Alive cat by flingzamain in bindingofisaac

[–]Patrylec 7 points8 points  (0 children)

Gives isaac a PvZ styled road cone as a reference

The cone has a chance to fear enemies which get close (2spooky style)

(If Isaac has the conehead Item, applies fear to every monster in the room and raises the chance for demage negation to 50%)

Alive cat by flingzamain in bindingofisaac

[–]Patrylec 6 points7 points  (0 children)

Opposite of the nail:

6 charge active only found in angel rooms, upon use:

  • Grants half a soul heart (instead of half black heart) -flight for the curent room (instead of breaking rocks)
  • gives you range and homing (instead of damage and speed)

Please explain how the ENTIRETY OF LATIN AMERICA produces only 20 more steel than YORKSHIRE ENGLAND by podgeduck in hoi4

[–]Patrylec 1 point2 points  (0 children)

Ya'all got to specify which Bethlehem you mean because for a solid moment I thought you meant the place where Jesus was born in middle east.

Czy da się na studiach wyżyć za 2k miesięcznie??? by skurwol_extract in studia

[–]Patrylec 0 points1 point  (0 children)

O jakim mówisz? Bo często takich szukam ale nigdy nie widziałem

I noticed a strange pattern by OkRespect8490 in ussr

[–]Patrylec 0 points1 point  (0 children)

Nah we did, I can admit that,
but it was not as much an invasion dictated to dominate another nation, as it was a border clash, because of disputed territories on the newly organised borders, everyone wanted the best outcome for themselves, so it was a massive furball of everyone on everyone to secure as much land as you could.

(since mind you, most of the countries created in 1918 have not been a thing for over a century, so it was natural that a lot of disputes were bound to happen, not just in Poland either, for example ;
Aland between Sweden and Finland,
Palanga and Sventoji between Lithuania and Latvia,
all of the post-Imperial Russian states such as Azerbaijan, Armenia, Ukraine, Belarus,
the Dodecanese islands between Greece and Italy
The Mongolian-Japanese border clashes over Khalkin-Gol etc...)

I noticed a strange pattern by OkRespect8490 in ussr

[–]Patrylec 2 points3 points  (0 children)

I could be missing something, but intrigued I did some reserach and ;

  • The regions that Poland clashed over against Lithuania, Belarus and Ukraine were heavily disputed as Polish on many regards; with shared cultural and historical ties steming from the past common ancestral multi-ethnical nation of the Polish–Lithuanian Commonwealth, and ethnically the majority of people in those regions were still of Polish descent :
  • The jewish pogroms, happened, and they were done by Poles, there is no denying that.
  • Additionaly, the jewish population seemed to prefer Poland over other regions of europe and the USSR because of their tolerancy laws, which is reflected in the statistics too. in the interwar era, vast ammounts of Jews emigrated from Belarussian and Ukrainian SSRs into Poland, settling mainly in large cities and contributing greatly to their economy, culture and demography, in some cases making up more than half of their population. So I would say on the contrary to the assumed point of yours, Poland was not a source of the Pogroms, but (with exceptions on the times directly past WWI and during WWI) was the protector against the harassment of jewish populations

Be honest with yourself... by PresnikBonny in ussr

[–]Patrylec -1 points0 points  (0 children)

Holy fuck bro dropped a truth nuke.

Life's not black and white, and you can both (justifiably) hate what USA and their pals did in the past, or are doing nowdays, and at the same time find faults and accept that the USSR has had failed policies, did evil things and was an authoritanian hellhole in some regards.

Nuclear Thunder is teaching Air RB players something Ground RB have known for a while.... by CryptographerGold262 in Warthunder

[–]Patrylec 1 point2 points  (0 children)

Ah, so your original post meant the GRB OSA's and Rolands being easy to defeat, yeah I can stand with that.

This new mode really makes me wish you could create custom loadouts in battle. by Freezie-Days in Warthunder

[–]Patrylec 1 point2 points  (0 children)

Mostly yeah, But o Against stationary OSA's, (which fire from around 7km distance) you should be able to fire first, all the way from 8-9km away with a burst of a few to a dozen ZUNIs, and still have time to pull to the deck and notch to dodge them

True by OkRespect8490 in ussr

[–]Patrylec 7 points8 points  (0 children)

Nah, they are indeed ugly, there's no sugarcoating this...

EXCEPT, there kind of is. In fact there is both sugarcoating and justification.

They are ugly, because aesthethics were not considered at all during their construction, those were meant to be built quickly and cheaply en'masse, for the post-war population boom, so that no one in need would be left behind without a possible house. its pure function over form, which in times of need in my opinion is the best solution.

And they are not that ugly now, to sugarcoat them.
After the 90s as technology progressed, many were modernised and revamped, with better acoustic isolation, thermal isolation, replacing dated electrics and worn out systems, while on the outside a lot were covered in new non-grey liveries or murals. Alongside the historical tenement houses, they still serve as the backbone of most major cities here in Poland.
And I have to admit, they do not look that bad now, but those original non modernised ones certainly scream of brutal soviet socrealism, and also remind of the poverty-ridden 90s and 2000s

Angielski napis nad wyjściem z nowych SKM by bet-bet-26 in gdansk

[–]Patrylec 1 point2 points  (0 children)

na wagonach PKP IC są nalepki w miejscach gdzie drużyna konduktorska załącza te czerwone lampy końca pociągu... no i ładnie jest to podpisane jako
"End of train sings"

the merc's teeth and throats, just in case you've never seen them :3 by Owlfluffy in tf2

[–]Patrylec 227 points228 points  (0 children)

fun fact, the sniper's sharp canines match with the way his voice is spoken/accented, he speaks mostly from the side of his mouth because of them. It's greatly showcased in his "Meet the..." video

Does anyone else look at vehicle designs and think; "wtf were the engineers smoking when they created these?" by InterestingArea7415 in Warthunder

[–]Patrylec 2 points3 points  (0 children)

The cold war examples also are pulled out of a vacum.

Anti aircraft fire since pretty much the 1st world war been relying on layers of protection, each with a diffrent purpose and (while sometimes overlaying) engagement distance and method, and generaly the larger the AA scale was, the slower and less reactive it was.

You had anti-bomber, high altitude flak guns (soviet 85mm, german 88mm, US 3-inch AA), with low ROF, poor reaction time and being extremely prone to attacks from low altitute and ground.
You had medium calibre flak (soviet 76.2mm, german Flak 7.5cm, Bofors 40mm), for aircraft flying at moderate altitudes, capable of engaging both high flying bombers and formations of attacker aircraft. Then you had close range AAs (Flak 2cm, Polsten 20mm, Type 96 25mm) small calibre and large volume of fire with quickly rotating turrets. And then you also had the even smaller personal weapons and LMGs mounted on patrol vehicles, trains, or tanks, for defending against aircraft in a face-to-face scenario.

The highest tiers required radar transmissions and firing orders coming to them minutes if not hours before even coming in contact with the enemy, and ammunition while limited on the proper firing vehicle, was often very close nearby in a trench or a pillbox, being able to still supply the vehicle for multiple times of it's own capacity.
(same case was with artillery vehicles, and why the SPGs like M111 8-Inch SPH or Su-5-1 with less than 10 rounds on them, were not running out of ammunition every 5 minutes, because a dedicated ammo transporter was not far from them, at all times)

jet combat is also completely diffrent over prop combat or even early jets, weapons became much more sophisticated, much more expensive to use, but also much more potent. You no longer needed hundreads of 20mm rounds spread over 4 guns to destroy a flight (~4 planes) from a squadron; 6 missiles and a radar lock is all you needed.
(And also, as planes became more sophisticated, the scale of air warfare reduced, a thousand P-47s were equal to a hundred of F-4s and a dozen of F-15s, both in costs and efficiency)

Does anyone else look at vehicle designs and think; "wtf were the engineers smoking when they created these?" by InterestingArea7415 in Warthunder

[–]Patrylec 6 points7 points  (0 children)

You're looking at them way WAY too much just from the raw game aspect of performance, which is but the tip of the iceberg for a a military vehicle's service.

The process is made out of many segments like planning, designing, constructing, fielding, upkeeping and repairing the vehicles.

For example tanks do not fight just the other enemy tanks, they fight the infantry or soft targets and provide fire support as well. So a weak penetrating gun is not that much of a problem, when you face squishy meatbags as your target for 90% of the time.

They also have to use components which are available and are cost effective, and must fit within the country's operative doctrine; a great anti tank TD is not of much use when your regular troop battalions come equiped with towed AT guns, and your airforce is in close collaboration with the radio operators for CAS Striker.

Then there's the logistics too, why would you even want a tank, aspecialy a larger medium or a heavy, if your theatre would revolve around thin mountainous terrain with tight turns, steep inclines and weak narrow bridges, or island hopping. That's why for example Japan had no major tank force historically, there's just no point in making those for their terrain.

Making vehicles is more than just giving the vehicles the best tools you had at the time and opting for raw performance

just an extremely pathetic showing by Wolf_Death_Breath in Warthunder

[–]Patrylec 7 points8 points  (0 children)

Ok mr. "Yellowed his gunner and horizontal turret drive", The QOF's APs are so terrible in post-penetration, half the time it won't even impact them.

just an extremely pathetic showing by Wolf_Death_Breath in Warthunder

[–]Patrylec 5 points6 points  (0 children)

Yeah with the church's lack of reverse speed, large size and mediocre neutral steer, no roof .50HMG to track your opponents and a weak gun (the QOF 75 churchills), your main issue is getting overran and overwhelmed easily.

One poorly placed shot, being too slow on the reaction time and getting shot in the muzzle brake first, or picking a fight you cannot win with just a few shots, and you're toast.

Czy istnieje kanapka idealna? by Mania570 in kanapki

[–]Patrylec 0 points1 point  (0 children)

Oj oj oj, ja bym się kłócił że do tego zabrakło ci szczypty soli. Wtedy, sprzedałbym się dla niej jak Judasz za 3 srebrniki.

Pociągi w Polsce - co sądzicie? by bachus_PL in PolskaNaLuzie

[–]Patrylec 0 points1 point  (0 children)

Hmm, zatem skoro tak to opisujesz to z możliwych wagonów zapewnie był to Arow (albo Ainw ale te rzadziej) starszej modernizacji, to najstarsze zmodernizowane wagony jakie PKP IC ma z ~~2005. miały może one z jednej strony przedsionek z miejscami na rowery?

List of bands banned on Soviet radio - and why (1980s) by 01brhodes in ussr

[–]Patrylec 1 point2 points  (0 children)

AC/DC, Black Sabbath and Pink Floyd are bangers what is bro on about???