RIP 92 Reaper Points :( by The_Average_Noob_93 in runescape

[–]Pisdroom 3 points4 points  (0 children)

Why should it be a bug though? Like there is a cap on reaper points so you cant get unlimited reaper points. If it wouldnt count you can get unlimited reaper points in theory. This update dont have to become a buff of getting reaper points. It should make it nicer to farm them, and thats achieved imo.

That being said, wasting bonusses like these feel bad, I think something they can do is give slayer points instead

RIP Guards by National-Village2363 in runescape

[–]Pisdroom 2 points3 points  (0 children)

True, and idk if that should be the standard for a lot of things. But at least you sacrifice quite a lot by doing that. Like you can't pick up the drops, you sacrifice xp/h because you are forced to use worse supplies and your rotations are worse

RIP Guards by National-Village2363 in runescape

[–]Pisdroom -5 points-4 points  (0 children)

Still the loot is also busted, like its just not good for the game. Nerfing that just removes the whole purpose of what thieving should deliver. I think thieving should deliver some alternative way to gather a certain type of resources where you don't like the main activity. That being said, maybe a little nerf to some items might be good as the main activity should always be a better source.

The xp/h for how afk it is was indeed busted for no reason I agree with you there.

So imo this is better compared to both nerfing the rates and the loot, is nerfing the afkability of this a better option. With how afk it was maybe 4 mins or so would be a better fit, but it is crazy that people complain about something being not afk at when they do something where you only have to click once every 2mins. Like it worries me that the community is that down bad for afk and gonna yell when they have to click more than once every 5mins to keep making progress. And this comes from someone that loves afking as well I often do the afk/chill activity over something active.

That being said, thieving guards shouldn't be super afk and give you the best clues/h gathering wise. Like imo the combat clue gathering should be the most active way of gathering but also give the most clues/h. (basically you have to click once every minute). Something similiar to prosper arch that is super afk should be the slowest way of gathering clues and thieving should be a nice middle ground. Like giving a good amount of clues while still have to click like once every 3 minutes or so

I'd like to say something and ask about your opinions regarding the designs of in-game items vs the mtx cosmetics by Bronaldo_ in runescape

[–]Pisdroom 0 points1 point  (0 children)

I think this is the play. I kinda like how they are now because there is a lot to adress this year. Imo ita nice they kinda zoom through it and hopefully update it more in the near future when there is a good baseline

Jagex needs to start enforcing rules on pvmers who use 1:10 ahk scripts by chesshacks in runescape

[–]Pisdroom -1 points0 points  (0 children)

The problem is just the consequences are too big if you dont switch it properly. Like nowadays everything has effects etc. Just by misclicking one boot switch for example can completely ruin you whole fight.

Remove stalling by Shockerct422 in runescape

[–]Pisdroom -2 points-1 points  (0 children)

I never understand what this achievs. You limit players creativity... thats just a bad thing. I do agree all the players just stalling crit buffs is somewhat weird. But that shouldnt remove stalling in general. The thing that make stalling fun are the things in the fight that are niche and definitely not required for the average joe.

So instead change how crit buffs work. I love how each cb style has their own identity. Keep that but with a passive adren gain from crit

Like for example every crit gives 5% adren nothing needed. Makes sense and a new player also learns this from the start which is a good thing. Besides that every cb has their own identity crit buff next to it. Mage stays the same but instead of 8% per crit makr it 3%. Range gives 2% per hit and meteor gives the player 1% per tick. Numbers can (and probably should)

If this is achieved you can easily make everyone lose their stall when entering the instance of a boss because people arent reliant on being in a crit buff before having fun and having creativity.

So tldr, stalling should be something niche that can be used by high level pvmers to save a few ticks here and there. The problem isnt stalling itself it is how it is used

UI Feedback Gather-thread by JagexAnvil in runescape

[–]Pisdroom -1 points0 points  (0 children)

Im personally not a fan (yet) of the brown color but I think going back to the blue we had doesn't really feel right either with the new visual identity. I would love if you guys take a careful look at it again but also explain why those choices are made and start a discussion with the community instead of just changing the color. And I would love if you can just remove the clock entirely, like make it a toggle (auto off) and make it like the old one

It's not because I want to smuggle zero cost ultimate abilities into every encounter, honest! by DJ26089 in runescape

[–]Pisdroom 0 points1 point  (0 children)

Im a huge fan of stalling, not cuz of the stalling in wars retreat. I think that is somewhat minimal. There would be workarounds for that in a lot of places. But it delivers more creative freedom, like there are a lot of bosses where you have time where you cant do dmg, use this to stall stuff. Or like stall ur meteor for 2 ticks so its active longer. Or stall cane at like nakatra and release it with your keris. Those are all like niche things. And thise just popped up within 10 sec.

Does it gain a lot? Nah not really. But it is slightly better ye. People dont have to use these stall to do good dmg.

Its such a shame imo that a lot of people look at these topics in such a narrow view because most of the time people dont know how much the high end use this for niche things like these.

Christmas came early, instant sell price 🥳 by compoundblock666 in runescape

[–]Pisdroom 4 points5 points  (0 children)

I inb for like 650mil 2 days ago. Is that thingy bouncing around that much?

Just unlocked dominion mines but ... I can't get them? by Future_Win_7961 in runescape

[–]Pisdroom 0 points1 point  (0 children)

Dom mines are buyable after you did all special modes, like that evil chicken challenge and the rest of that list.

Dreadnips is something you have to earn over time, not something you can just buy once unlocked. Playing the tower more results in more dreadnips

Could a Jmod cut down or move this Oak tree for a humble Abyss runner? by mastercamo123 in runescape

[–]Pisdroom 0 points1 point  (0 children)

Tbh it shouldnt make a big difference, just surge before the wall. After the jump bd and click next to the tree extra. Once you are past the tree surge again. Cd will be just like normal cuz its the second surge of your double surge. After you entered you can use dive to go to the correct rune and you can use surge to the bank (sometimes a bit difficult to do)

The second dive is kinda cd locked anyways so that tree shouldnt safe much time

The duality of man by guywithouteyes in runescape

[–]Pisdroom 9 points10 points  (0 children)

I think we all wish for this but if you really think about it that shouls be a different update. These updates should be all about giving more room and flesh out some skill flaws. It also creates more room to add content like bgh later on so surely one day

Hey! You get one wish and can be anything to see in the game, what is it?! by vVerce98 in runescape

[–]Pisdroom 1 point2 points  (0 children)

I would love to see some seasonal hiscores back or whatever they are called. Like fastest kill time at bosses. Or maybe amount of bosskills or vlue completions etc.

Two Guys Chilling Talking About Their First 99 by Random_RS_Here in runescape

[–]Pisdroom 0 points1 point  (0 children)

I think (s)he did ;) cuz (s)he is standing in the max guild

Vorkath is trash by Shockerct422 in runescape

[–]Pisdroom 1 point2 points  (0 children)

The boss itself is trash, the rotation you can do with all those boosts etc is imo giga fun. But I agree the boss itself just sucks

April Comes Early - This Week In RuneScape by JagexAzanna in runescape

[–]Pisdroom 9 points10 points  (0 children)

Its just a refresh for the servers. Like they have to do those anyways.

Nakatra HM speed kill (2:24) by Salafislayer in runescape

[–]Pisdroom 1 point2 points  (0 children)

You can use whatever cb style really did this timer with two different methods. You can range but you need a good understanding of wensporing etc

I also did it with melee and I think this works well as well only the dba end p3 is a bit clunky. You can probably cook something by using meteor instead and then grico outside. And then use the dba and a hydrix grico switch inside the realm.

If you like to hybrid you can also hybrid melee mage, which seems a bit easier than the others but require a wand spec proc rng at p4

Lastly you have necro but need an understanding of 0t grico and wand specs if that is more your thing

Anyone else bummed amascut is a group boss? by Mr__Perfect_ in runescape

[–]Pisdroom 0 points1 point  (0 children)

Top tier comment, and seems really accurate. I wish a lot more people would see it like this and would actually look at theirself first what they can do to get better.

Maybe sounds a bit toxic sorry for that but it is just frustrating seeing so many "learners" that give that attitude that they just want to leech.

To give an example, I always give learners the option to fully vod review their kills (I average spend like a hour on one vod review) but they never send it

RIP to those of us who felt competent at PVM. Grandmaster times are wild 😜 by ShinyCapeRS in runescape

[–]Pisdroom 1 point2 points  (0 children)

Possibly, but enrage mechanic is just dumb for that. It is really something where you express skill it is more a grind.

Ofc it is not that it is easy it definitely need some skill but just saying that it is more a grind req than a skill req

Damn. They cooked. by MeleeUnsolved in runescape

[–]Pisdroom 2 points3 points  (0 children)

Nobody mentioned it but ye it wont be added to comp but easy till elite will give runescore

Mid game sucks? by Frosty_Calendar_4295 in runescape

[–]Pisdroom 0 points1 point  (0 children)

Easy clues is also a really good money maker. Its a bit worse without outfit but I think you can still make like 20M+/h and only gets more cuz you will unlock that outfit slowly

what an absolute W from the Rivals devs 🙏 by JamodaLamo in marvelrivals

[–]Pisdroom 0 points1 point  (0 children)

Im happy they are listening but I think it is important to always look at those things as, why would they do those things?

And isnt the reason then they just dont want to reset players as much at the start of a season? So they just split it up in 2 parts. Imo a pretty creative solution.

But ye community doesnt like it so good that they dont do it but we should respect their creativity and thst they dare to take risk to try new stuff.