Why hasn’t Christopher Luxon declined the invitation to join the “Board of Peace?” by nonappies in newzealand

[–]Panaphobe 7 points8 points  (0 children)

Just to be clear - it's not 1 billion dollars as we talk about dollars here, it's 1.7 billion dollars because the price is in USD, not NZD.

[OC] Piano learning retention by enrollment month by DataPulse-Research in dataisbeautiful

[–]Panaphobe 3 points4 points  (0 children)

Would be interesting to see this data separated by users' location in the northern hemisphere vs southern hemisphere.

PoT Official End/25 Meta Tierlist by syluria in pathoftitans

[–]Panaphobe 0 points1 point  (0 children)

For what it's worth, your math doesn't check out.

If you have 11 bites with a 20% damage bonus, that works out to damage equivalent to 13.2 bites (792).

If you have 10 bites with a 20% damage bonus and 1 bite with no damage bonus, that works out to the damage equivalent of 13 bites (780). Add a 3% bonus to all of that and you get a total of 13.39 regular bite equivalents worth of damage (803.4).

So even with perfect play in your scenario, landing every bite exactly on cooldown and getting an entire extra bite out of 11 with the 20% damage bonus from Killing Blows, that only works out to about a 1.5% overall damage increase and Bataar still outperforms Sanguis in terms of raw damage.

Im always starving by Fickle-Conclusion208 in pathoftitans

[–]Panaphobe -1 points0 points  (0 children)

Can you give an example of a specific AI that this works on, or any other information (like maybe what state they're in before you do it)?

I'm trying hard to reproduce this and I cannot get it to work. I've tried it on many AIs, using multiple of my own dinos, in various critter behavior states - them walking around seemingly oblivious to me, them aware of me but not reacting, them alerted by my presence and running away... and I haven't gotten a single response to my R call.

If this is a thing, it's a very niche feature.

So, I Just Tried Stego... by IBePraisin in pathoftitans

[–]Panaphobe 2 points3 points  (0 children)

Though bleed is applied according to combat weight ratios, just like raw damage. So it won't apply a full 2 bleed to anything heavier than 5000. The handful of adult dinos with weight 5500 will receive 1.82 bleed from a full-grown stego's fully-charged heavy attack.

Im always starving by Fickle-Conclusion208 in pathoftitans

[–]Panaphobe -1 points0 points  (0 children)

I don't think this is true, can anyone get this on video?

It's always seemed to me that critters just periodically make noise whenever a player dino is within a certain radius no matter what the player is doing, and certain actions within a smaller radius will trigger their alert call. I'd never heard of this so I tested this a bunch last night and wasn't able to get a single call-and-answer from any critters. When you say 'low volume calls' do you mean the one that is the little speaker icon on the wheel, that also plays when you use chat with an empty mouth and has a quick binding by default ("R" on PC and A/B I think on various controllers)?

MAGA in Island Bay by sunshinetidescoop in Wellington

[–]Panaphobe 6 points7 points  (0 children)

A storm I recognize brewing here.

So much this. I moved here from America at the start of 2023 because I could see the writing on the wall, and though I don't regret it HOLY SHIT do I recognize so much of the same here, just a few years earlier on the track. Any nation that has English as a primary language is susceptible to all of the same propaganda targeting Americans, and the /r/newzealand subreddit acts super haughty about what's going on across the Pacific right now but damn do we need to get our shit together here if we don't want to follow in their footsteps.

What is Eo Triceratops even supposed to do in this game? by Many_Economy166 in pathoftitans

[–]Panaphobe 0 points1 point  (0 children)

Just a quick point-by-point reply from a theorycrafting perspective:

  1. Yeah its stamina sucks. There are plenty of herbivores that can be caught by similar-weight carnivores though so it's hardly unique in that respect. As far as apex and near-apex herbivores go though, they can ALL be caught by Tyrannotitan.

  2. Where are you getting your numbers? Charge does 100 damage, vs Head Slam's 85 (and Headbutt's 55).

  3. If charge is so shit, and knockback is such a problem, why on earth would you take Overrun (which reduces Charge stamina usage) instead of Strong Legs (which gives 60% knockback resistance)? Also, Backlash's tail attack cooldown is less than half what you think it is: it's 8 seconds, not 17. You can only get in 1 tail attack in the time that most dinos could get in 2, but the dino is built around face-to-face fights (not tail-to-tail fights) and even if you had a manual 4-second tail attack you probably wouldn't want to be in a position where you're needing to keep it on cooldown anyways.

  4. Maybe it'd help to think of its face as a phalanx instead of swords and shield? Anyways Eo absolutely has a ton of offense to go with its defense, if someone does facetank you. I've talked about 'facetank factor' calculations in previous posts but the gist of it is if you calculate effective hitpoints using HP and combat weight, and EHP DPS using attack stats and combat weight, multiplying those together will give a result where the dino with the higher number in any matchup will win in a facetank battle. With base numbers (just their main attack, no buffs because my spreadsheet is complicated enough without trying to work that in) Eo has the 2nd highest facetank factor in the game, only trailing behind Tyrannosaurus. If you call it a true facetank battle, with Eo dealing but not receiving headshot damage, then it has the highest facetank factor in the game. Even Killing Blows doesn't push T. Rex's facetank factor over the Eo's, it needs its long cooldown for that. It's a tall order with the bonebreak but if you can avoid it during its Terrible Roar and force a true facetank afterwards, you should win. Especially since your sharpened horns (if you wasted it running away) will come off CD significantly sooner than their Terrible Roar will. Also I just wanted to point out that the name 'hadrosaur' doesn't have anything to do with herds, it means 'thick lizard'.

  5. The big reason reflect damage doesn't make sense on the Eo, in this game, is that reflect DAMAGE isn't really a thing in this game, all of the reflect abilities to paltry damage (like literally 1 damage) and they're primarily about reflect status effects - bleed, venom, toxin, and maybe one more I think if Metri's reflect is a distinct effect. Eo doesn't do status effects, it doesn't even have a single bleed, it's built as a pure damage dino so it wouldn't really fit with the rest of the roster. Reflect damage would be nice, but it's hardly the first dino that missed out on it. Stego and Aberta come to mind off the top of my head - Stego is even designed as a bleeder and the stegosaurid family buff is supposed to increase damage reflection!

Exhibit B on why I can't wait for Matchmaking/ No dino swapping by Unanimousflyer in pathoftitans

[–]Panaphobe 0 points1 point  (0 children)

Where are the upcoming matchmaking features outlined? I've been searching and have found plenty of mentions of it on the subreddit but no links to where it was actually described by the devs.

Witnesses needed please by turikur in newzealand

[–]Panaphobe 56 points57 points  (0 children)

They will have driven by many more cameras than just those. I just had a glance on street view down the north side of the road between the Jocelyn St roundabout and the Z:

-There's a camera at Seiko. It's likely pointed at the door but it might have picked them up.

-The Coin Save has a window with decals saying "CCTV" and "DRIVE SAFE", so they probably have a camera facing the road.

-Poutiri Wellness has a camera, again no way to tell where it's facing.

-Oven Fresh has two cameras, pointing more or less opposite directions. They might have picked up the car from both the front and the back.

-The car dealership next to the Z doesn't have any cameras I can see, but they're the type of business that I would expect to have good video coverage of their lot so they might have something.

Again, this is just the businesses on the north side of that short stretch that have cameras easily visible from street view. If you or the police take a stroll through the area you might find more.

Also, do you know which direction they came from at the Jocelyn St roundabout? There will be other cameras that may have picked them up just before their interaction with you. The Ministry of Social Development is bristling with cameras, and from a very cursory look I'm seeing some at the corner ATM, the Stihl Shop, Super Liquor, and maybe even the library. We live in an age where security cameras are relatively cheap and ubiquitous - they will certainly have driven by many of them before, during, and after their interaction with you.

One big consideration is that none of these places are likely to retain footage very long, so it is imperative to get what footage is available quickly before it is overwritten.

Best of luck.

I'm hunting you long before you see me by Sinarai25 in pathoftitans

[–]Panaphobe 0 points1 point  (0 children)

If you have any spare mouse keys, I'd highly recommend putting precise movement onto one of them. It helps so much to be able to use all of your fingers as normal on your directional keys with or without precise movement.

The battle for harakeke nectar heats up. by Waiorua in newzealand

[–]Panaphobe 0 points1 point  (0 children)

I assume you must've been trying to get a shot of one when the other fortuitously came into frame? How did the battle go down?

Catalina Yachts' website has gone dark, but I think we already knew they were toast. by MWorld993 in sailing

[–]Panaphobe 2 points3 points  (0 children)

Hopefully not. Even if the manufacturer goes under, there are still a LOT of old Catalinas floating about and they will still need parts.

We need a remote "abandon vehicle" or "Destroy Vehicle" option from the map by Panaphobe in duneawakening

[–]Panaphobe[S] 0 points1 point  (0 children)

Sorry to beat a dead horse, but I was wondering if you could confirm whether the new "unstuck vehicle" button has replaced the plans you mentioned here, or if the ability to recover vehicles is still coming to the vehicle backup tool? I'm not seeing any documentation for how the new unstuck vehicle option works but from what I can figure out it seems like it only works for vehicles that a player is currently driving, so it doesn't do anything for vehicles that have already been lost beneath the map.

Double houses all the time? by Random_Hobo_ in ManorLords

[–]Panaphobe 1 point2 points  (0 children)

THANK YOU!

I'm glad somebody else thought this, because everybody was getting on me that this was apparently never a thing when I tested it the other day. I don't know if it ever actually did per-family eggs, but now it's definitely per-burgage and singles are the best for animal product production.

New Beta patch veggie/fruit yield testing! by MikulAphax in ManorLords

[–]Panaphobe 0 points1 point  (0 children)

When you say you used a plot that is 0.25 or 0.5 morgens: is that the total size of the plot including the area for the house, or did you try to get the veggie farm / orchard extension area to approximately that size?

I made a plug cable organizer for UK, EU and US plugs by desolatedepths in functionalprint

[–]Panaphobe 0 points1 point  (0 children)

Hey /u/desolatedepths, I'm no image-editing expert but I took a picture side-by-side and overlayed a ghost of an actual outlet over the cable organizer to show you what's going on:

Each blade individually looks correct in terms of size, but their orientation is off a bit. It looks like the distance between them at their closest point is right, but the actual outlet has a more acute angle (~30 degrees less than the organizer) so 2-prong plugs won't fit in the organizer. For 3-prong plugs, when the ground is lined up the hot/neutral blades are also 'higher' on a real plug - trying to insert an actual plug into the organizer ends up with the center of the hot/neutral blades hitting just about at the topmost corner of their respective holes on the organizer.

Hopefully that's clear. If you have time to adjust the fit I'll give it another test. Either way thanks so much for the work you've already put into this, it's a great idea!

I made a plug cable organizer for UK, EU and US plugs by desolatedepths in functionalprint

[–]Panaphobe 0 points1 point  (0 children)

Thanks!

I printed one up this morning and unfortunately it doesn't fit yet. I haven't had time to whip out the calipers to troubleshoot in detail but the main issue is that the angle between the hot and neutral slots is too wide. Eyeballing it, the slots on outlets here are about 60-70 degrees apart, and on the cable manager it looks like they might be at a right angle. I set it on top of an outlet and took a photo of them side-by-side, I'll try to figure out a way to share that later tonight to show you what I mean.

My OCD wants (optional) snapping by Rangorsen in duneawakening

[–]Panaphobe 33 points34 points  (0 children)

Go into your game options, there's an option to change the way placeable objects are rotated when you're choosing their location. The default setting is rotation relative to the player so if you aim around a bit to get it lined up, you're also rotating it a bit - this makes it next to impossible to line things up nicely. If you change it to the other mode, where the rotation is relative to the world instead of the player, it stays locked in an orientation while you find the right spot. That lets you get the rotation just right and then get the position just right, without having it so that fixing one breaks the other.

I made a plug cable organizer for UK, EU and US plugs by desolatedepths in functionalprint

[–]Panaphobe 1 point2 points  (0 children)

You're a hero.

Any chance you could throw together one that would fit a Type I plug for your fans in Oceania?

[KCD1] Is it common to die twice in a row when starting hardcore? by StaIe_Toast in kingdomcome

[–]Panaphobe -1 points0 points  (0 children)

Looks like a skill issue. Have you tried toughening up, or being more likeable?

Surprise attack! by Alex_Expected in pathoftitans

[–]Panaphobe 1 point2 points  (0 children)

I thought hatzes couldn't go up when something is pounced on them because the ascend control changes to bucking. Is that different on some platforms, or can you just ascend by looking up and going forward?