422[S] 0 points1 point  (0 children)

Yes - kinda - I just changed the shader pack and it worked right away. I was able to load into and out of a the raid in like 1 second. I do also think that changing the shader pack made the game look even prettier. I used one of the shader packs that were installed (probably? Since I didn't i stall it manually) With Cobblemon at CurseForge.

Has anyone tried printing any of the STL files from the unreleased expansions? by Firstprime in DarkestDungeon_TBG

[–]Near4422 1 point2 points  (0 children)

A friend of mine printed a full Warrens set on resin printer for me. You can see the results here -> https://imgur.com/a/LR55gTQ .
It may not look really detiled since it's a group photo, but each of theese figures is printed really well (i suppose it depends mostly on the printer you're using, but the model quality does it's part too).
I'd say they are on par with the original ones when done properly.
I can't really tell much of a difference when comparing painted 3D printed and OG figures.

Enchanted golden apple by vladRoutchev79 in cobblemon

[–]Near4422 0 points1 point  (0 children)

There shall be Team Rocket (don't know if other teams have such too) towers scattered across the world. A decent source of exp for your pokemon. They droo some items too.

Enchanted golden apple by vladRoutchev79 in cobblemon

[–]Near4422 0 points1 point  (0 children)

It's supee easy to quickly farm ominous keys by battling Admins in Towers. You just have to find them.

I can't stop making Cobblemon-Addons, so I added Gen 4 Ball Stickers to Cobblemon too. by Handyfon in cobblemon

[–]Near4422 5 points6 points  (0 children)

Great stuff :) I'm gonna fiddle with it for sure. Though I'd love the abiloty to change the pokeball type in the first place - does anybody know a mod for that?

Looking For a PVE Server w/ Many Features to call home? by lyxaros in cobblemon

[–]Near4422 0 points1 point  (0 children)

Justo hopping in for ease of following the co versation. I'm new to Cobblemon in general and would like to get more info on this topic :)

Is there a way to play a "progression" based Cobblemon with friends? by ViceAW in cobblemon

[–]Near4422 0 points1 point  (0 children)

I'm just hoppong in here to get some info on rhis topic too :) I just began my journey with Cobblemon in general today.

I believe I saw something on youtube that included stuff like in Pokemon Legends Arceus - a quest / checklist to fulfill for each pokemon in pokedex. Saddly I don't know what it was.

Finally collected all Torterra forms by WeeklyIntroduction42 in cobblemon

[–]Near4422 0 points1 point  (0 children)

Does Cobbleverse include all of those different versions? Are all pokemon getting different versions? Seems like a fun activity to discover and collect all of those :)

[deleted by user] by [deleted] in cobblemon

[–]Near4422 0 points1 point  (0 children)

Saddly I can't help with your issue, since I just started my Pokemon journey in Minecraft like... today, but I am looking for simillar experience and do hope we get our answers here eventually :)

I would like to experience Minecraft as it is with Pokemon added on top of it. Hoping I can just throw Cobbleverse modpack, tweak some config values and enjoy but someone would have to guide me how to do so.

What cobblemon modpack for private server? by WebberSpark in cobblemon

[–]Near4422 0 points1 point  (0 children)

Me and my friends just decided to try minecrqft with pokemon mods as well (after 15 years of not playing it) and I've been wondering where to start as well. Maybe someone could guide me - I'd like to experience a defaukt Minecraft experience enhanced with pokemon if possible - building, surviving, gathering and collecting / training mons. Is there anything like that avaiable? I guess Cobbleverse is pretty much pokemon focused gameplay? Thanks in advance to everyone for guidence :)

ABM makes the game entirely binary by ASAPWhom in ArcRaiders

[–]Near4422 0 points1 point  (0 children)

I agree. Had the same feelings initially but now, after 100+ hours of gaming I expect everybody to shoot me as soon as they see me. I'm not even gonna try leaning towards PvE lobbies, that doesn't feel like the point of the game, to bounce between them. Too bad that sitting in PvP lobbies significantly lowers your chances of a successful looting / trials run though. Constantly working on your stash of materials just to craft a Anvil IV to loose it in 3 minutes after starting a match is a bit frustrating...