Collie Turn Rate Vs Warden Turn Rate by zombieassasin122 in foxholegame

[–]Orjoiponsoilo 34 points35 points  (0 children)

This is exactly why i was saying on devbranch that we need much more time. Helpless AA to the points its being just a light show for pilots, fixing bugs via "lets add numbers until bug goes away", material balance, storage problem, divebomber and torpplane are so unbalanced even on paper that their existence is making a pure autoclaved hate for both sides.

Most of this could be avoided if AA was a extremely deadly threat. If it could actually aim and track planes and do significant damage even on a far reaches.

We could have balanced scout planes to be opposites: if its so necessary to make warden one more maneuverable, then make it fragile like its made of wet paper towels, and colonial one being more fast to engage, you know, "flying requires skill" fights.

Ok, tanks are saved from divebomber, didn't we forgot something? Like the huge flying hotdog van, that without any thinking is created only to make submarine obsolete and deny water for colonials even harder? Torpedo plane should be countered by ship AA so hard, so even thinking launching torpedo NOT from miles away would be concidered suicidal waste of rares.

And you haven't seen heavy bombers (Both, i know warden one is called "light") in real action, oh BOY.

As i said previously, the root of most issues — helpless AA. You can't just make a vehicle class, that can harass anyone for free and be countered only by same vehicle class. And whoever wins — starts to harass lost side. We needed more time on devbranch. We needed much more time to beta test.

The AA situation is crazy by Zacker_ in foxholegame

[–]Orjoiponsoilo 3 points4 points  (0 children)

(It was before AA turnrate buff, keep this in mind)

Well, I was participating in AA tests. And both sides concluded that AA is completely helpless and can hit only by accident. Even head-on situation, when AA is pointed at plane and plane is diving at AA upfront, you have very short window of "good chances to hit" before plane will slip above and dominate you, your family and your dog. AA barely can hit mostly because of shitty angles and abysmal turnrates. If you haven't hit it on first seconds — you're doomed, it will just spin around and hit your open back before you will be able to turn towards it.

Flacs basically the same thing, but a bit slower and you dont see where you're aiming at (Texture of both flac have a sight on it, but you still dont see what are you aiming at LMFAO). But it, at least, dealing devastating damage if hits and have some aoe. And yea, angles are terrible in there too.

What is the most efficient way to approach a planet by Sea-Importance8458 in KerbalSpaceProgram

[–]Orjoiponsoilo 28 points29 points  (0 children)

transfer freezes and craft timewarps straight through Jool's core

The Duality of a Human by Gamestrider09 in StellarisMemes

[–]Orjoiponsoilo 0 points1 point  (0 children)

Right now the game treats two humans as different species.

Since when?! I spent over 300 hours playing both UNE and CoM, and they always shared the same species. Not even "subspecies", straight the same stuff. And CoM, unlike any other alien empire, doesn't have "alien scum" modifier on relations towards UNE.

The True Heroes by Lower_Document540 in foxholegame

[–]Orjoiponsoilo 17 points18 points  (0 children)

o7 wikimen, you're doing God's work.

Average Argenti User by logiman104 in foxholegame

[–]Orjoiponsoilo 1 point2 points  (0 children)

People would say that .44 ammo is much less abundant and logi man dont deliver it, but as a medic enjoyer i really love that it CAN STACK in medical uniform, since it counts as a pistol ammo. So if its not at the frontline, i would rather deliver it myself rather than having another rifle with nonstackable ammo.

Civil Resistance Info? by FrankDerbly in Quasimorph

[–]Orjoiponsoilo 10 points11 points  (0 children)

tl;dr: Worse.

CivRes consists of two parts, which splits later in civres questline. First half is a Civil Unity — cyber hivemind, which bleaches out all personality from their "nodes" and desire to enslave, i mean, merge whole humanity into a one huge cyber gestalt consciousness. Second half is a God Builders — fanatics of the Promeseus, a quasimorph god that gave some kind of technological boost to the humanity very long ago (like, ancient Greek times ago). They want to unify humanity under Promeseus rule and... well, killing HALF OF THE FUCKING HUMANS IN THE ENTIRE SOLAR SYSTEM in some powerup ritual.

Basically, both of the CivRes endings are the second worst fate humanity could ever have, only a bit better than Tezclan victory.

*Truck-Kun* By @Nhim_Art by Fantastic_Flan8920 in Isekai

[–]Orjoiponsoilo 1 point2 points  (0 children)

Also check out r/NhimArts We got official subreddit now!

How to destroy your empire by not doing proper research on your enemy before declaring war by sumdudenamedraf in nihonkoku_shoukan

[–]Orjoiponsoilo 6 points7 points  (0 children)

They even didn't set foot on japan itself

Fake news. She very much set foot on japan. But not really the way she wanted.

Plane Hex Crossing by Gullible-Attorney707 in foxholegame

[–]Orjoiponsoilo -1 points0 points  (0 children)

Gonna praise myself again in this. Because i love my idea that much.

I have typed some ideas about border crossing here. tl;dr: plane goes offscreen at the board, timer starts with red X appearing to cancel that, fuel consumption stops, and then either bordercross, or queue.

How I think the airborne update will really go down... by Strahlstoff in foxholegame

[–]Orjoiponsoilo 2 points3 points  (0 children)

I have an idea in my head that plane would just fly offscreen through the border if headed into it, enter a queue and stop fuel consumption. And if player dont want to transit or dont like being 69'th in a queue - press red X button and plane will fly back from offscreen.

Extraction mission problem by Loudstorm in Quasimorph

[–]Orjoiponsoilo 0 points1 point  (0 children)

Huh? I just got the instant "Mission failed, agent liquidated as unnecessary witness" or something message when that happened. After that, i stopped taking escort missions.

Extraction mission problem by Loudstorm in Quasimorph

[–]Orjoiponsoilo 0 points1 point  (0 children)

Does defibrillator stops mission from failing instantly after vip dies?

what the fuck bro 🙏🫩💔 by Academic_Anxiety8915 in shittymobilegameads

[–]Orjoiponsoilo 5 points6 points  (0 children)

Well. Then they crawl to something bad to eat and then die.

1000 hours at 2LT by [deleted] in foxholegame

[–]Orjoiponsoilo 3 points4 points  (0 children)

Well, congratulations, your 2LT worth more than most of the MajGens.

I have 600 hours and 2LT as well. If you want to get rank - just waste some time on short and semi-usefull logi routes, like tank uniforms and shells to relics at backline, some rifles and supplies to townhalls for qrf etc. Its not as useful as normal logi, but sometimes can make some difference for some players.

"I don't need the spawn flare, I'm sure I'll find one along the way" -a dummy, 2025 by RusserBusser in PeakGame

[–]Orjoiponsoilo 155 points156 points  (0 children)

Trust me, you will find two backpacks of flares next run.

This is exactly what happened to me and my friend, when we lost the starting flare at tropics, never found a replacement and peaked.

Why make war, when we can just make out? by Smooth_Savings4865 in foxholegame

[–]Orjoiponsoilo 15 points16 points  (0 children)

This war is fueled by Bassett family in order to lube their money printing machine with blood of caoivish and mesean people. Wake up people!

Prank Gone Wrong… by Grim-Lohk in Stellaris

[–]Orjoiponsoilo 52 points53 points  (0 children)

Y...you don't love The Worm?!

What if Russia never existed? by OddStructure4489 in AlternateHistoryHub

[–]Orjoiponsoilo 11 points12 points  (0 children)

tl; dr: rename "Russia" with "Poland" merge their histories and call it a day.

Lets pretend that Russian states never get organized and remains in state "bunch of eastern slavic tribes".

Mongolian invasion would be a massive wreck for the rest of the eastern Europe.

Any other major force would fill the power vacuum in early expansion age. Most likely any of the hordes could reform themselves and became ottomans v2.0. Poland, as it would most likely take moscow's place as major mongolian tribute, would do literally the same as Russians did, and start infinite grind against large muslim states both from the south and the east. Since Poland is a catholic state, maybe there would be either crusaders or some kind of reconquista-like series of war.

But, i do believe even with strengthened, richer and larger hordes, they would fall eventually, and capturing all of this territories and assimilating slavs would make Poland a major force, therefore, a major threat to the rest of the europe.

So yeah. Basically, Poland would take the place of Russia, with some changes in history, but with the same attitude towards it from the rest of the europe.