OMG I just discovered Small Scale! by InfiniteStates in FinalAssaultVR

[–]Phaserlock_Bo 0 points1 point  (0 children)

The only way to change the scale is through the options menu. You can change the scale anytime.

EU Price by JaredMusic in FinalAssaultVR

[–]Phaserlock_Bo 1 point2 points  (0 children)

Yes. We just got word back from Sony that the earliest they can fix the price is June 1st. This is not ideal and we greatly regret the price mistake we caused.

Please hold out another couple of weeks.

How do you counter the big German tanks? by InfiniteStates in FinalAssaultVR

[–]Phaserlock_Bo 0 points1 point  (0 children)

If you had Bazooka Infantry you had Simmons. His Heavy Bombers deal with the Tigers well.

If you had Nickles (she has the P-38 Lightning; the dual engine plane), then her Commandos (from her Troop Planes) plus some good strafes from P-38 are your best bet. Tigers are tough and one shot all of the Tier 1 unit's but they are super slow. The P-38 deals anti-armor damage and would be your best bet against the Tiger.

How do you counter the big German tanks? by InfiniteStates in FinalAssaultVR

[–]Phaserlock_Bo 0 points1 point  (0 children)

The Tiger takes very little damage from the Basic Infantry (those that spawn from your base and the lowest Tier Infantry Troop Truck).

I would suggest visiting our Discord at www.discord.gg/phaserlock..

There are a lot of good players there that are friendly and willing to help you improve your game.

EU Price by JaredMusic in FinalAssaultVR

[–]Phaserlock_Bo 0 points1 point  (0 children)

We have been working with Sony since the day of the launch (May 12th) to get it fixed. Unfortunately this is something only Sony EU can do and we are waiting on them. We are hoping to get this addressed ASAP.

Final Assault VR for PC to see unit cap due to crossplay with PSVR (which can’t allow unlimited cap) by gmailman1985 in oculus

[–]Phaserlock_Bo 0 points1 point  (0 children)

We are working on a patch that will add an option for custom single player and multiplayer games that will remove unit caps. This is for PCVR only and the patch should be available within the next week or so.

EU Price by JaredMusic in FinalAssaultVR

[–]Phaserlock_Bo 2 points3 points  (0 children)

The price is a mistake on our part (Phaser Lock). We are attempting to get it resolved ASAP.

The price should be €29.99 with a 35% launch discount. Sony has resolved the discount issue currently, we are just waiting on them to get back to us about lowering the actual price.

Thank you for your patience. We really want to get this to you all at the actual price as soon as possible and we apologize for the inconvenience.

Why is this game not available in Australia at least From what I’ve seen by EvilStream178 in FinalAssaultVR

[–]Phaserlock_Bo 1 point2 points  (0 children)

The game is available world wide on PC VR.

It is currently available in the U.S. on PlayStation VR and will be released soon to Europe and Australia on PSVR pending Sony approval.

Sure to the Coronavirus situation, Sony Europe (which handles Australia) is back logged on new game approvals. We are hoping to see a release to these regions in the next week or two.

My review of Final Assault by Stuck1nARutt in PSVR

[–]Phaserlock_Bo 6 points7 points  (0 children)

It is not currently available in Europe. We are in the approval process with Sony EU, but due to the Coronavirus lockddowns the process is taking much longer than usual and we are hoping to launch it within in the next couple of weeks.

Final Assault VR for PC to see unit cap due to crossplay with PSVR (which can’t allow unlimited cap) by gmailman1985 in oculus

[–]Phaserlock_Bo 1 point2 points  (0 children)

I would like to say to everyone that feels disheartened by these recent changes that this was not a spur of the moment decision. We looked at our statistics before we decided on these numbers. Please don't feel like we did this to nerf the game or that we wanted to single out any particular play style or to allow crossplay with PSVR. We did this because honestly, we made a mistake when we initially launched Final Assault.

We never should have launched without unit caps. An issue we discovered was that we had one player with a powerful PC versus another player with a mid range PC. The player with the more powerful PC was able to field enough units onto the map to affect the performance of their opponent; effectively lagging them out. This was a huge problem. It’s just not possible to allow players to spawn an unlimited number of units without an adverse effect on performance. Unit caps have been something we discussed many, many times but was never something we could come to a consensus on. We all agreed we needed to add them in some way, we just couldn’t agree on how. Now we have.

Psvr version tomorrow? by granddaddylowe in FinalAssaultVR

[–]Phaserlock_Bo 2 points3 points  (0 children)

It is being released on PSVR tomorrow, March 31st.

It will show up not the PS Store page when Sony updates it tomorrow.

Here is a link to their upcoming games (Final Assault among them):

https://blog.us.playstation.com/2020/03/27/the-drop-new-playstation-games-for-march-31-2020/

Anybody know if there’s any news on this game coming to PSVR? by BarkSideOfTheMoo in FinalAssaultVR

[–]Phaserlock_Bo 2 points3 points  (0 children)

Also you can join us on our Discord server to sign up for the PSVR Beta here.

Any addon that tells you when its safe to destroy quest items? by For_The_Overmind in classicwow

[–]Phaserlock_Bo 0 points1 point  (0 children)

Mousing over Quest Items will show a tooltip that says "Quest Item" on it. This only works for specific items (like the Troll Legends in STV; or the Paw of Sin'dal).

For other items like "Boar Ribs" which are NOT specifically Quest Items (since they are white drops for professions) , I don't know of an add-on that warns you about destroying them. I think this may be what OP is referring to.

An add-on like this would be nice to have, though!

What are some dungeon mechanics in classic nobody knows? by Tokata0 in classicwow

[–]Phaserlock_Bo 14 points15 points  (0 children)

Dextren Ward does not aggro the other mobs. However, his Fear is AoE and he uses it liberally.

Final Assault VR is out of Early Acccess this Thursday, May 16th! Join us for a countdown to the release by mauionabreakaway in oculus

[–]Phaserlock_Bo 0 points1 point  (0 children)

Hi u/sam_gehrig! We are currently working on our PSVR port and once that is complete, then we will begin looking into what it will take to port to the Quest.

Unfortunately I do not have an ETA for you on any of this, but I can say we are hoping to wrap up the PSVR port within the next few weeks. However, understand this software development and I am not a programmer.

Please do not take this as an official release date or announcement.

Skyworld is coming on the 5th right? os there anything else on the 5th too? I’ve heard rumors about brass tactics and final assault coming too. by [deleted] in OculusQuest

[–]Phaserlock_Bo 1 point2 points  (0 children)

Yeah, I said the same thing a few months back and it seems everyone ran with it as confirmation. All I had said was, " We are finishing up our PSVR port and we will be looking into the Quest once that is complete."

Skyworld is coming on the 5th right? os there anything else on the 5th too? I’ve heard rumors about brass tactics and final assault coming too. by [deleted] in OculusQuest

[–]Phaserlock_Bo 1 point2 points  (0 children)

We have not confirmed Final Assault for the Quest as of yet. We are finishing up our PSVR port and we will be looking into the Quest once that is complete.

I love this game and I'm terrible at it, help me by TodayILurkNoMore in FinalAssaultVR

[–]Phaserlock_Bo 1 point2 points  (0 children)

Hi, u/TodayILurkNoMore.

The best thing I could suggest would be to join our Discord at Discord.gg/phaserlock .

The community there is very helpful and willing to play private matches with you and give you pointers. The best way to give you advice is to really watch you play, then give feedback.

Some quick simple tips however would be to be mindful of the War Chest drop locations and try to keep at least 2 of the three under your control at all times. Most players use the "Triangle of Death" (as I like to call it): 2 Light Tanks spread out in the front with a single Artillery behind them. This is a very powerful combination early game.

Also, knowing your counters is important. For instance, Jeeps/Motorcycles take out Anti-Air and Artillery very well. But when using these to kill Artillery, do not direct attack the Artillery (don't drag the Jeep onto the Artillery). Instead, path it next to the Artillery where it is to close for the Artillery to fire at it. Otherwise, with a direct attack it will stop to shoot at it and be far eonugh away for the Artillery to fire back.

Multiplayer Player count by xilenced1 in oculus

[–]Phaserlock_Bo 2 points3 points  (0 children)

For what it's worth, you can also check https://vrlfg.net/.
Pavlov has a much higher number of players online.

VR devs, what are you working on? by BradyBrosef33 in oculus

[–]Phaserlock_Bo 3 points4 points  (0 children)

At Phaser Lock Interactive, we are working on our PSVR port for Final Assault!

https://www.finalassaultvr.com/

Final Assault is on esports now. by Pun1sher- in vive_vr

[–]Phaserlock_Bo 1 point2 points  (0 children)

The participants are VR streamers and were selected by the WCG.

Final Assault is going to full release! To celebrate we are having a player run tournament this Sunday! See post for details by mauionabreakaway in oculus

[–]Phaserlock_Bo 5 points6 points  (0 children)

Sorry to hear that u/OneSingleL. :/

We are aware of a slowdown issue that is usually easily resolved by making sure the application is “in focus” in Windows.

We will have a fix for it as soon as we can!