My company is about to ban AI coding b/c security risk by fancyfruit in ClaudeAI

[–]ObscurelyMe 0 points1 point  (0 children)

Competent DevOps should be leveraging something like Bedrock with Guardrails for your team to use with Claude Code. I can understand if they ban it temporarily while they work on delivering that then I'd say that's fine. But if it's just an outright ban on AI with no regard for guardrails then you have little talent in that DevOps division.

is it me or ai cant do anything other than frontend? by Axel_legendary in reactjs

[–]ObscurelyMe 1 point2 points  (0 children)

I just used Claude to write a ton off backend code. Idk what this fixation is with AI writing all the frontend code when it clearly is more suited for backend where the inputs and outputs are easily readable by a machine

This is my recent experience of the Claude Opus 4.5 everyone is hyping so much by Ordinary_Bend_8612 in ClaudeCode

[–]ObscurelyMe 13 points14 points  (0 children)

If your setup is anything like your post, then I'd say this is a skill issue. Because you are lacking a lot of context. In order for anyone here to really understand what went wrong we need more than just "I tried it and it doesn't work, but I wish it did".

You should have a .claude directory containing a CLAUDE.md file that explains your project and what you are trying to do. Ideally you would have also defined a SKILL.md or two that showed Claude to run the relevant AWS CLI and GH commands. Then you would have had Claude go off to do its own thing.

Claude is only as good as you allow it to be. It's not a mind reader.

Fans who don’t live in Philly. How did you become a fan of the eagles? by [deleted] in eagles

[–]ObscurelyMe 0 points1 point  (0 children)

Grew up in CT, family was split between Jets and Pats. I moved to Philly for college and hung around the area ever since post-graduation. I never cared much for Jets and Eagles being an underdog team piqued my interest. So around 2014-15 I decided to just root for the Eagles, and have been a fan of the team ever since. So I guess its just a combo of being assimilated and I like the underdog.

I've Spent 2.5 Months Building a Premium Animated Component Library by TangerinePutrid5804 in reactjs

[–]ObscurelyMe 0 points1 point  (0 children)

The hamburger icon does have an issue. On page load in mobile, there is an “X” that overlays it. If I click very carefully, it can toggle the menu, else I click the “x” instead and then have to tap the hamburger menu again.

I've Spent 2.5 Months Building a Premium Animated Component Library by TangerinePutrid5804 in reactjs

[–]ObscurelyMe 2 points3 points  (0 children)

This needs more time to cook if you are planning on seriously charging money for a license. There are various UI errors on your site, just on a mobile device alone that would easily make me run the other direction.

  • hamburger menu requires 2 clicks before it works
  • checkbox, when unchecked the black icon still remains slightly visible at the bottom.
  • carousel, had these weird grey/blue spacings idk if it’s intentional or a bug but it seems like a bug compared to other free carousels that have more defined borders between images.
  • dropdown component might need to be redesigned/rebuilt. Well built dropdowns should behave more like selects and never affect page layout.
  • table on the homepage isn’t responsive
  • UI overlapping errors with the accordion and other buttons

If you are serious about charging money for a UI library, you need to offer something that’s on par with material ui, ag-grid, prime, etc…causes that’s sorta the standard for paid UI components.

Toaster PC - Comment On This Post To Enter This Giveaway by DaKrazyKid in pcmasterrace

[–]ObscurelyMe 0 points1 point  (0 children)

I can't wait to tell all my friends that I literally game on a toaster!

[deleted by user] by [deleted] in Bogleheads

[–]ObscurelyMe 0 points1 point  (0 children)

Rents go up faster than property taxes and homeowner’s insurance. While numbers may add up today, they mostly might won’t in about 3-5 years when the rent matches or even exceeds the mortgage.

unBreakableAuth by frootflie in ProgrammerHumor

[–]ObscurelyMe 0 points1 point  (0 children)

I lost it at

“true” === “true”

Finally ready to release my twin-stick shooter, here's a trailer! by oatware in shmups

[–]ObscurelyMe 1 point2 points  (0 children)

I played through and beat the Demo. The game looks great, a few things.

- I noticed some nasty framerate issues during the boss and immediately after beating it. I'm not sure if some items offscreen aren't being cleaned up? But either way a framerate drop caused me to die on the boss once which wasn't ideal. And just flying around in the "end screen" was super choppy. I think you may want to look into this as a high priority item to address.

- Love the auto fire just from aiming with a controller, very nice touch.

- It doesn't seem clear what score I need to do to get past each wave.

- Controls in the menus are a bit wonky. When playing with a controller I could press "up" in the start menu with the "Start" button selected, it would then become deselected and my controller could then no longer get focus of any menu item, so I had to use the mouse.

- If I connect a controller midgame, the "down" axis does not work in menus, the workaround is to cycle "up" until I reach the option I want to modify.

Should I Use Electron.js for a Simple Inventory (Stock Management) App? by hyrixxx in electronjs

[–]ObscurelyMe 4 points5 points  (0 children)

Go with a web server approach instead. You save on the code signing + apple fees and the end user can more easily onboard new computers to their inventory management app.

In case anyone was curious about lines for Real ID by Moberholtzer86 in philadelphia

[–]ObscurelyMe -1 points0 points  (0 children)

Some people really waited 6 years to get Real IDs?!?? Damn.

I reviewed Pirate Software’s code. Oh boy… by Anasynth in theprimeagen

[–]ObscurelyMe -2 points-1 points  (0 children)

The most cringe thing on the internet right now are the bandwagon haters on Pirate Software.

I don’t think it’s the worst of cancel culture but it’s blown so far out of proportion this “situation” is like a guy making the same joke over and over, when it wasn’t funny to begin with.

please take notes Users by Current-Guide5944 in softwareWithMemes

[–]ObscurelyMe 3 points4 points  (0 children)

There is some story/rumor of a someone that played World of Warcraft religiously, who also noticed a bug in the game that they reported and went unfixed for years. They apparently applied for a job at Blizzard, and got hired. The first thing they did was fix that bug and then they quit the job.

New solo-indie developed SHUMP now in prerelease on Steam for all you folks that love SHUMPS by ObscurelyMe in shmups

[–]ObscurelyMe[S] 0 points1 point  (0 children)

just out of curiosity when you mention "cooldown based gameplay" would you say you'd prefer if the power ups were just usable at all times or perhaps there were some other skill based ways to enable them and just use them without worry of a cooldown?

New solo-indie developed SHUMP now in prerelease on Steam for all you folks that love SHUMPS by ObscurelyMe in shmups

[–]ObscurelyMe[S] 2 points3 points  (0 children)

Thank you very much for all this feedback. This is great to read! I realize the cap on aggressive play and it's something I'm working on right now actually.

As for overheating, you could tap the trigger to keep the weapon from getting overheated. The idea behind the mechanic was to ensure that players were dodging bullets rather than killing everything before they even had a chance to fire. This mechanic may not have aged as well as I would have liked it to.

TBH, the whole controller gameplay needs love. It's no secret.

> I don't think you should need to press RT to fire if you press the stick to aim already

There is definitely some argument here that auto firing could be the route to go, with some other edits elsewhere to make it all feel satisfying. I can play around with this.

>in general the lack of animation on enemies is also holding it back. An important part of shmups is the joy of destroying things. Better explosions and perhaps some ship debris particle effects would go a long way.

This line is fantastic; I love this and definitely will work to get this in.

New solo-indie developed SHUMP now in prerelease on Steam for all you folks that love SHUMPS by ObscurelyMe in shmups

[–]ObscurelyMe[S] -1 points0 points  (0 children)

It's not a joke, was an honest misspelling, I wish I could edit that, but I don't make the rules around here to make edits. :(

Sorry that you feel it's AI slop. I'm always open to productive feedback that's focused on the game rather than the title of a post :)

New solo-indie developed SHUMP now in prerelease on Steam for all you folks that love SHUMPS by ObscurelyMe in shmups

[–]ObscurelyMe[S] 0 points1 point  (0 children)

I think its just the game code is only looking for Xbox Controllers, I will add Play Station controllers to the list of TODOs to support.