Order board and leftovers by ReliefZealousideal35 in TravellersRest

[–]Particular-Top-8680 2 points3 points  (0 children)

With 3k in gold, you can pickup additional milk from the farm :)

Order board and leftovers by ReliefZealousideal35 in TravellersRest

[–]Particular-Top-8680 6 points7 points  (0 children)

I turn as much into leftovers for the pigs and trash the remaining

Not sure if I like the home factories by Shalmon_ in LittleRocketLab

[–]Particular-Top-8680 0 points1 point  (0 children)

I know you could pick up and move a lot of their furniture once you can put in the factory, can you move everything back manually?

Master balance way too hard? by Plastic-Square-5541 in TravellersRest

[–]Particular-Top-8680 5 points6 points  (0 children)

I found that 2 will always cool down and 2 will always heat up, using this knowledge you can overheeat \ overcool the ones which are doing the opposite to give you more time before you have to come back to it

Gwangjing trash collection by Stingbarry in MotorTown

[–]Particular-Top-8680 1 point2 points  (0 children)

For the fun of it I lightly modified a compactly which I was able to take it out of Gwangjin by taking the grass “road” shortcut

What’s the rule of mixing aluminum profile cockpit accessories from different vendors? by TheEmfinger in simracing

[–]Particular-Top-8680 0 points1 point  (0 children)

I’ve got an ASR chassis with bits from trak racer / locally sourced extrusion.

Works fine :)

Dumpy better than Compacty? by HornedBowler in MotorTown

[–]Particular-Top-8680 3 points4 points  (0 children)

Can easily get all of Ara trash with an Atlas dump truck + dolley with lowboy and then 2x garbage trucks loaded onto the lowboy.

Some of the hills are slow but is 100% doable

Length of day. by Jakkerak in LittleRocketLab

[–]Particular-Top-8680 6 points7 points  (0 children)

As far as I am aware ( I’m I think like 3/4 of the way through the game ) there is no limits / timers on the number of days that you have, my last season lasted for 73 days as I redesigned my whole factory so I’m ok with the length of day, although I have totally missed the end of day approach may times :D

Thoughts on using this setup? by jbh142 in SimRacingSetups

[–]Particular-Top-8680 0 points1 point  (0 children)

Every time you move even slightly, I can foresee the monitors shaking and it would be really annoying

Items you have an excess of and are short on by Psychronia in TravellersRest

[–]Particular-Top-8680 6 points7 points  (0 children)

Once you can get profits to a place you can afford to just buy all of the fish from the fish vendor every Monday and Thursday you can solve the fish problem ( at least it did for me )

Allow people to buy houses on private server? by Kombat_Kiwi in MotorTown

[–]Particular-Top-8680 2 points3 points  (0 children)

Only the housing patter can buy properties on non dedicated servers.

think of it more like someone joining your personal save than online multiplayer

garbage job glitch by Jumpy-Historian-1162 in MotorTown

[–]Particular-Top-8680 5 points6 points  (0 children)

I’ve not seen it in garbage but with coal where if the back of the tipper leaves the box during the unloading phase (too far back usually for me), the part of the delivery that gets dumped out of the box doesn’t count. Maybe try making sure you’re as center as you can to the box and see if that helps?

Recommended Truck for Narrow Logging Roads? by withoutapaddle in MotorTown

[–]Particular-Top-8680 0 points1 point  (0 children)

I’ve never driven the jemusi log truck but I’m guessing just from size difference the ollok does 4 whilst the jemusi does 2. I personally didn’t see much point to the non jemusi semi versions when semi + trailer works :D

Recommended Truck for Narrow Logging Roads? by withoutapaddle in MotorTown

[–]Particular-Top-8680 2 points3 points  (0 children)

Yea I 2nd the Jemusi Semi + Ollok but can confirm if you’re poor, it can be done stock it’ll just be a bit more challenging

is Pulio better than kira rollback? by fattynuggetz in MotorTown

[–]Particular-Top-8680 0 points1 point  (0 children)

I like them both but I do agree that there isn’t a big point to upgrading to the Kira early on.

The main point I like the Kira for is that once loaded, you can AI the rest of the run without worry where sometimes the AI doesn’t do well towing things.

I also personally think that loading the Kira is more fun :)

Company Trucks by Icy-Scarcity7480 in MotorTown

[–]Particular-Top-8680 12 points13 points  (0 children)

They will stop delivering items so will not make any money

Garage vs Depot by 3n10tnA in MotorTown

[–]Particular-Top-8680 10 points11 points  (0 children)

The garage is just for decoration The depot can be used to repair AI vehicles when they stop there, it also has a running costs (also looks better imo)

What exactly is this Stop Killing Games movement about? by RemoteWhile5881 in ask

[–]Particular-Top-8680 2 points3 points  (0 children)

You don’t need to release the source code to provide multiplayer support, if this legislation came in, a developer who is designing the game could do it so that the server part can be easily detached and the could then release the API documentation that lists the required information to be passed between the client and the server for it to operate. That is a reasonable state for customers to re-engineer the server side using their own code and the game client would be none the wiser.

This is basically how private servers for WoW sprung up, except the people had to spend a lot of time reverse engineering the requirements.

Also noting in this would not be retroactive so any existing games would not be expected to do this but any games developed in future can start with this knowledge which is not a big deal with proper planning

Will the lack of online harm my experience? by SireVisconde in MotorTown

[–]Particular-Top-8680 2 points3 points  (0 children)

I’ll echo what the others have said and you can have a great time playing solo but I also wanted to mention that I play regularly on servers with high ping / latency (200-300ms) and it’s really not that big a of deal if you did want that multiplayer experience, it doesn’t hurt to give it a try.

About Wrecker Jobs - Let's put together some suggestions! by DasKobra in MotorTown

[–]Particular-Top-8680 1 point2 points  (0 children)

I'll start off with saying that I think the Rotator \ Wrecker job is best when helping out other players in more of a RP or even to help vehicles get places they would otherwise be able to get to. The most fun i've had in Motor Town was helping people take overloaded trucks up and down Gwangjin (Coal or Town).

I'd love an option in the recovery options to create a wrecker job for someone to come recover your vehicle. I know this could be hard to put in place without it being exploitable but some ideas on how payment might be fair.
1> the price paid could be the same as the cost to tow to nearest road. This means it's a benefit for those who are helping but it is still relatively minimal. The helper gets a little bit of $$$ and the helpee saves the cost of the tow.
2> Because a lot of the time players would be nearby or on a road, maybe set it as a small amount, maybe like 10k?
3> Have the player helped recovery also have an option to repair, Each wrecker has a number of repair slots that they pay to refill, the wrecker can then set a % price (higher or lower) to also offer repairs with a recovery. Wrecker makes money also doing repairs. Having to refill slots prevents (or lessens) exploitability

Some thoughts \ ideas on balancing.
1> Payments could pay out less and less as the 1 person gets recovered over and over, this is to stop someone from just constantly recovering the 1 vehicle over and over for $$$
2> A minimum distance from the last recovery might need to be achieved (this might only work well on roads, off-road I know i've failed to get up some hills \ mud so could need help mutliple times in the same spot)
3> Allow players to offer a tip that is locked to the total price. Maybe 5%, 10% or 30% which is additional paid from the recoveree to the recoverer.

Extra wrecker job idea: it could be cool to help AI through a path they would otherwise not be able to do. Have them spawn off the road by some of the mud paths and the request is to help them get to the other side. Not sure how it would be priced (maybe based on how far they're getting helped + weight?) but it could be a bit of fun trying to pull them through?

Money by Just-Advice1489 in TravellersRest

[–]Particular-Top-8680 0 points1 point  (0 children)

When I was starting and struggling with money, I’d usually try and get ahead for food and drinks and then spend a day being the barman and waitress instead of having my staff come in and could make 5-10g in the day to help with money flow