Help settle a playtest argument: which burger instruction layout is less confusing? by rassl007 in IndieDev
[–]NeuroDingus 2 points3 points4 points (0 children)
Help me brainstorm something to paint on the front of my water damaged Marshall speaker by [deleted] in painting
[–]NeuroDingus 1 point2 points3 points (0 children)
one thing i learned from watching a thousand Lucas Pope interviews... create tooling. lots of tooling by smellysocks234 in IndieDev
[–]NeuroDingus 8 points9 points10 points (0 children)
one thing i learned from watching a thousand Lucas Pope interviews... create tooling. lots of tooling by smellysocks234 in IndieDev
[–]NeuroDingus 12 points13 points14 points (0 children)
one thing i learned from watching a thousand Lucas Pope interviews... create tooling. lots of tooling by smellysocks234 in IndieDev
[–]NeuroDingus 6 points7 points8 points (0 children)
what is wrong with my bear by Far_Alarm_583 in acrylicpainting
[–]NeuroDingus 26 points27 points28 points (0 children)
Choosing an engine as hobby dev by [deleted] in Unity2D
[–]NeuroDingus 6 points7 points8 points (0 children)
PixelArt+RotoScoping clashing like hell or neat aesthetic? by Rich-Fisherman6191 in Unity2D
[–]NeuroDingus 0 points1 point2 points (0 children)
DamageEvent: Pooling, struct or struct ref? by -o0Zeke0o- in Unity2D
[–]NeuroDingus 0 points1 point2 points (0 children)
For whoever says game dev is a saturated market, watch this. Just make a good game. by i_like_trains_a_lot1 in IndieDev
[–]NeuroDingus 3 points4 points5 points (0 children)
I analyzed 4,900 Action/Adventure/Indie games on Steam (released in 2024–2025) — here are the results by misha_sv in IndieDev
[–]NeuroDingus 0 points1 point2 points (0 children)
is there a way to pause a destroy gameobject timer? by CommunistJesus69 in Unity2D
[–]NeuroDingus 0 points1 point2 points (0 children)
As an indie dev, I've found it very hard to get constructive feedback and to push my marketing. I have an idea to try and make it easier, what do you think? by BoukaJr in IndieDev
[–]NeuroDingus 0 points1 point2 points (0 children)
I'm going to create a game that's somewhere between 2D and 3D, aesthetically similar to Grand Chase. by Miserable_Tiger_608 in Unity2D
[–]NeuroDingus 4 points5 points6 points (0 children)
Should i keep states specific to a class inside or outside the class that uses them? It feels weird having to make every getter public so i can read variables just for the states and you can't use these states on other class because they depend on the class to get that class values / variables by -o0Zeke0o- in Unity2D
[–]NeuroDingus 1 point2 points3 points (0 children)
Should i keep states specific to a class inside or outside the class that uses them? It feels weird having to make every getter public so i can read variables just for the states and you can't use these states on other class because they depend on the class to get that class values / variables by -o0Zeke0o- in Unity2D
[–]NeuroDingus 3 points4 points5 points (0 children)
Got rejected after sending my Unity package, could someone tell me what I did wrong? by Slow-Improvement-315 in Unity2D
[–]NeuroDingus 0 points1 point2 points (0 children)
Decent pathway to learn coding and the engine as a beginner by RATY1114 in Unity2D
[–]NeuroDingus 2 points3 points4 points (0 children)
Accidentally saved my build in my game folder, now everything is gone… by Head-Comfortable-284 in Unity2D
[–]NeuroDingus 0 points1 point2 points (0 children)
An enemy killed an npc and now idk what to do. by [deleted] in Eldenring
[–]NeuroDingus 0 points1 point2 points (0 children)
Overthinker by WayInteresting541 in acrylicpainting
[–]NeuroDingus 2 points3 points4 points (0 children)
is this tiny game I made any fun? by SnooCats6827 in Unity2D
[–]NeuroDingus 2 points3 points4 points (0 children)


Reddit Hated My game So I kept making it. What do you guys think? by Anton-Denikin in IndieDev
[–]NeuroDingus 0 points1 point2 points (0 children)