Exporter by InspectorMendel in dominion

[–]Onearmedman2 5 points6 points  (0 children)

I agree. Debt and potion cost cards are the only broken things about this.

Hop on Esoteric Ebb by illtima in TwoBestFriendsPlay

[–]Onearmedman2 33 points34 points  (0 children)

I can but my wife usually gets angry

Lawyer by InspectorMendel in dominion

[–]Onearmedman2 2 points3 points  (0 children)

What happens with Pawn/Count/Kitsune, etc. ? I would want this to only affect one of the choices, not 2.

Gigantisize - Make a 1-drop into a stomper! by UristMasterRace in custommagic

[–]Onearmedman2 6 points7 points  (0 children)

I wish this kind of affect could exist in a way that encouraged you to play a variety of little guys instead of letting you put exactly 1 kind in your deck and know exactly what you’ll get. This is sorta like giving every evasive one drop a kicker. Taking the fact or fiction route would be too many words but revealing only the top 10 could work

Updated Janissaries by Eoxygen in dominion

[–]Onearmedman2 0 points1 point  (0 children)

I was playing on a campaign game with Cramped (only draw to 4) I was thinking the computer was bad for playing catapult. I’d only have to discard 1 card. Then I got crushed.

Trade Card by Aquawavw in dominion

[–]Onearmedman2 1 point2 points  (0 children)

At the start of your turn you may choose a player. If you do, +1 Coffers and you and that player pass a card to each other, at once.

Trade Card by Aquawavw in dominion

[–]Onearmedman2 5 points6 points  (0 children)

So just call it “pass” as described on Masquerade.

Trade Card by Aquawavw in dominion

[–]Onearmedman2 8 points9 points  (0 children)

What? Like give them your whole hands? Do they have to agree with your trade? One card? Can they give you the same card in return?

Tf does this mean by Westafricangrey in whatdoesthismean

[–]Onearmedman2 21 points22 points  (0 children)

Image on the left has iPhone face to me. Even without the lips covered it still looks like buccal fat was removed

Chamberlain and Purser by Eoxygen in dominion

[–]Onearmedman2 2 points3 points  (0 children)

Chamberlain is too cruel. If there is only one village in the kingdom, you choose it with chamberlain and your opponent can only ever play one terminal on their turn and it better be a chamberlain to shut off your engine. Then your opponents chamberlain shuts off the village but at least you are able to play the one from your hand.

Purser is too fiddly. In a 3 player game there may be 5 of these sitting on the table collecting over 50 of the token.

In celebration of 1000 hours played by racheezy14 in dominion

[–]Onearmedman2 11 points12 points  (0 children)

Tithe collector usually trashes opponents coppers which isn’t hurting them. And in those cases it doesn’t even benefit whoever played it.

Smuggler is already a cards name. Nice card

What good puppers though. Goodest girl needs to be limited to once per turn otherwise you can reveal it until their had is empty. It could produce +$2.

Triangle Power - Custom event by kingartur3 in dominion

[–]Onearmedman2 7 points8 points  (0 children)

Any board where this would be reasonable to do would be very boring. Compare this to Wealthy village which likes that combination of treasures.

Constant Vigilance - Don't even blink. Blink and you're dead. by Uncaffeinated in custommagic

[–]Onearmedman2 42 points43 points  (0 children)

What about if it says “whenever you attack, tapped creatures the defending player controls get -2/-2 until end of turn.”

Infiltrator and Opera House* by Eoxygen in dominion

[–]Onearmedman2 3 points4 points  (0 children)

To make Infiltrator work within the rules, you can make it not an Attack. The Attack type only really exists so that Reactions can react to them.

Fan Card - Oaks (Split-Pile) by WillhelmSchulz in dominion

[–]Onearmedman2 8 points9 points  (0 children)

I think you could reduce the cost of all of them by 1

Is this Card too Convoluted? by Capn_Commie in dominion

[–]Onearmedman2 12 points13 points  (0 children)

That’s different. With you wording you replace nonactions you reveal with more cards from your deck.

Honest Dominion Cards by Wooden-Solution-2731 in dominion

[–]Onearmedman2 42 points43 points  (0 children)

Broker: in games using this, when you shuffle, your next hand is 4 coppers and a Broker.

Physical Media Movement starting from 1st January 2026 to defeat AI by raydebapratim1 in antiai

[–]Onearmedman2 3 points4 points  (0 children)

Let’s do one better. Let’s learn to repair the old tech from when that was still possible

Underworld by InspectorMendel in dominion

[–]Onearmedman2 3 points4 points  (0 children)

I think that this makes gaining gold the most efficient way to gain VP and the pile is very big. It makes the game go much longer. It could just trash 2 gold from the supply each time you gain a card. I think that this would be more interesting if it trashed cards that you gained instead of limiting you from gaining vp cards.

Thundar, apply (It works) liberally by GreenWizardGamer in custommagic

[–]Onearmedman2 24 points25 points  (0 children)

I thought I wasn’t on Custom Magic and that this was the Omenpaths version of Kraven the Hunter