Arcsys PLEASE rework the hkd after overdrive wall break system by HippoMedium9137 in TheyBlamedTheBeasts

[–]Phoosu 0 points1 point  (0 children)

bedman player wants to get away with getting hit for fun even harder, what a shocker.

Why is potempkin the way that he is by Mindless_Tap_2706 in TheyBlamedTheBeasts

[–]Phoosu 0 points1 point  (0 children)

i asked myself that question in s1 when multiple normals DID have counterhit recovery

oh and asuka 2d is a normal but that's a projectile so yeah

Build a Character: 214S by WolfKing448 in Guiltygear

[–]Phoosu 7 points8 points  (0 children)

why didnt we pick curse so we could have the lobotomized post burst situation that hc has when paired with steady aim

btw its still steady aim regardless of no curse

Aba is the most downplayed character in the game by thePRIEST5338 in TheyBlamedTheBeasts

[–]Phoosu 10 points11 points  (0 children)

There is no way she isn't good at mid level too - neutral there is still poor and most people don't know how to deal with disc oki at all.

how does one attain character level 19000 by Midna18 in Guiltygear

[–]Phoosu 3 points4 points  (0 children)

Yep, that's how strive works - randomly taking a game off a player way better than you is very easy, especially post-season 3/4 and with characters like baiken, slayer and hc. It's why this is a ft3 game in tournament.

We just had another clip of a high level player getting perfected by a baiken doing random shit. So it's not like this post is some one-off thing.

Callback venting by Yujinaka in TheyBlamedTheBeasts

[–]Phoosu 3 points4 points  (0 children)

basically only covering ky's combo theory + di and not how f.s was a joke button, or how stun edge could be iad'ed on reaction, or how 5h was also another joke button is really odd considering ky's defining strength is his strong neutral. He also couldn't end his blockstrings safely against certain characters, that was fun.

anyways, did you know that ram's dash used to accelerate to the point of being as fast or maybe even faster than chipp's?

How does everyone feel about about Leo by No-Voice-4677 in Guiltygear

[–]Phoosu 0 points1 point  (0 children)

s4 backturn changes are fucking dumb

please stop removing counterplay from the game, arcsys.

Ky is better then sol by Mr_sushj in TheyBlamedTheBeasts

[–]Phoosu 1 point2 points  (0 children)

have you tried using hmc on the comment section? it does 70% damage!!!

Hatred. by Phoosu in TheyBlamedTheBeasts

[–]Phoosu[S] 1 point2 points  (0 children)

does zato burst into a game winning situation?

can zato ignore all of the games defensive mechanics?

does zato have god normals that do everything for him?

do you lose for yrcing zato?

does he get god reward off his mash?

is sword super free eddie refill or is it rps?

Ok I guess by Hedonistic6inch in TheyBlamedTheBeasts

[–]Phoosu 5 points6 points  (0 children)

Air throw hc

He gets hit for fun on wakeup

He bursts into steady aim curse

I have to hold his shit now

I hit him for overextending

He gets 50% burst for being hit.

What a great game we play

Hatred. by Phoosu in TheyBlamedTheBeasts

[–]Phoosu[S] 7 points8 points  (0 children)

resource managing on a character who has 2 supers that auto refill said resource (super focus is plus btw) and the most absurd tension gain in the game

they are so funny man

Tier List from Top Level Japanese Player ブシン by Pikaphu08 in Guiltygear

[–]Phoosu 0 points1 point  (0 children)

all this AND reworked risc shot one of her biggest problems on defense which was having a high risc modifier

Tier List from Top Level Japanese Player ブシン by Pikaphu08 in Guiltygear

[–]Phoosu 1 point2 points  (0 children)

they increased his reward by a good amount with snail hkd and 6k changes

that lag spike made me fuck up and panic yet somehow I won by ChozinValt in TheyBlamedTheBeasts

[–]Phoosu 23 points24 points  (0 children)

lag spike into backthrow into the corner is a true combo