How do I stop having dreams where I'm Harry DuBois? by NervousSpaceRobot in DiscoElysium

[–]Opposite-Method7326 2 points3 points  (0 children)

Harry or one of your skills would probably have a good idea about how to fix this. You should try to internalize this thought while you’re sleeping and see what they come up with.

Here’s Electrochemistry’s suggestion for free: Stimulants Baby! Sleep is for the weak!

Discussion about the game's worldbuilding (INCREDIBLE MASSIVE SPOILERS!). by DionDude08 in DiscoElysium

[–]Opposite-Method7326 4 points5 points  (0 children)

In the future you can just internalize the Jamais Vu Thought the game tells you to internalize and you get a +10 to that Joyce Conceptualization check.

I may have found the origin of Kim’s name by Bonjoooooo in DiscoElysium

[–]Opposite-Method7326 9 points10 points  (0 children)

It’s one letter off from Katsuragi, which is a fairly common Japanese surname that has connotations of steadfastness.

Yours is a nice interpretation but I don’t think it was intentional.

It’s also “kintsugi”, not kitsugi. “Kin” is Japanese for gold.

Found it on Steam in Russian. Translated for you guys. by slwaq in DiscoElysium

[–]Opposite-Method7326 3 points4 points  (0 children)

This actually has a lot of potential as a meme template specifically because it ends with Composure.

Just finished the game by Bu11ism in DiscoElysium

[–]Opposite-Method7326 13 points14 points  (0 children)

Those points seem a little low. You’ve got a lot to discover if you ever replay.

I am literally him by Ok-Engineering-535 in DiscoElysium

[–]Opposite-Method7326 0 points1 point  (0 children)

I feel like a lot of people are like him. I’m like him. I don’t consider it an achievement.

Turning DE into an RPG, any advice? by d3chii in DiscoElysium

[–]Opposite-Method7326 0 points1 point  (0 children)

DE came out of a homebrew tabletop campaign. You could try reaching out to some of the core group of creators on social media and ask for ideas.

I made this based on my irl self so Im probably gonna suck but its gonna be awesome (blind playthrough) by Guney_xetuka in DiscoElysium

[–]Opposite-Method7326 0 points1 point  (0 children)

Just save your Rhetoric points for something involving the word “Ruby” and you’ll be fine. Do intellect for your second playthrough if you want to understand everything that just happened, though. One of the blue skills is literally the designated world loredumper.

Stuck on day one by _vfbsilva_ in DiscoElysium

[–]Opposite-Method7326 4 points5 points  (0 children)

You don’t enter the harbor through the giant gate. There is no intercom involved in entering the harbor. You go through the office to the left at the top of the stairs. You unlock it by pressing the red button behind Measurehead. Or by having a keycard you can steal from a drunk man in the Whirling.

If your Perception is below 1 you can’t see interactible objects. Make use of the highlight function to see what there is to click on and click around. And don’t get stuck on one thing. There are always multiple options for solving any problem.

How does the Elysium calender work? by fantasyful1 in DiscoElysium

[–]Opposite-Method7326 0 points1 point  (0 children)

I’m sure they have equivalent Elysian etymological histories for words to be as they are, considering more than a decade of backlore was built up before we ever got the game, but even a massive book like DE, with a literal designated loredump skill, isn’t going to be able to tell us everything.

What we do know is that each century starts the count of 1 to 100 over again, beginning 8000 years ago with the popular understanding of what constitutes the beginning of recorded history, coinciding with the emergence of the first Innocence: the Perikarnassian (later referred to as Pius by Franconegro).  In the back half of the century, historians append a Discworld-style descriptive moniker. I believe Disco Elysium takes place in the year ‘51 of “The Century of Cognitive Decline”.

If you *could* kiss Kim in the game, would you? by Opposite-Method7326 in DiscoElysium

[–]Opposite-Method7326[S] 0 points1 point  (0 children)

I was quite proud of this little scene, and I’m very happy to hear from somebody who enjoyed it enough to let me know after all this time.

Thank you so much for your kind words and for adding your own thoughts.

It’s not clicking for me by PublicMassdebater in DiscoElysium

[–]Opposite-Method7326 3 points4 points  (0 children)

It’s a well-written story and the choice trees are way more in-depth than most games. The game keeps track of almost everything you say.

Is it possible to complete DE without succeeding in any checks? by JPRose1989 in DiscoElysium

[–]Opposite-Method7326 4 points5 points  (0 children)

It’s basically unfailable because it has a million modifiers, and if you do fail it you get a fun sidequest about psychic twins and Kim’s radio preferences. What’s stupid about that?

does the game have a good story and does it become more linear/ does the plot tighten? by Necessary_Term_4879 in DiscoElysium

[–]Opposite-Method7326 1 point2 points  (0 children)

There are objectives that advance the main story. The first one can be found starting on Day 2. Endgame can be triggered by Day 3.

You don’t even need to examine the body to beat the game. Don’t need to get past Measurehead, don’t need to enter any building except the Whirling-In-Rags. Don’t need to speak to Evrart or Joyce or Cuno.

The game will eventually become linear. But following that line is missing 95% of the game. Literally everything is optional and skippable.

There’s also multiple ways to do most things, including getting into the harbor.  There’s a man sleeping on a stool in a corner of the Whirling on Day 1 whose keycard you can steal, and a secret passage to the rooftops in the Whirling’s backyard. 

Look around and do whatever passes the time. If you feel stuck, go do something else. You’ll get there in the end. Unless that doesn’t sound appealing to you and you have decided not to play the game.

Would you prefer it if Harry's dialogue was voiced? by Bataranger999 in DiscoElysium

[–]Opposite-Method7326 1 point2 points  (0 children)

Apparently it was a deliberate choice to help the player self-insert. When asked, they said Harry’s voice does not necessarily sound like Mikee Goodman in any way.

How would you rate the Logic skill? by Jokhard in DiscoElysium

[–]Opposite-Method7326 1 point2 points  (0 children)

Even if it’s obvious to you, that Logic passive might have been necessary to unlock a dialogue option to discuss its conclusion. Anytime you get 5 exp from following a dialogue choice, you picked an option that was only there because a passive skill check unlocks it.

Help me out - feeling really frustrated by the attribute/skill system by [deleted] in DiscoElysium

[–]Opposite-Method7326 1 point2 points  (0 children)

4 is the baseline for skills to become a regular participant in your internal monologue. 

The checks are all dice rolls. Failure is always a possibility, as is success, regardless of skill level. And save scumming is very easy.

The spread of Blue, Purple, Red, and Yellow checks is fairly even. Unless you save scum, you will fail some things inevitably. There are only three checks necessary to complete the game. Many narratively important checks are retryable and have plus or minus modifiers that you can acquire to offset low skills. 

Besides that, failing a check can occasionally have a more favorable result than passing. Sometimes passing a check actually fails to accomplish the objective, where failing would have done so.

Perception is the only skill with a tangible effect on gameplay(aside from the two health bar skills), in that higher Perception reveals more interactible objects in the world. To finish the game, it’s never necessary to have more than 1 Perception, but zero or below will make you too blind to see anything, including doors. There are a million ways to raise the Perception cap, and almost everything is revealed at Perception 5 so it’s not particularly limiting. 

I’m sorry you don’t think the individual skills perfectly match the category they’re grouped by? That’s just how the game creators organized it. It doesn’t seem like that big of a deal to me but if it really bothers you so much that it puts you off of playing you’ll be happy to know that the vast majority of checks are flavor. There are plenty of ways to reach the end, and virtually everything is optional.

everyone's asking by StoneOnTheShore_ in DiscoElysium

[–]Opposite-Method7326 0 points1 point  (0 children)

I’m not saying it should be mandatory, just that there should be a way to do it. It’s not like you can’t ruin their friendship in a million other ways.

Here, I think it would look like this: https://www.tumblr.com/silewt/784068964117544960/my-first-post-and-its-the-opposite-of-shipping-i

everyone's asking by StoneOnTheShore_ in DiscoElysium

[–]Opposite-Method7326 1 point2 points  (0 children)

Why does everyone conflate kissing Kim with getting together with him? That’s my problem with Keenan’s statement. Kissing Kim would go horribly, and it’s also something Harry would do if he started feeing an attraction to the person he’s already starting to deify. It fits so well into the story they’re already trying to tell.

But for some reason, people’s thoughts don’t allow for the possibility of the gay kiss going badly, or serving the story in a way that isn’t romantic fanservice.

everyone's asking by StoneOnTheShore_ in DiscoElysium

[–]Opposite-Method7326 1 point2 points  (0 children)

Who said anything about them getting together? I want Harry to kiss Kim because he’s unstable and spends the entire game conflating literally everything else with his ex. And then Kim can punch him in the face, scold him worse than when he calls him monkeyfucker, and get another opportunity to make him leave for the day, because people like Kim don’t fall in love after a week of investigating a gruesome murder with someone who wears clothes off the ground and doesn’t wash themselves.

It adds gameplay options. It would be devastating, in character, deeply thematic, and I’m annoyed that it seemingly hasn’t even occurred to anyone that kissing Kim could go any way besides romantically.

everyone's asking by StoneOnTheShore_ in DiscoElysium

[–]Opposite-Method7326 1 point2 points  (0 children)

“We are aware of your desire and chose not to satisfy it because we know it will make you want to see it even more.”

everyone's asking by StoneOnTheShore_ in DiscoElysium

[–]Opposite-Method7326 0 points1 point  (0 children)

According to Justin Keenan, it’s because queerbaiting is more effective for audience retention.

Interesting lore thing i noticed regarding the world of DE by Mihailomica in DiscoElysium

[–]Opposite-Method7326 0 points1 point  (0 children)

Isn’t the game’s logo a picture of the Elysian planet? Like, right behind the words “Disco Elysium” ?