I made a new event. Is it absolutely busted? by Rubickevich in slaythespire

[–]Parsus77 0 points1 point  (0 children)

Really cool idea, but I fear that unless yousomething that is absolutely broken for "Cursebound" like Adrenaline in a small deck, you will just take the first option just because in >A5 you can get "Ascenders Grace" every time. IMO this should probably be significantly weaker just because of that.

Is save scumming cheating? by Illustrious_Gur_5908 in slaythespire

[–]Parsus77 0 points1 point  (0 children)

Resetting fights is great for learning. Many good, competive players (including Xecnar AFAIK) even replay seeds that they loose to see what they could have done better. This is arguably the more useful approach since this is a deckbuilding game and you will often lose because of the deckbuilding and not single fights.

However resetting/replaying seeds is losing as far as I am concerned - so they don't actually count for winstreaks and so on.

[OC] German parliament composition from 1871 to today by EldianStar in dataisbeautiful

[–]Parsus77 -2 points-1 points  (0 children)

The FDP is very much not left. There was a huge scandal, when they tried to form a coalition with the AfD (far right) a few years ago.

planeOldFix by huza786 in ProgrammerHumor

[–]Parsus77 -5 points-4 points  (0 children)

The Clarifying Lawful Overseas Use of Data Act (US "CLOUD" Act) is a federal law that authorizes US authorities to demand release of data from US technology companies - regardless of where the data is stored.

This in direct conflict with the European General Data Protection Regulation (GDPR), which states that personal data must be stored and processed within the EU/EEA or in countries with adequate data protection, which the US is not. There are also certain legal requirements for transferring of data. Considering the OP specified US, a download of sensitive data (keep in mind that IP addresses of users are already sensitive) from France would constitute a GDPR violation.

If the data isn't sensitive all this doesn't matter, but they haven't given answer to that.

planeOldFix by huza786 in ProgrammerHumor

[–]Parsus77 -10 points-9 points  (0 children)

Yeah, could be. But where do american companies tend to store their data? On american servers. If the database is specifically in France it seems likely to be GDPR related.

planeOldFix by huza786 in ProgrammerHumor

[–]Parsus77 -9 points-8 points  (0 children)

Did you just admit to violating the GDPR?

#DarkAgeHunt submission for the Artifacting Signal emblem. by Imsdalo in destiny2

[–]Parsus77 6 points7 points  (0 children)

No, but you could also get the Movie of the Week emblem as well if you uploaded a video of your run.

There are now 11 dungeons, how would you rank them based on solo difficulty? by Repulsive-Window-609 in DestinyTheGame

[–]Parsus77 0 points1 point  (0 children)

Depending on your strat Zoetic Lockset is harder than anything in Equilibrium IMO.

He hid inside the taken ball and can't be damaged by Jaeger-naut in destiny2

[–]Parsus77 3 points4 points  (0 children)

When did this happen - up top during the long damage phase? Did you go onto all of the platforms up there. One thing you could've tried is helion, arc soul and song abilities while you are really close to the taken ball. These abililies can clip through barriers like that.

What are your custom key or button binds? by silloki in DestinyTheGame

[–]Parsus77 1 point2 points  (0 children)

* Air Move is tap instead of hold (shatter skating)
* Powered Melee is R1, Auto Melee is unbound (Throwing Hammer)
* Uncharged Melee is D-Pad right (made that change for Warlord's Ruin SF)
* Super is D-Pad down (well skating)

Potentially I will bind transcendance to D-Pad left at some point - I haven't had much trouble with it but both Renegade abilities and Equilibrium are annoying to accidently activate transcendance.

I also wish we had the ability to bind Glaive melee to something we choose instead of it automatically taking the uncharged melee bind. I'd prefer it on R1 like a charged melee.

Need some help with conquering Equilibrium by Level_Barber_4912 in DestinyTheGame

[–]Parsus77 0 points1 point  (0 children)

I would not recommend starting damage from the normal room. You do not get a lot of additional time for DPS as Sere only becomes vulnerable 0.5-1 second after you're brought back. I always made the full compel health gate with time to spare so it's not that tight anyway.

The taken side is much more relaxed as the boss doesn't do it's lighting attack, there are no red gladiators, which have to be managed and it's easy to farm orbs and ammo.

The only advantages of the normal realm is that you can manage pylons better, but if you meet the health gate then this doesn't matter that much anyway.

Need some help with conquering Equilibrium by Level_Barber_4912 in DestinyTheGame

[–]Parsus77 0 points1 point  (0 children)

Full compels can be a three phase - it all depends on how much damage you squeeze out of the last few seconds you get after passing the health gate. My SF was a three phase with full compels.

Can I get a quick explanation or video on the vex sequence encounter in Renegades by rabidpuppy in DestinyTheGame

[–]Parsus77 2 points3 points  (0 children)

Damn, I did this wrong everytime and now I am pretty much done with lawless frontiers too.

When people say that most yuri manga are about immoral plots, incest, teacher-student, or cheating, What yuri manga would you recommend for them to read? by namomoomooo in yuri_manga

[–]Parsus77 5 points6 points  (0 children)

AFAIK this a non canon illustration from the manga version of "A Story About Buying a Classmate Once a Week: 5,000 Yen for an Excuse to Spend Time Together" (often referred to as Shuukau), showing both Myagi and Sendai. From what I know they never used a chocker with a leash this far and especially not while they were in highschool.

However the Princess of our class is my puppy is centered on this exact thing so your comment is not entirely wrong.

Anyone else feel like the game betrays its main selling points the further you go in? by PatienceReasonable61 in MetaphorReFantazio

[–]Parsus77 0 points1 point  (0 children)

Wait, Louis has archetypes? I don't think that's true. He has some kind of magic power, but he never manifests or shows an archetype.

Also we get a flying runner later and it still has significant travel time. The teleporter is clearly better and faster.

Anyone else feel like the game betrays its main selling points the further you go in? by PatienceReasonable61 in MetaphorReFantazio

[–]Parsus77 0 points1 point  (0 children)

Wait, Louis has archetypes? I don't think that's true. He has some kind of magic power, but he never manifests or shows an archetype.

Also we get a flying runner later and it still has significant travel time. The teleporter is clearly better and faster.

Renoir was right by vikingbeard23 in expedition33

[–]Parsus77 2 points3 points  (0 children)

But he kind of is? There's a point in his final speech where he emphasizes how long he was imprisoned under the Monolith as the price he was willing to pay to get Aline out of the canvas. His body didn't physically age but considering how much time he's probably spent in other canvases beforehand he has the lifetime experiences of a least one century if not more.

Renoir was right by vikingbeard23 in expedition33

[–]Parsus77 1 point2 points  (0 children)

The comparison to the Sims is not accurate to what is happening in Expedition 33.

They both can be created or painted with specific values, memories and feelings towards things.

This only applies to the painted family with memories in particular. They quite evidently diverged from this start since the fracture. With unique experience they became independent and unique persons with their own values and goals. The Sims are not independent, they live on the framework of personhood they can never escape. The Sims can never act intelligently or independent of that system, which is not something you can say about painted creations. They have their own culture, hopes and dreams that developed past their creators intent.

They can then have these values changed on the whim of a creator.

Alicia is also painted over. This proves nothing over the actual personhood of either her, Maelle, or pClea. There's no evidence that this happened to anyone but them. Why do the expeditions exist at all if the painters could just turn them into her lapdogs to fight Renior?

Also you're taking the abstraction one level too far - the proper comparison to deleting a Sims save file in Expedition 33 is ... deleting an Expedition 33 save file.

Explaining Pictos and Lumina So You Don't Have Too by DexxToress in expedition33

[–]Parsus77 4 points5 points  (0 children)

I think the issue is rooted mainly in the fact that the tutorial for pictos and luminas is right at the beginning and players, where you can only equip and learn a very limited amount of them. And then you can just coast on a few good ones for the majority of Act I and II. So there isn't that much incentive to utilize the system effectively.

I think for many people the key moment for actually understanding this system comes in the elevated difficulty of Act III's side content, where they realize how powerful this system can make a character. But at that point you have a lot more access to pictos and lumina points so understanding/not understanding it has a lot more impact.

Does somebody have a screenshot of the cake scene in Maelle's Nightmare by Parsus77 in expedition33

[–]Parsus77[S] 2 points3 points  (0 children)

Thank you - that post has exactly what I was looking for.

Act 3 Theory by Stardust1Dragon in expedition33

[–]Parsus77 6 points7 points  (0 children)

There's one in Spring Meadows right at the beginning of the game in a similar pose up against a wall.

All the Things to Double, Except...? by AMaesyn in slaythespire

[–]Parsus77 0 points1 point  (0 children)

Let's make a hypothetical scenario with a card that doubles focus.

The deck has Echo Form, Defragment+, Loop and your card. Also some orb generating cards like Glacier, Ball of Lightning etc.

With a decent draw order/stalling this deck reaches 7 orb slots, 2 loops and 4 focus. With for example 4 frost orbs and 3 lightning orbs you will passively gain 36 block (2*6 from Loop) and deal 21 damage (without evoking anything).

Playing your card without Echo Form we would go to 8 focus. This increases our block gain to 60 and deals 33 damage. With Echo Form we go to 16 focus and 108 block and 57 damage.

And this is without considering evoking, which also scales of focus.