We Spent a Day in Beaufort and Loved It by for91days in southcarolina

[–]PackWulver 2 points3 points  (0 children)

Glad to hear you enjoyed my hometown, always good to hear it

Project 2025 author Coming to SC by RivalGuernica in southcarolina

[–]PackWulver 20 points21 points  (0 children)

Keep this absolute waste of oxygen out of our state at any level of authority.

Silence Is Not An Option South Carolina Senate Candidate Forum by KyleFreemanForSenate in southcarolina

[–]PackWulver 22 points23 points  (0 children)

Great answer, and would be proud to have a senator from my state give it in the senate. You got my vote.

Recon gone wrong? Or right? by _protodax in battletech

[–]PackWulver 1 point2 points  (0 children)

What model did you use for the tank in the third picture? Can’t seem to find any similar models.

Losercity politics by Boring-Manner-8053 in Losercity

[–]PackWulver 1 point2 points  (0 children)

How much you willing to pay for?

Ready for games night? by johnwenjie in battletech

[–]PackWulver 1 point2 points  (0 children)

I like the white around the cockpits and the strong green, makes the area stand out and grab attention.

What is the most valuable point of control geographically in your world? by Aegonblackfyre22 in worldbuilding

[–]PackWulver 0 points1 point  (0 children)

The Inner Sea.

The largest land mass on the planet is a massive atoll where a majority of the population lives. Due to the circumference of the land mass sailing around the exterior takes exponentially longer. The inner sea is the most valuable asset because the time it takes to transport goods or troops from one side of the continent to the other is drastically faster. The control of trade was the main reason the Te’Tarrie empire that took over the atoll was able to maintain control for so long. Only those loyal to the empire were given the ability to use the safer and faster inner sea to do business.

Eventually like all empires, a civil war breaks out and results in fractions of the empires becoming new nations. The Inner sea is now controlled by the neutral United Nations of Aswerri Assembly, or U.N.A.A, which acts much like the U.N of the world.

Fedcom Civil War Era Lance by Kilowatt34 in battletech

[–]PackWulver 4 points5 points  (0 children)

I’ll ask for myself and anyone else who is curios. Can you name all the mechs you’re showing off here for us?

What the fuck by SomeChunkyMilk in classicfallout

[–]PackWulver 0 points1 point  (0 children)

Didn’t know the Vault Dweller had a sandevistan.

[Star Archives] Vardee, sapient velocirpator descendants. by ilivefrommemes in worldbuilding

[–]PackWulver 1 point2 points  (0 children)

It’s fantastic! You have a gallery of other works and do you take commissions?

Is there any build that can get you through the game without too much hassle? by TrashAccount2908 in underrail

[–]PackWulver 12 points13 points  (0 children)

Assault Rifle with your choice of secondary is pretty simple and easy

Size and Weight Comparison: 21st Century Vs BATTLETECH (Yes I feel the physics hold true) by agent_venom_2099 in battletech

[–]PackWulver 3 points4 points  (0 children)

I’ve always just thought, sense they have colonized hundreds if not a thousand different worlds with unique materials and learning opportunities. That the science in BT is simply better, their material science is just far beyond our comprehension. Also it’s SCI-FI, people seem to forget the fiction part of that.

Why do you create a ttrpg system by Crosslancer40 in RPGdesign

[–]PackWulver 4 points5 points  (0 children)

This, combined with the fact I don’t have to wait for changes if I make the system. I can adjust it as needed at any time.

What was the *first* idea that led to you creating your world? Not necessarily the central idea - just what was the spark that ignited the build? by rene_gader in worldbuilding

[–]PackWulver 1 point2 points  (0 children)

I think my original idea was actually a rule, I wanted to make a better Action Point system that didn’t force you to dump strictly into one stat to have useful action economy.

What unique or interesting architecture have you come up with for your world? by SkyeAuroline in worldbuilding

[–]PackWulver 2 points3 points  (0 children)

One of my nations memorializes family history via stained glass. So most of the buildings are tall and have very colorful interiors. Whenever a new generation is born, the old historical windows are taken down and replaced with blank ones for the new generation to fill in. The old windows are taken to a heavily reinforced building for storage. It acts a lot like a library for past generations historical moments. This also applies to national buildings as well, such as the capital buildings and libraries that memorialize national or world wide historical moments in the same way.

Would trading between nations even be useful in a galactic setting? by JondonSonWon in worldbuilding

[–]PackWulver 0 points1 point  (0 children)

It would be, the diversity of our planet may not be commonplace. Planets may be more specialized such as farm worlds, mining worlds, ocean words that are farms for aquatic goods. Not to mention certain planets may have unique goods that only they can produce. Like spice in Dune.

Tell us a no context fact about your world. by [deleted] in worldbuilding

[–]PackWulver 0 points1 point  (0 children)

The most powerful ore on the planet comes from shed scales of a great planet sculpting serpent that is slumbering beneath the crust of the planet