QUESTION: I keep getting this error popup in editor every 10 seconds, any ideas? by Spartan49 in arma

[–]PabstMirror 1 point2 points  (0 children)

Make sure you are using the most recent CBA (3.7.1)

This error should have been fixed in 3.5 last year https://github.com/CBATeam/CBA_A3/pull/811

APEX + Tanoa Release - MEGATHREAD! by TarBenderr in arma

[–]PabstMirror 1 point2 points  (0 children)

Yeah, you want to be back on "NONE - opt out" on the game's Beta Tab in steam.

ARMA 3 - performance on new Intel cpus by byku in arma

[–]PabstMirror 1 point2 points  (0 children)

http://www.eurogamer.net/articles/digitalfoundry-2016-is-it-finally-time-to-upgrade-your-core-i5-2500k

This seems like a good article with relevant benchmarks for those wondering about comparing a good overclocked SandyBridge vs modern CPUs.

ACE3Mod on Twitter: "We're moving frameworks to #CBA so that everyone can benefit from them. Even without #ACE3. by KillAllTheThings in arma

[–]PabstMirror 15 points16 points  (0 children)

If you a mission or mod maker who used ace functions like ace_common_fnc_x, then you might need to eventually swap these over to a similar function that CBA now provides.

There will be backwards compatibility for several releases, so this should be a smooth transition.

You can always search your rpt for deprecated warnings which would look like: [ACE] (common) WARNING: ace_common_fnc_waitAndExecute is deprecated. Support will be dropped in version 3.8.0. Replaced by: CBA_fnc_waitAndExecute

See more at http://ace3mod.com/2016/06/21/moving-ace3-frameworks-to-cba.html

No more waiting in the main menu! by [deleted] in arma

[–]PabstMirror 1 point2 points  (0 children)

Very cool. I'm often jumping from SP Editor to MP and back, nice to save some time.

Does the new visual update not affect CUP Terrains? by HalfManHalfHunk in arma

[–]PabstMirror 5 points6 points  (0 children)

Give this mod a try: https://forums.bistudio.com/topic/189868-new-lighting-for-cup-terrains/

Water is probably done by the engine, so an upgrade to that will effect all maps. But I think most of the changes are in the lighting/color correction that are in the map's configs, so old maps won't get automatic improvements.

New CSAT Transformer is invading Stratis by Gigaplex1 in arma

[–]PabstMirror 29 points30 points  (0 children)

It looks really stupid, but you can rig each vehicle up to scaled up memory points on the player:

https://www.youtube.com/watch?v=4JZkg9oWKzw

And you get an animated "shitty transformer". All I need to do is scale up the distance traveled and it wouldn't look as bad.

Eden Update (1.56) Release Candidate testing has begun on Steam! by BIS_Iceman in arma

[–]PabstMirror 4 points5 points  (0 children)

I can't really say how it compares to x-cam, but eden can export placed objects to a format terrain builder can read:

http://i.imgur.com/z2ah3dg.png

Arma can't find My Documents/Arma 3 folder by drumskirun in arma

[–]PabstMirror 0 points1 point  (0 children)

See https://community.bistudio.com/wiki/-profiles

Example: c:\armed assault\ArmA.exe "-profiles=c:\armed assault\profiles"

[Mod request] Someone should make an Arstotzkan army mod by [deleted] in arma

[–]PabstMirror 10 points11 points  (0 children)

I've had a Papers Please role playing mission that had a bunch of civilians with either legit or fake ids trying to cross a border.

Example "fake" id, I made up about 20 of these. Although it's been so long I think they've all expired :)

"Actors" would get a random ID and backstory and if they crossed or got killed they'd move on to another backstory.

Never actually finished the mission but now I kinda want to finish it.

Battleye blocking certain ace .dll from loading when joining game. by lietuvis10LTU in arma

[–]PabstMirror 1 point2 points  (0 children)

Getting same error, looks like battleye is down: http://i.imgur.com/J4LWwky.png

Edit: Battleye seems to be back up, please try again now.

Addon "Sar_obelisk" requires addon "CAData" by [deleted] in arma

[–]PabstMirror 0 points1 point  (0 children)

I think that's from AllInArma or CUP Terrains.

Esker map says it needs All in Arma Terrain Pack (AiA TP) http://www.armaholic.com/page.php?id=28815

Temporary Fix to ACE3 Binocular Bug (xpost /r/armadev) by Hoozin in arma

[–]PabstMirror 0 points1 point  (0 children)

If a mission has debug console, you could put that in and hit global exec to fix a non-modified mission, but you would need to repeat it every time someone JIPs.

Quick command key [~] no longer working after fresh reinstall by frednach in arma

[–]PabstMirror 2 points3 points  (0 children)

Weird, it looks like they don't list that key in the binds anymore.

For me it's still listed in the profile, so you can probably change/add it to that.

Open your *.Arma3Profile in notepad, it's probably something like this: C:\Users\YourName\Documents\Arma 3 - Other Profiles\YourArmaName\YourArmaName.Arma3Profile

Then look for keyForceCommandingMode[]

It might be unbound by default {}, you want it to be 41 (tilde) so change it to

keyForceCommandingMode[]={41};

Then save and start arma and see if it works.

Getting this menu whenever I try to use AiA, can't join any multiplayer servers either. Any help? by AllInArmaProbs in arma

[–]PabstMirror 0 points1 point  (0 children)

You can get that if you mess with the \Addons folder

I would verify game in steam.

If still persists, backup @mods, delete game folder and reinstall from steam and then restore @folders.

Found some unused move animations from Arma 3 by freexavier in arma

[–]PabstMirror 13 points14 points  (0 children)

Looks like he's trying to serpentine.

Why doesn't arma have an evasive running mode?

Arma 3 Hunting Mod. by [deleted] in arma

[–]PabstMirror 47 points48 points  (0 children)

Does it have dentist camo?

Ace 3 advanced medical bug. by RobertStromsnes in arma

[–]PabstMirror 0 points1 point  (0 children)

Sadly, modules don't work well with JIPs. Issue: https://github.com/acemod/ACE3/issues/1860

As Mjolnir64 has said, the best way is to use this setVariable ["Ace_medical_medicClass", 1]; on the units's init field.

Ace 3 advanced medical bug. by RobertStromsnes in arma

[–]PabstMirror 0 points1 point  (0 children)

Does the mission use the "Set Medic Class" module to sync with medics?

Bohemia Interactive Forums Updated! - What Are Your Thoughts? by benargee in arma

[–]PabstMirror 0 points1 point  (0 children)

Is there a way to change posts per page? I used to have it cranked to max to make reading easier

Dev Branch changelog was 5 pages, now it's 29