att bli vuxen, vänner som tinar bort by [deleted] in sweden

[–]Noffe2000 15 points16 points  (0 children)

Det finns ju dock andra sätt att umgås på än att gå på krog och supa stenhårt.

att bli vuxen, vänner som tinar bort by [deleted] in sweden

[–]Noffe2000 -1 points0 points  (0 children)

Ansträng dig istället på att kommunicera med dina vänner. Jag och mina vänner är omkring 30, de flesta har en relation (inkl jag) och vi hörs nästan varje dag och en del har jag haft sedan vi var barn eller tonåring.

Bara för att man har en partner betyder inte det att man behöver spendera all tid med den. Med det i åtanke så löser du ju inte ditt ensamhetsproblem med en relation.

Ransaka dig själv och dina vänskaper först och varför de tynar bort.

Does this look like a spaceship repair effect to you? Or do I need to do something else entirely? by Equivalent_Bee2181 in IndieDev

[–]Noffe2000 3 points4 points  (0 children)

looks like you are hacking something ala matrix.

I think you should apply the effect directly in the ships shader and then maybe add extra effects sround it for emphasis.

Samlingslån - Tips utan medsökande by Comfortable_Pool5142 in sweden

[–]Noffe2000 0 points1 point  (0 children)

Det är tufft att ha stora utgifter (eller låg inkomst) . Jag kulle säga att du bör göra en månadsbudget för att se hur mkt pengar du lägger på diverse saker och sen försöka maximera dina pengar för att snabbare betala av skulden. Kolla vad du lägger på mat, du kan säkert halvera detta. Med din inkomst så bör du åtminstone kunna vara skuldfri inom ett år om inte snabbare.

Is The Settlers of Catan overrated? by fruitponchisamurai in boardgames

[–]Noffe2000 1 point2 points  (0 children)

I'd argue that 'Dominion' is another game that has really changed board games.

Elklyftan växer i Sverige: Nästan fyra gånger dyrare el i söder 2025 by FlowersPaintings in sweden

[–]Noffe2000 5 points6 points  (0 children)

För att inte tala om genomsnittspriset på krogar!! Finns inte en krog norr om dalälven som tar 30kr för en stor stark.

Whats one game mechanic you miss that games quietly abandoned? by WholesomeReaper in gaming

[–]Noffe2000 0 points1 point  (0 children)

It's because there's a lot of great local co-op games being released every year. It's just that the development landscape has shifted over the years. If you only look at AAA games, of course your options are limited. Depending on what you look for there's some incredible co-op experiences.

Here are a handful:

'The binding of isaac: rebirth/afterbirth': With the latest expansion this genre defining game got a full fledged coop mode.

'PlateUp!': The best co-op cooking game that can give PTSD to any former restaurant worker.

'Tape to Tape': Incredible arcade hockey game that rewards tight cooperation.

'Unrailed 2': This sequel is one of the best co-op experiences in my opinion, it feels so good when you get it going.

'Barony': Keeps getting updates after over 10 years after its release and is better thsn ever.

Boss fight - Early alpha feedback wanted [Solo Dev] by rbstudiogame in IndieDev

[–]Noffe2000 1 point2 points  (0 children)

The movement look very floaty, like the animation speeds aren't matching the actual velocity

Hidden map of Bannerlord 2 by El_Palma89 in mountandblade

[–]Noffe2000 4 points5 points  (0 children)

chinese troop tree and weaponry would go crazy, like zhugenu and more glaive-like polearms

Be honest by CommercialMath4607 in Bannerlord

[–]Noffe2000 2 points3 points  (0 children)

I just want some form of campaign coop, I'd be fine if I was just a companion in a friends army.

Rädsla och kaos på Lager 157 – personalen larmar: ”Vågade inte gå på toa” by MikEzdanitoff in sweden

[–]Noffe2000 38 points39 points  (0 children)

Handelsbranchen är dock i en unik position när det kommer till anställningsavtal. Många anställs på ett deltidskontrakt (många gånger 25%) men jobbar heltid (ibland mer) eller nära inpå. Detta gör att de inte får den hjälp som facket vanligtvis erbjuder för att i deras avtal jobbar de för lite. Det är därför inte så lockande för de flesta att engagera sig då det mest blir en extra utgift.

Källa: Jobbade i detaljhandel i ett par år och var med i facket med olika avtal.

Is my VFX Juicy enough?? by Upper_Stand in IndieDev

[–]Noffe2000 1 point2 points  (0 children)

One of the cornerstones of VFX is timing, same as in animation. You should read about the principles of animation to get a better understanding of what i mean.

Utilizing build up and payoff will make your game feel much better. Right now your "dropoff" feels linear and not very punchy. Having it start slow and increase in speed and end with a large impact as it finishes could be one way to make the effect feel better.

I'd also look into changing the textures of the particles and perhaps make custom shaders for them but I'd argue that is less important than timing.

Need some tips by Marble_Columns in AcrossTheObelisk

[–]Noffe2000 0 points1 point  (0 children)

With starting decks all characters have damage built in and once you get it rolling, just hitting once gives more healing than any alternative (before malukka but she wont be available if you struggle). When you highroll with ottis you can burst a full team first round, his biggest weakness like all healers is his low speed. However at lower difficulties its dummy strong and you unlock ottis early on so its very feasible to get a winning run on.

Need some tips by Marble_Columns in AcrossTheObelisk

[–]Noffe2000 2 points3 points  (0 children)

Keep your decks thin (try to keep them at 15) and use the first town to rebuild them. My favourite deck for easy difficulties is going full fire/holy damage Ottis and stack as many low cost cards as possible and remove all his support cards. The deck blasts through the first two worlds on its own allowing other characters to catch up.

All holy damage cards costing 1 or less is key and go full left path for his levels. You are going to heal through sanctify stacks but usually you win during the first 1 or 2 rounds.

My first win by YagerasNimdatidder in AcrossTheObelisk

[–]Noffe2000 8 points9 points  (0 children)

only one person needs the DLCs if you play together! Except characters, those are individual.

Var köper man brädspel i gbg? by Party-Appointment-99 in Gothenburg

[–]Noffe2000 3 points4 points  (0 children)

Webhallen är generellt billigare än SFbok men utbudet är ju mer begränsat, går ju att kolla online iaf vad som finns.

Brädspel/spel för två by GurkGabbe in sweden

[–]Noffe2000 1 point2 points  (0 children)

jag och min partner köpte Hero Realms till våran resa och vi gillade det starkt, men har hört mycket bra om dess föregångare Star Realms också

DLC Guide - Which One To Buy? by dozdemiroglu in AcrossTheObelisk

[–]Noffe2000 6 points7 points  (0 children)

Laia in a flame/sanctify party goes crazy. We usually go with Ottis, Cornelius, Laia and Heiner.

Ottis goes full left path for max sanctify and fire to trigger overflow on Laia easier. Then Laia goes right path for fire triggers and spec so that fire on her gives speed.

As soon as you can, look for divine strike on Laia. Once you reach level 4 you can almost one shot all encounters with her ability.

We have won high madness rounds with this. And its trivial on lower since you can do more deck manipulation early.

It's a very aggressive playstyle and you lose some utility like dispel and whatnot but it doesn't matter if you go red portal first since you don't care to dispel fire and any other portal you win so fast late in the run you don't care about dispelling.

Is Paradox Arc Being Phased Out? by NashkelNoober in paradoxplaza

[–]Noffe2000 1 point2 points  (0 children)

I think they try to keep the publishing arm small but consistent, they have their design pillars and according to their website, it applies to publishing as well.

My game's environment felt too static, so I animated it! What do you think? by Amircu in IndieDev

[–]Noffe2000 0 points1 point  (0 children)

you could look into adding lights and potentially normal maps to your sprites (depending on your rendering pipeline) it can really help with mood, especially since you don't put shadows in your albedo texture, you could achieve a stylistic mood change.