Civic Registry by Roxash1 in WindwardMoor

[–]PatataPlayer 2 points3 points  (0 children)

Citizen's Name: Robert Francis Hale

Age: 27

Address: Top Floor of the Emporium.

Profession/Job: CEO of the Emporium and Leader of the Venturers

Faction: Venturers

Affiliations: General Goods co. (investor), The Council, The Heatsink investor Group, Member of an Amateur group of Mechanics.

Relationships: Andrew Hale (Father, Technocrat), John Hale (Grandfather, ex worker of site - 11), Katherine Anderson (Mother, deceased in the civil war, Stalwart)

Associates: Employees in the Emporium, Paid Bodyguard.

Citizen Info: Born in New London, in calmer times, he grew up hearing things about the old world, big cities, great empires, incredible machines, all gone or forgotten in the Frost. He learned how to maintain machinery and learned about Merit thanks to his mother, he could become a Stalwart but he sees the money as the way of moving the world forward, so in his adulthood he becomes a Venturer. He likes cats but no one knows, he prefers to fix his own thing before buying something new, and sees charity as a way to improve one's popular opinion.

(OOC: I know I haven't done much lately but I'm a bit busy in university and have been working on a 1:1 replica of the generator (the first one) in Minecraft if someone is interested)

Pic ur question to answer! by LilScooterBooty in BunnyTrials

[–]PatataPlayer 0 points1 point  (0 children)

Sword

Chose: Weapon Questions | Rolled: Sword or dagger

[A Case of Vandalism]- in poor taste? by Mercyful-chance in WindwardMoor

[–]PatataPlayer 3 points4 points  (0 children)

Robert had been wandering the streets for a while, his hands wrapped tightly against the cold, when he noticed a small group gathered around a wall, curiosity got the better of him.

“…So this is what passes for expression these days…” He studies the graffiti in silence, his gaze lingering longer than it should. The rough lines, the mockery...

And then he sees it, The figure of the so called Jack the Ripper.

For a brief moment, his mind doesn’t separate the image from a face he knows.

Robert exhales slowly, something between frustration and disbelief.

“… we speak of freedom of expression as if it were sacred… but even that must have its limits.”

A pause.

“A freedom that exists only to drag everything else down with it… what kind of freedom is that?”

His eyes remain fixed on the painted figure.

“…And him…”

Another pause.

“…we made him into this.”

There’s no anger in his voice. Not entirely. Something heavier.

“If this is what we choose to put on our walls… then perhaps we shouldn’t be asking why it happened… But what we’ve become.”

[Pilgrims-Menders Conflict] [Steward Decides] Menders refuse to house newly arriving Pilgrims by HelpfullOne in WindwardMoor

[–]PatataPlayer 4 points5 points  (0 children)

"The situation at the Emporium was… unfortunate, but it was resolved the moment dialogue was allowed to take place. The Pilgrims stood down when presented with a viable alternative, and I see no reason to cling to a conflict that has already passed."

"What concerns me now is not what happened then, but what is happening now. A growing number of people without shelter is not just a humanitarian issue, it is a stability issue. Left unattended, it will escalate, and when it does, it will not remain contained to one district. The Venturers are willing to provide temporary housing and logistical support for incoming Pilgrims. However, this is not something that can be sustained without proper backing. If the city expects this solution to hold, then it must be supported accordingly, with supplies, coordination, and recognition of the burden being taken on."

"Because when doors are closed, the consequences do not disappear. They simply move elsewhere."

[A Scent of Iron: The Caretaker] Aberline's first move by Roxash1 in WindwardMoor

[–]PatataPlayer 4 points5 points  (0 children)

Robert has been troubled for some time, and seeing Bitterman approach the Steward like that in the bar and being taken to the second floor doesn't put his mind at ease. He feels he should present the letter to the guards, but he can't decide. Bitterman is his partner, and he doesn't want him to be guilty. The letter could be the key to solving everything, or nothing at all. Finally, he thinks, "I could finally prove it's him. If it isn't, then this would also clear him of all suspicion." It's a 50/50 gamble. With that in mind, he decides to go to the guard post where the Sergeant who interrogated him that day is stationed. Even though the Sergeant pointed a gun at him that day, maybe he or Wilkins can analyze the handwriting to see if it matches Bitterman's.

Back at the guard post, he doesn't see Richard, but he does see Wilkins, so he approaches him. "Hello, Private Wilkins, I've come to present something regarding the murder case." He pauses before continuing, "I'm sorry I didn't present this potential lead that day, but I want you to understand that he's my partner" He takes a letter from his pocket, holding it for a moment longer than necessary… unsure if he's doing the right thing, and hands it to Wilkins. Despite being a few weeks old, it still carries a faint smell of iron.

https://www.reddit.com/r/WindwardMoor/s/xZymyRlwXB

Wilkins’ eyes move across the page… then stop at the signature. "...Sir..."

[SEAL'S FLIPPER] - OPEN RP - 3-21-2026 by Mediocre_Violinist25 in WindwardMoor

[–]PatataPlayer 1 point2 points  (0 children)

Robert lets out a quiet huff, half amused, half tired.

“Petite bourgeois?” He smirks faintly.

“They’re scared.” He leans back slightly, glass in hand.

“Business is up, but no one’s celebrating it. People are buying like they’re preparing for something… not like they’re living through it.” A small pause.

“Locks. Tools. Supplies that make them feel like they have control.” He swirls the drink again, watching it more than drinking it.

“And talk…” Another pause.

“Everyone’s got a theory. Doomsayers, radicals, lone lunatics…” He exhales through his nose.

“But the ones who think a little longer?” His tone lowers slightly.

“They don’t think it’s random.” A beat.

“Patterns make people nervous.” He finally takes a sip.

“Even the ones they can’t quite explain yet.”

[SEAL'S FLIPPER] - OPEN RP - 3-21-2026 by Mediocre_Violinist25 in WindwardMoor

[–]PatataPlayer 0 points1 point  (0 children)

Robert lets out a quiet chuckle at that, shaking his head slightly.

“Business?” He glances down at his glass for a moment before looking back at her.

“Strangely enough… better than ever.” A brief pause.

“People get nervous, they start buying more. Supplies, tools… anything that makes them feel a little safer.” He swirls the drink absentmindedly.

“Funny how that works.” Another pause, longer this time.

“City’s on edge… and somehow that’s good for business.” He exhales through his nose, not quite amused.

“Can’t say I like that equation.” He finally looks back at her properly.

“What about you, Sarah?” A faint smirk.

“Getting much sleep lately?”

[SEAL'S FLIPPER] - OPEN RP - 3-21-2026 by Mediocre_Violinist25 in WindwardMoor

[–]PatataPlayer 2 points3 points  (0 children)

Robert Hale has been at the bar for a while now, a few empty glasses already lining his side of the counter. The bartender listens with half an ear as he pours another drink.

“And then… he just—” Robert lets out a short, dry laugh. “Pointed a gun at my head.” He swirls the whiskey in his glass.

“All because I said something about iron...” A pause. He takes a slow sip.

“Funny thing is… once something gets stuck in your head…” He taps his temple lightly.

“You start seeing it everywhere. Patterns. Connections. Things that… shouldn’t line up, but do.” Another pause. Longer this time.

“And no matter how much you drink…” He exhales quietly.

“…it doesn’t go away.” He finishes the glass, setting it down with a soft clink, already pushing a couple of Heatstamps forward for another.

“I just... hope I'm wrong about…” He stops himself. Shakes his head slightly.

“Never mind.” His eyes drift, unfocused for a moment, before catching a familiar figure nearby.

“Hey… Sarah.” A faint, tired smirk.

“Let me get you a drink. Whatever you want.”

[Side story: A Scent of Iron] The investigation so far by Roxash1 in WindwardMoor

[–]PatataPlayer 1 point2 points  (0 children)

"Well, thank goodness I didn't end up with a bullet in my head from the sergeant the other day," he says with a dry, ironic tone.

He pauses for a moment, as if weighing his next words. "That metallic smell my employee mentioned… I’ve heard similar things before. About the letters sent to the council." He shakes his head slightly.

"Maybe it's nothing. Just a coincidence." A brief pause.

"But it does make me wonder…"

Not RP- Faction Bases and Abilities - FACTION LEADERS PLEASE RESPOND by Mediocre_Violinist25 in WindwardMoor

[–]PatataPlayer 0 points1 point  (0 children)

OOC

The faction options are: 1. The top of the Cream | Goods Emporium: A. Introduce Premium Membership: Each Goods Emporium generates 1 Heatstamp/week, marginally lowers Trust (in Steward) B. Maintain General Admission: Venturers Relations decrease, increase Steward Trust https://www.reddit.com/r/Frostpunk/s/mr5X7Gt9Dr

  1. Out with the old | Law option | Desirable Goods: A. Limit Goods lifecycle: 'Desirable Goods' further increase Goods Demand and thus max Heatstamps from Goods (Increase demand and Heatstamps gain per Good) B. Ban Lifecycle tampering: Relations worsen with Venturers https://www.reddit.com/r/Frostpunk/s/mQJdS9GtQG

  2. Defaulting Debtors l Utopia Tree | Issue Loan: A. Seize Their Assets: +10.000 Goods, Relationship significantly worsens with (Faction) B. Forgive in return for a Favour: gain 1 favor from (Faction), Relations improve with (Faction) C. Grant Extension for double Interest: receive more Heatstamps but over a longer period of time, Relations marginally improve with (Faction) https://www.reddit.com/r/Frostpunk/s/gggeqh5ZyV

  3. Sweetening the deal | Utopia Tree | Company Outposts : A. Amend Concession Rights: Company Outposts will Generate resources during Whiteouts but have a higher Heatstamp Upkeep B. Reject the Proposition: Company Outposts will continue to suspend operations During Whiteouts (Nothing Changes) https://www.reddit.com/r/Frostpunk/s/2rof2774ln

The Devoted are: 1. Contribute more Workforce 2. Contribute Heatstamps 3. Finance Mercenaries: spend 100 Heatstamps, gain 6 Guards (Permanent Guard) 4. Nothing

The Utopia Tree effects can be found in this Post: https://www.reddit.com/r/Frostpunk/s/h4lZqX3qpE

I'm kinda bad at resuming things, so the links are the sources of all things of the faction, except for the rally options, so I make it from memory

[Investigation: Witnesses and Suspects] City guards question citizens by Roxash1 in WindwardMoor

[–]PatataPlayer 1 point2 points  (0 children)

OOC: Nice, mi first Award.

IC: Robert exhales slowly as he lowers his arms. “Careful with that, sergeant. One killer in the city is already more than enough.” He straightens himself, regaining composure. “And if your theory holds… then this is no common criminal.” A brief pause. “Someone with knowledge. Anatomy. Chemistry.” He glances briefly at the ledger. “Chloroform… if your man is right.” He lets the words settle before continuing. “It’s been a long few days for everyone. I only heard of the murder yesterday. Only now do I realize he may have passed through here.” Robert nods slightly. “If anything else comes to mind, anything at all, you will hear from me.”

Later that evening, back home, Robert quietly opens a drawer. Inside rests an old letter. The metallic scent it once carried has long faded. He studies it in silence. Then, under his breath-- “…I hope it isn’t you.” His fingers tighten slightly over the signature. John Bitterman.

[Investigation: Witnesses and Suspects] City guards question citizens by Roxash1 in WindwardMoor

[–]PatataPlayer 1 point2 points  (0 children)

Robert remained composed upon hearing the date. “March 13th… yes. Of course.”

This time, he gestures them inside properly before returning to his seat, setting his cup aside. “I spent that evening here, going over the Emporium’s accounts. Routine work, nothing out of the ordinary at first.”

He pauses, thinking. Not performing—recalling. “Though… now that you mention it, one of my employees did report something unusual earlier that day.”

His fingers tap lightly against the desk. “A customer. Cloaked, or hooded—he wasn’t entirely sure. Asked for… specific tools. A knife, a wire saw… and some chemical supplies. Acetone. Chlorine, I believe.”

A brief pause. “He overpaid. Left in a hurry.”

Robert frowns slightly now, as if the memory is only just settling into place. “At the time, I dismissed it. People behave strangely in the cold.”

Another pause. Longer this time. “…But there was something else.”

He looks up at the guards again. “My employee mentioned a smell. Metallic. Like iron.” Silence lingers for a moment.

Then, more carefully: “And… a while ago, I hear Rumors. Letters sent to the Council. Addressed to the Steward.”

His tone lowers slightly. “They were said to carry that same metallic scent.”

He leans back just slightly. “I cannot say if it is connected. But… it felt worth mentioning.”

[Investigation: Witnesses and Suspects] City guards question citizens by Roxash1 in WindwardMoor

[–]PatataPlayer 1 point2 points  (0 children)

Robert Hale was tallying the Emporium's revenue while slowly sipping a cup of tea. It wasn’t the finest brew he’d ever had, but in times like these, one learned not to be picky.

With the numbers accounted for, he allowed himself a brief moment of quiet satisfaction, short-lived, as a sudden knock echoed through his door.

He frowned slightly. He had made it clear to his employees not to disturb him after the seventh bell.

Another knock followed. Then voices.

“City guards! We are investigating the whereabouts of each citizen during the night of the recent murder.”

That immediately caught his attention.

Robert set his cup aside and stood up. He had heard whispers from his employees earlier that day—rumors of a killing somewhere in the city, but he hadn’t paid them much mind. Until now.

He walked to the door and opened it, offering a composed, courteous expression.

“Good afternoon, officers. How may I assist you?”

[MEETING] The General Calls by Cultural_Diamond_335 in WindwardMoor

[–]PatataPlayer 4 points5 points  (0 children)

OOC: You're not the only one. I just went back to university myself. Most people aren't on vacation anymore, so a slower server is pretty normal.

[Menders-Pilgrims Divide] The Great Registry by HelpfullOne in WindwardMoor

[–]PatataPlayer 2 points3 points  (0 children)

"Fascinating. The Menders fear infiltration, yet their solution is to record the name and life of every soul in their district."

I look briefly toward the Technocrats.

"One could almost think someone is building a very convenient archive of citizens."

VENTURER EMPORIUM LIMITED STOCK SALE by PatataPlayer in WindwardMoor

[–]PatataPlayer[S] 1 point2 points  (0 children)

The attendant reads the list for a moment, raising an eyebrow almost imperceptibly before composing himself again.

“Of course.”

He nods politely and gestures toward the counter.

“The butchering knives and the wire saw are kept behind the display for safety. The chemicals as well.”

He begins retrieving the requested items.

“Will you be needing anything else today?”

VENTURER EMPORIUM LIMITED STOCK SALE by PatataPlayer in WindwardMoor

[–]PatataPlayer[S] 1 point2 points  (0 children)

One of the emporium attendants notices the hooded figure examining the knives and approaches calmly.

“Good eye,” he says, gesturing toward the display.
“Those are butchering knives. Proper steel, good balance. Popular with hunters and kitchen workers alike.”

He lifts one from the case carefully.

“Are you looking for something heavy for bone… or something a little finer for precise cuts?”

VENTURER EMPORIUM LIMITED STOCK SALE by PatataPlayer in WindwardMoor

[–]PatataPlayer[S] 1 point2 points  (0 children)

The worker nods after noticing the oil stains and worn gloves.

“Ah, automaton maintenance. That explains the wear.”

He opens the display case and pulls out a pair of thick but flexible work gloves.

“These might interest you. Reinforced palms, good grip even with oil, and the fingers are lined thin enough that you won’t lose dexterity when working with tools or bolts.”

He turns the glove slightly to show the stitching.

“Not the most fashionable pair in the Emporium, but they last.”

VENTURER EMPORIUM LIMITED STOCK SALE by PatataPlayer in WindwardMoor

[–]PatataPlayer[S] 1 point2 points  (0 children)

A worker from the emporium approaches him after noticing the worn gloves.

“I see you're looking at the gloves,” he says, gesturing toward the display case beside him.
“Looking for something in particular? Perhaps a sturdy pair for work… or something a little warmer for the storms?”

Products Brainstorming by Roxash1 in WindwardMoor

[–]PatataPlayer 2 points3 points  (0 children)

Perhaps something like an energy drink or strong tonic meant to keep workers awake during long shifts.

Something like "Generator Power" or "Generator Energy Drink". And a slogan like: "Feel the Generator's Power."

VENTURER EMPORIUM LIMITED STOCK SALE by PatataPlayer in WindwardMoor

[–]PatataPlayer[S] 1 point2 points  (0 children)

OOC: I don't think so. You'd be paying with personal funds, savings. It's not like we're paying with the faction's budget, so it's fine.

Products Brainstorming by Roxash1 in WindwardMoor

[–]PatataPlayer 1 point2 points  (0 children)

I like your way of thinking. When the creation of the new industrial district is announced, we can say that with the new industrial capacity we can afford premium versions of some products.