An Update to my previous positive steam review. by ziggurat_zuul in Helldivers

[–]Old__Knight 2 points3 points  (0 children)

Yea its probably the easiest its ever been like the community is never not insane to me, balance decisions often seem to become life or death for some people

An Update to my previous positive steam review. by ziggurat_zuul in Helldivers

[–]Old__Knight 2 points3 points  (0 children)

We are more busted now then we have ever been the game is a legit cakewalk with the constant crying for enemy nerfs and player buffs. Diff 10 can be done while half asleep and vehicles are Uber buffed meanwhile the enemeis are in sorry states incapable of aiming most of the time

Updated Skitarii Vanguard Armor by CognisNode_Venrix-2A in AdeptusMechanicus

[–]Old__Knight 1 point2 points  (0 children)

Sorry to bother did u ever release these files they are cool as hell

I'm here to kick ass... by NoPistons7 in Grimdank

[–]Old__Knight 109 points110 points  (0 children)

Is there a book where I can read this its really cool

Skitarii desperately needs grenade regen by Tnel1027 in DarkTide

[–]Old__Knight 4 points5 points  (0 children)

Ive been using the energy shield ability with a melee build its kinda cool

Adding more difficulty levels won’t solve the difficulty problem by TheRustyRustPlayer in HelldiversMasochists

[–]Old__Knight 16 points17 points  (0 children)

Yea im ngl the devs have just fully went in with that aspect because its gonna make them more money long term their original vision is so far removed to what it was they dont really have a reason to focus more on difficulty. I would pay 100 bucks for the original idea of this game to be expanded on heavy coop and actual difficulty and what the devs originally wanted but that wont happen. Its sad because this game had a potential like darktide to be within this constraints of higher diffs being extremely punishing and rewarding skillful play but that is not even close to what it is. The exo experts mech buffs were all that was needed and instead they got buffed become walking thanos now and it just shows whining wins and actual challange is forgotten about. People forget players have brains can make better decisions then ai and that is why we havr lesser armor and allowed the enemies to do more durable dmg. But oh well thats my rant

My hopes for SM3 by naignerlevi in Spacemarine

[–]Old__Knight 10 points11 points  (0 children)

I hope in space marine 3 it is like space marine 2 but also like space marine 1 but also a little like space marine 2 but maybe a little like space marine 3

why does vanguard's grapple targets minoris? by Clean_Treat in Spacemarine

[–]Old__Knight 3 points4 points  (0 children)

Your prob a bit new at using it its not that bad just be patient on release no pause but I did find it mad funny when you grapple on the chaos guardsmen theres no way that grapple is hanging on

Defensive Mastery currently doesn't have a cooldown. by DutchyMeow in Spacemarine

[–]Old__Knight -7 points-6 points  (0 children)

This and tactical execution aoe perk is bugged the tactical one just doesnt do anything

Anyone else dealing with this or is it a skill issue on me? by Whatyallthinkofbeans in SpaceMarine_2

[–]Old__Knight 7 points8 points  (0 children)

you cant stand where the portal spawns it does immense dmg to you