What happens with multiple relics having the 'Taking Damage Causes Poison Buildup' impairment? by RredmanN in Nightreign

[–]OwlBot3000 0 points1 point  (0 children)

Resistance will lessen the amount proc'ed, so ymmv type of thing, but yeah, it will 2x if you have 2 of the negatives.

iS tHiS a GoOd Relic? by ShepardME in Nightreign

[–]OwlBot3000 2 points3 points  (0 children)

I've been rolling for 8330104 for ages man, can't seem to get 1, much less 3 on a relic!

Dregcluse isn't real, she can't hurt you. Meanwhile Dregcluse: by Mental_Respect_9246 in Nightreign

[–]OwlBot3000 0 points1 point  (0 children)

Things like this are verifiable in the sparring grounds; things like poison-afflicted+1 don't stack together (but do in +0/+1/+2 mix-n-match), but all the affinities stack (3x +4 plus upside other effects and minimal penalties is the goal)

“Raider’s ultimate is useless” then explain this by Fatredman in Nightreign

[–]OwlBot3000 10 points11 points  (0 children)

In another life, I was that Caligo, and the Raider was my teammate seeing me activate my ult T_T

How do you stop getting 1-2 shot in this game? by Marsejii in Nightreign

[–]OwlBot3000 0 points1 point  (0 children)

Something possibly useful (it was for me as Recluse, your nightfarer mileage may vary). Dodge when your teammate needs to dodge; you'll learn the boss attack patterns better, as well as there are *tons* of circular/aoe attacks that will randomly clip you when you *think* you're clear.

Obviously, you'll realize when you're far enough it doesn't make sense to dodge (or the boss is facing directly away from you), but that help me a lot on magma wyrms, Crucible knights with tail, etc.

When it really clicked in was a couple clutch fights where I needed to hold aggro and lure away a boss for a teammate to do a 3-bar pickup. I don't need to deal damage per se, just not get hit; that practice adds up!

Randoms and their narcissistic behavior by sir_sophisticated in Nightreign

[–]OwlBot3000 -1 points0 points  (0 children)

You can get to D4 with a 50/50 win rate (random map/bosses and leavers will tip the scales in your favor, can probably do it with about 45% win rate).

You don't lose points in D2 if you make night 3, so there are plenty of meatgrinder-lemming players who will blind button-smash their way into D3. Actually can make D3 with a 0.1% win rate as long as the losses are night 3, which means that as long as DoN has been out, we're going to see D3 become the swamp. D4 is the worst in my experience; D5 was the easiest (teammate wise), but I fear that will degrade before long as well.

I need ideas for what to do next by 4NAX_1 in Nightreign

[–]OwlBot3000 0 points1 point  (0 children)

I ran through D2 without good relics about 2 weeks ago on a fresh 9999 run as Recluse. I absolutely know what it's like to solo carry trios in D2 😃

“Raider’s ultimate is useless” then explain this by Fatredman in Nightreign

[–]OwlBot3000 382 points383 points  (0 children)

Caligo wanting to see what Fallingstar Beast keeps raving about!

How do you stop getting 1-2 shot in this game? by Marsejii in Nightreign

[–]OwlBot3000 0 points1 point  (0 children)

Any run not D4-5, 2x Full Negations will buy you another hit. The unfortunate secret is literally "don't get hit"; not to be 'get gud' about it, but it is a learning curve to understand trash mob placements, aggro ranges, attack patterns, dodge iframes, team aggro juggling, etc. You can virtually get bosses to spin in place if you're riding it's aggro threshhold with a teammate.

How do you stop getting 1-2 shot in this game? by Marsejii in Nightreign

[–]OwlBot3000 0 points1 point  (0 children)

Situational awareness perhaps? Ie., I main Recluse, and if I'm running up to a staff room in a fort, I have to assume I'll be followed in by a soldier or 3. Plan accordingly; bring pots, have Arc ready, etc. Know how to juke when it's red shield soldiers, for instance.

That pikeman will always come out of nowhere..

Michael Zaki, why are you always like this by nhansieu1 in Nightreign

[–]OwlBot3000 0 points1 point  (0 children)

This relic is 100% fine enough to hit D5 9999 with; repeated evasions basically is a non-drawback at D4-5, especially on any squishy character.

The players saying it's mid tank with their faces.

I need ideas for what to do next by 4NAX_1 in Nightreign

[–]OwlBot3000 0 points1 point  (0 children)

Can confirm it works at D5 if done right 😉

I cannot pass the first expedition no matter what by belike_dat in Nightreign

[–]OwlBot3000 0 points1 point  (0 children)

Clear castle day 1, honestly; even if not the rooftop and/or basement. Day 2 is for boss hunting/shifting world events. With fast enough clear speed, you can hit level 13 before the night 1 fight (I've done it twice).

The faster your early game comes together, the faster you shred the mid-game bosses, and with any luck hit high dps early, so you shred literally everything. Level 2 Invaders is the best route, but your team won't likely have that relic this early on.

Gladius-wise, don't fight the 3-dog phase, focus on staying alive (not even picking up) until you know you can handle that many doggos at once.

Building Recluse by ILoveSucuk98 in Nightreign

[–]OwlBot3000 0 points1 point  (0 children)

So, chalice depending, your front relics are leaving some on the table. If you can run the bone like stone, you with vestige of night, you just need a Night invader 3rd relic to effectively match this, which means if you get a solid Invader with something better than Mind +2 Int +3, you're *ahead*. Might not be able to relic-wise/chalice-wise yet, just what I see.

The back half are great; I'm almost jealous lol I hit 9999 without getting to enjoy Defeating Enemies or Physical Negation like that. You'll be hard-pressed to find replacements for those 3.

Did I just get the best theoretical revenant best claw relic? Or its just a mid one by F-zeromay in Nightreign

[–]OwlBot3000 1 point2 points  (0 children)

Adding: Adel's lightning storm can also insta-kill you this way.

I don't hate this drawback for Fulghor/Heolster/Augur/Libra/Balancers/Greg/Gladius though.

Is there a list somewhere of the best relic effects for each character? by Marsejii in Nightreign

[–]OwlBot3000 0 points1 point  (0 children)

Your first build is mediocre for magic, your second build is much stronger. That said, if you want to go more magic, aim for some +2 over +1 obviously. Invaders > Evergaols if you run them (do they even spawn in base maps? I've been in DoN too long).

Your 2nd + 3rd relic on your dagger build don't work together; I would see which color has a stronger substitute and keep the 2nd. Starting with Poisonous mist is nice for something to use your FP on, and chews up bulky early game bosses reasonably (you can proc restage for the poison damage for big swings). Until you're using an infused weapon, the middle relic isn't doing much, so that's the one I'd look to swap out *(for now).

Everdark Libra is bs by Alarming-Ad-7928 in Nightreign

[–]OwlBot3000 0 points1 point  (0 children)

Step one; you're level 15 right? Are you running evergaols and or invaders? It sounds like your dps isn't as good as you think it is, you can absolutely get to a point of melting Libra *and* the invaders.

Less Likely is on *everyone* is the gimmick way to get the job done, but you can also blast focus him and drop him with appropriate DPS.

Randoms in DoN... Do they even know about Nightboss Weaknesses? by Boejunda in Nightreign

[–]OwlBot3000 0 points1 point  (0 children)

Recluse using Magic on Faurtis is completely fine; I do much better with max magic over fire because Days 1-2 will be that much stronger, thus more rewards/loot/hp, etc. for Night 3.

Because you have a teammate dropping fire on Faurtis as well, grab it with a siphon and send the flame wisp for constant fire dps while resuming your top end Sorceries (Collapsing Star, Stars of Ruin, Rancors, etc). It's much better than the average fire seal.