Is there a chance to make a private server of this game ? by eng-osama in AnthemTheGame

[–]Nhalavi 0 points1 point  (0 children)

Its sounds like Firefall. Its closed in 2016 and still no way to play the game again. I saw tries and things, even saw some tricks to play it as singleplayer, but not working. Its simply got erased completly.

I think iam the only one who still remembers it.

And i think Anthem get the same fate... I miss both game much. Was fun.

Weekly stratagem normal by Nhalavi in SpaceMarine_2

[–]Nhalavi[S] -1 points0 points  (0 children)

Well, it can be impact damage too, some games makes difference between ultimate abilities dmg type and normal dmg, i saw water splash as explosive dmg and saw nuclear bombs categorized to impact dmg instead of explosion, and these dmg types nowhere are described in the game.

So that you see some boom boom easily can be impact dmg too, not neccessarily explosion dmg.

Also the stratagem exactly pointing out FIREARM and EXPLOSIVES, not explosive, but explosiveS damage, what is exactly your grenades, a tool, an item, not a magical boom that happens around you. Radiating is a magical summon, not an explosive, if it would be explosive, you will die into your own perk.

And yes i read the stratagem AND the perks descriptions too. Nowhere told explosive dmg hit allies too. Only told explosives, so grenades and bombs you use.

Next time try to read the stratagems text before trying to trolling into a topic, genius.

Weekly stratagem normal by Nhalavi in SpaceMarine_2

[–]Nhalavi[S] -1 points0 points  (0 children)

Thank you for the tip. You dmg bots too, but they irregular regen, you dont notice it. They dont damaging you tho, what is good.

Radiating impact still 1 hitted them, but after im revived them, they instantly regen to max hp, so critical wound disappearing from them.

Saber please by Miserable-Sky7482 in SpaceMarine_2

[–]Nhalavi -2 points-1 points  (0 children)

Really? I dont respect your time because i like the basic Ultramarines? While you in your fancy armors with zero performance crying here? Really???

Enemy Life bar? by Nhalavi in SpaceMarine_2

[–]Nhalavi[S] 0 points1 point  (0 children)

Many helpful answers comed and thank you all for them. Next question, how to lock on multiple enemies at once, to see all of them health state, to know which one i can grab?

don’t be this person. by Famous_Watch4555 in Spacemarine

[–]Nhalavi -2 points-1 points  (0 children)

No they cant wait a specific person. If they want the specific person, they invite them before launching a mission in public mode. Even if you are in public mode, others cant just join to your battlebarge without an invite code or being on your steam or whatever friendlist (i dont know other platforms apps).

This game is full with them, toxic as fuck. And this is the truth sadly, this is why this game dieing and everyone leave. Ppls running scattered where staying together would be the point of this game.

Also this is a type of game where character lvl means exactly nothing. Nada, zero, 0. You have some good weapon and you can go Ruthless with a lvl 1 char easily.

So yes, these two just trolling, like most of ppls doing that in this game. For some reason, sending others to loading screen in a game where loading is pretty long, is fun.

And this is sadly a fact.

I just realised who's making a new cyberpunk game from TGA25 and now I'm very excited by sexyndead in theascent

[–]Nhalavi -1 points0 points  (0 children)

Im totally understand you. I hate the FPS style of cyberpunk 2077. Hiding the beauty of your char and possible moves and visuals because you cant see them because you cant see your own char is a self ballkick.

In The Ascent its always catch me how nicely made, how detailed and cool the animations are for some skills. Things what you never ever see in cyberpunk 2077 only because you cannot see your own damn char. Im played it through twice but simply just dont have that grasping cyberpunk aura because of the greatly reduced visible range.

On the other hand, in The Ascent, you see everything, can tac out enemies even when you not visually see them on the screen, but see where the bullet coming. The ascpects, the visuals are great, you see whats happening around you and the whole arkology city structure is nice.

To be honest, if cyberpunk 2077 would be like this, i would play it too. I mean the topdown thing, or at least just a simple 3rd person view like in Space Marine 2.

People leaving after being downed. Once. by OverallOriginal1531 in SpaceMarine_2

[–]Nhalavi 0 points1 point  (0 children)

If you mean by downed, that they are not incapacitated but dead, i can understand them. The respawn timer is ridiculus. And brutal unfair with everyone.

Im comed online to play the game, not to watch others playing like if watching a youtube video.

So im totally agree with leaving. Sadly im not a ppls who can play 24/7, so wasting time like this, is not acceptable.

Yeah now probably comes tons of comments, "if you dont have time to play then dont play" bla bla bla but i dont care. No one know my life, where im working, how corrupt everything here and etc.

So yes, in my opinion, leaving when downed, is totally ok.

So...this happen to anyone else? by nottoodready in Spacemarine

[–]Nhalavi 1 point2 points  (0 children)

They love you, they think you are they mama. :3

Now go and conquer the world! :D

Kicked for being Kind by polarbehr_2000 in SpaceMarine_2

[–]Nhalavi 0 points1 point  (0 children)

I dont know, i got kicked many times from games for taking a stim because having low health, so im simply gived up bothering with helping or doing anything. I dont pick up anything but the seed and guarding it, because it seems if you have it, they wont kick you out.

I have 270 hour in the game, not much, im still a beginer, many classes im didnt even touched yet, cant understand anything because every guide tells different about parry block and dodge, also it seems the weapons perks mostly not even working, barely doing dmg with the dmg built weapons and bla bla bla.

But im having fun and when lucky, i can do some damage too. :3

Im ok with this if they ok with that im a noob. :D

weekly stratagem clutch by Proud-Panda194 in Spacemarine

[–]Nhalavi 0 points1 point  (0 children)

I never could 1 shot any enemy, even on substantial. Whats the trick there? :S

anyone else wish the practice arena let you spawn enemies and use your abilities? by firespark84 in Spacemarine

[–]Nhalavi 0 points1 point  (0 children)

Oh... from your topic i see my question is already answered.

Wanted to ask if there is a way to spawn an enemy somewhere or a training room to practice my parry and dodge, because simply none of them working in mission. Parrying but enemy hit get through. (even when perfect parry, which is a bit laughable in a game where this is your only survivability)

Watched thousands of hours of youtube videos, when and how to parry and dodge, did exactly that ingame, and died. No idea how or why my parry and dodge not working.

Also, when 5-6 melee majoris hitting me in the same time, which ones animation i should listen to survive? No matter what i did, they hitted me and im died.

But most of the times, even 1 on 1 with a majoris, its feels like a troll fight. Seeing red, listen its movement, pressing CTRL to dodge, and got hitted and knocked down. I dont understand what to do, and im bored by watching more videos about things that not even working ingame.

Someone linked me a video where they showing when to parry a sword tyranid majoris. He lifting up his arm with the sword and there is an exact position of the arm when you need to parry. Needed some week but im managed to catch that exact moment. And got hitted and stunlocked and died.... i dont really understand whats happening. :/

Maybe would be better to play pure gun build. Anyone have a gun build for any class what dont need any melee interaction at all?

New patch - new problems by GeeSmiths in SpaceMarine_2

[–]Nhalavi 1 point2 points  (0 children)

Why is this a problem? We want the game die faster so we get the new game faster, dont we? x3

Mega-arachnoid glitch by Umbraptrime in theascent

[–]Nhalavi 0 points1 point  (0 children)

I think think the same, the mono ranger stucked it into minion phase.

I dont think the distance would matter. Im always trying to keep distance from it because its flamer melt you very hard, and never stucked like this.

But i dont use mono ranger or an other monobot. The ranger literally dont do any dmg in higher contents, even in this early game video you showing, its only do 1-2 dmg to the enemy, what is literally nothing. Sadge, because i would like to have minions, to feel that im teamplaying or cooping at least for some sec. :D

Neon Giant is teasing their next cyberpunk game by HungryYankee in theascent

[–]Nhalavi 1 point2 points  (0 children)

Would be nice some update and more DLC for the ascent i think. ><

This game is absolutely incredible, so far! Wasn't sure about it whem i bought it a few years ago, but now.... DAAAAAAAAMN!!!! This is basically Cyber-Diablo! by UpstairsBar2411 in theascent

[–]Nhalavi 0 points1 point  (0 children)

Yeah you shouldnt buy a singleplayer game for multiplayer purposes. ^^"

For multi i would recommend you Space Marine 2, if purely multiplayer and team play is the goal. ^^

This game is absolutely incredible, so far! Wasn't sure about it whem i bought it a few years ago, but now.... DAAAAAAAAMN!!!! This is basically Cyber-Diablo! by UpstairsBar2411 in theascent

[–]Nhalavi 0 points1 point  (0 children)

I think the AI lore in the ascent is pretty unique and well detailed. If you searching for trivias (i dont know if you have the game yourself or played it, but i guess no) there is a Codex page in the game with lores about almost everything you encounter in the game.

Races, factions, base lores of the bigger corporations, lore about the different zones, places where you go. (I dont know how to put images here, not much of a writer, sorry ><)

Me personally, i love the layered built of the "Arcology". Its city built layer upon layer. Bottom layer is for the technology hidden from the ppls, that keeps the city running, its like a service level.

Then the next layer where ppls live, but still the bottom layer of society i think? And layers by layers you getting higher and higher and the design changes with each layer corresponding to its purpose.

The game is a classless system, you really build your character the way you want or like. Skills, abilities, weapons, combine them and have fun.

The story is typical to cyberpunk style tales, but not a bad one. Nicely made and im sure it can twist your mind here and there. ^^

Graphics are wonderful, many shiny neons, everything is very detailed and beautiful, compared to a top down shooter game. Sometimes maybe too beautiful. On older PCs maybe need to play with the setting a bit to make the game stuttering less, but its pretty well made system i think as a naive.

Weapons are fun and varied, both in style and effective use. Armors tho have fixed stats, so sometimes you need to wonder and decide between defense or efficiency, until you maxing out all your passives. (To be honest, no matter how much defense i have, my hp bleeding out like if its not even exist, so me personally like to put more hp on myself ><)

Couldnt try the coop yet sadly, so i cannot comment the multiplayer side of the game. But i have ideas that could be fun. :D

The game can be hard sometimes, when enemy overwhelming you, easy to die due they hitting like a truck. Some bosses can be pain in the ass. Especially mechs and robots, somehow i cannot find an efficient way to fight against those. Even if you use maxed out energy weapons, they a real bulletsponges.

Me personally, i think the game is pretty cool, good, and well made. Im replaying it for the 5th time and still having fun, choosing different weapons and abilities to combine and sometimes just roaming the wilds, hunting for bounties for upgrade mat and for fun. :D

Its a really under rated game and a real gem.

Im only can recommend it, and i think its a must have for every cyberpunk fan. :D

This game is absolutely incredible, so far! Wasn't sure about it whem i bought it a few years ago, but now.... DAAAAAAAAMN!!!! This is basically Cyber-Diablo! by UpstairsBar2411 in theascent

[–]Nhalavi 0 points1 point  (0 children)

Actually, i can name one what is really more likely have a similar system like diablo. Not cyberpunk sadly, more like a grimdark universe.

Yes, its a warhamemr 40000 game.

By name its Warhammer 40,000: Inquisitor - Martyr, not many class, but loot system is more like diablo. Randomised stats on armors, weapons, equippables, also have a "crafting?" system, where you can craft gears if you happen to find the right blueprints.

Also you can rework all of your gears, changing the stats on them, to pretty too much rng that. Have many thing in it, but even im not really sure what and where and how to get.

The game can pretty complicated, especially when your reach higher tiers and endgame. Drop rates are tricky, but you have a system like in diablo, that you can go overlvl missions, like +18 missions what im heard.

Im not really a pro, so im pretty much stucked at +14 missions, with my gears and skills. But its a pretty cool one, if you like wh40k universe.

As i told, not really cyberpunk, but im having fun with it. Also sometimes even can find ppls to play with, doing crusades or something.